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Aren’t the mutations supposed to be carried over every time you breed them? Or just most of the time?
As I stated above, go watch Syntac's Youtube video on how to breed in mutations.
Not necessarily. Just because one parent has that mutation doesn't mean it will always pass it on to the offspring. That's why you want to start with dinos that have all identical stats.
The way I do it, I tame bunch, then take the dinos with the best stats in all, even the ones that don't matter, and breed them together so that I have the best stats from all the tames together on a breeding group, without mutations, and identical stats. Then I breed them until I get a mutation on a stat that I want (Health, Stam, or Melee). I always try for the male to be the mutated one (or use a mod to change the gender) and breed that offspring with the mutation, back to the unmutated parent(s).
Using this method you can have boss dinos that can beat the boss in 2 minutes flat. I use the S+ and/or SS mutator to get mutations faster, since I play PVE and only do boss fights I don't want to spend a month getting boss dinos.
So are you saying that every time you breed, even if you have a mutation in the desired stat, that it’s completely random if you get a mutation or not still? Or is the chance increased?
Up till now my understanding has been that it’s random every time, and that it took forever to get 20 mutations this way.
You are right, it takes forever. I would suggest S+ or SS mods that will give you a hatchery that will pick up eggs and incubate them for you, and also, a nanny to imprint them for you. This will, at least, let you go about doing other things while breeding is going on. See Shell gaming has an excellent video on breeding for mutations.
Easiest way with Giga, and all dinos, is tame a level 5 female and clone it to get a lot, like 30 or more. These females will have 0/0 mutations on both sides.
If you cannot clone, then you are going to tame a lot of very low level females. And yes, usually you hit them until they get zero levels once tamed.
Then every melee male mutation you get, you switch out with the current male breeder.
First the game rolls the stats between the parents with 55% chance that the higher stat (the mutated melee) is selected for the baby
Then the game rolls for the mutation, with 7.3% chance for a single mutation assuming both parents below 20/20. You can get double and triple mutations but they are rare. There are 7 stats that can be mutated so you need to consider that when working out the chance to get another melee mutation
As someone else said, on a giga the other stats are not often mutated as the incremental increase is small. Fully imprinted giga with 254 point in HP is 45K HP. Your giga already has 35K HP fully imprinted which is enough for most things and for the enemies where it isn't enough, such as King Titan, 10K HP isn't going to make a difference.
set up different breeding lines with 2 non mutant parents (adam and eve so to speak).
for example breed one for damage, one for stamina. when you get a dino with a damage mutation and another dino with a stamina mutation you can breed these and their offspring might get both mutations.
You are not supposed to touch imprint untill AFTER your got your 20 mutation on both side And actually, See Shell Gaming is talking about it in her video. Like she says: No imprint, no level.
You're right, I should have mentioned that.
No it doesn't matter. Say for example your baby male giga now has 2 mutations, 1 on each side. When that giga breeds into clean females, assuming no more mutations, the baby will show 2 mutations on patrilineal side and zero on matrilineal side because both those mutations came from the male whilst the female, being clean, contributed zero mutations. It doesn't matter if the father had 1 patri and 1 matri
Key is just to keep breeding into clean females, or if the mutated baby is female, breed it into a clean male so you can produce a mutated male in order to breed back into your stack of clean female