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It is more appropriate to say some mods in conjunction with relaxed settings may make the game more accomodating to people who want to play the game in a way that matches them.
Thus it is a recipe. Even without mods you can adjust settings in single player that are much more challenging than default.
With that then in mind, most any overhaul mod will become a challenge for you.
But its up to you to do your own due diligence to find mods that best match your wants from the work shop.
Depends on what type of difficulty you mean though, my method increases RPG difficulty, i.e. more grinding required. Spend longer at each progression tier, farming trips limited by the world rather than weight capacity or tolerance, kinda thing.
If you want action difficulty could try making tamed dinos gain like 5-10% power rather than like 50%, as is default.
LMAO this guy again.
Factually not true. I am sorry you personally are challenged in this capacity but if you are unwilling to use options that many have used to successfully beat em, then its a user end issue and not a game one.
One more tip: the best "tough realistic experience" mod for ARK is to just disable all flyer saddles or make the flyers untamable in the game's ini files. Having to always traverse the terrain on foot (or on fins) is a great way to increase both the difficulty and immersion.
But you may also want to adjust the DinoCountMultiplier down to more reasonable levels, since in a single palyer game, 99% of the dinos will be in stasis and do little to "thin out" the predator density by natural selection before you come closer and kick off the carnage (with you right in the middle of it).
Still works okay-ish to only reduce rate though. Especially for PVE since you wont care about many engrams anyway. Just hit 47 for my Ravager saddle and boy did it take some work. Several sessions of deliberate and directed xp farming. Quite refreshing.
Oh and I'm REALLY feeling the lack of Flak. Literally farming Chitin for armor repairs!
XP on 0.2
Harvesting 0.4
dino count 0.4
Harvest health a bit higher than vanilla to compensate
Dino harvest health HALF of vanilla setting
This makes the game pretty tough as meat is hard enough to find and dinos are rarer,also improves performance.
XP gain in ARK is a joke at default levels so i found 0.2 perfect..infact after finding 2 explorer notes i went from level 2 to 10 in 15 minutes....at a rate of 0.2 XP...WTF?? anyway im using an NPC mod(Human NPCs) which allows those NPCs to harvest and contribute in some ways to help the player...good balance.Im happy with all said settings....game is a challenge and pacing is great