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There is certainly something not right on your end if you arent able to hit 90-100 fps with that GPU. Make sure you arent capped by the game or some external v-sync. Update your drivers for the GPU and double check its running correctly in other games.
i.e launch commands that are done by default by the game currently, or are redundant because they do the same thing as other launch commands written there, nvidia has changed their control panel since the older guides were made and you'll find some settings don't match anymore. Also making the game look like putty isn't going to help someone with a 2070 super, he should be running without workarounds for potato cards.
Just for the sake of accuracy, can you go to the steam help menu, then click "system information" and then copy paste all that information here. This lets us see what -steam- detects for your computer and any discrepancies that may exist.
But overall, if you're an fps-o-phile, ark is going to make you crazy because there are other variables on any good gpu that you'll still encounter drops/lack of consistency.
Manufacturer: PowerSpec
Model: G314
Form Factor: Desktop
No Touch Input Detected
Processor Information:
CPU Vendor: GenuineIntel
CPU Brand: Intel(R) Core(TM) i5-7600K CPU @ 3.80GHz
CPU Family: 0x6
CPU Model: 0x9e
CPU Stepping: 0x9
CPU Type: 0x0
Speed: 3792 Mhz
4 logical processors
4 physical processors
HyperThreading: Unsupported
FCMOV: Supported
SSE2: Supported
SSE3: Supported
SSSE3: Supported
SSE4a: Unsupported
SSE41: Supported
SSE42: Supported
AES: Supported
AVX: Supported
AVX2: Supported
AVX512F: Unsupported
AVX512PF: Unsupported
AVX512ER: Unsupported
AVX512CD: Unsupported
AVX512VNNI: Unsupported
SHA: Unsupported
CMPXCHG16B: Supported
LAHF/SAHF: Supported
PrefetchW: Unsupported
Operating System Version:
Windows 10 (64 bit)
NTFS: Supported
Crypto Provider Codes: Supported 311 0x0 0x0 0x0
Video Card:
Driver: NVIDIA GeForce RTX 2070 SUPER
DirectX Driver Name: nvldumd.dll
Driver Version: 26.21.14.4259
DirectX Driver Version: 26.21.14.4259
Driver Date: 3 4 2020
OpenGL Version: 4.6
Desktop Color Depth: 32 bits per pixel
Monitor Refresh Rate: 119 Hz
DirectX Card: NVIDIA GeForce RTX 2070 SUPER
VendorID: 0x10de
DeviceID: 0x1ec7
Revision: 0xa1
Number of Monitors: 1
Number of Logical Video Cards: 1
No SLI or Crossfire Detected
Primary Display Resolution: 1920 x 1080
Desktop Resolution: 1920 x 1080
Primary Display Size: 20.91" x 11.77" (23.98" diag)
53.1cm x 29.9cm (60.9cm diag)
Primary Bus: PCI Express 16x
Primary VRAM: 8191 MB
Supported MSAA Modes: 2x 4x 8x
Sound card:
Audio device: Speakers (High Definition Audio
Memory:
RAM: 16343 Mb
VR Hardware:
VR Headset: None detected
Miscellaneous:
UI Language: English
Media Type: DVD
Total Hard Disk Space Available: 964416 Mb
Largest Free Hard Disk Block: 151913 Mb
OS Install Date: Dec 31 1969
Game Controller: None detected
MAC Address hash: bb1d57f32feb152eba4ed512d92e3d54c9dec77b
Disk serial number hash: 402ec563
Here you go!
No discrepancies that I can see so that's good.
Having all settings low in game of course is going to in general have your performance better but obviously at the sacrifice of graphic fidelity. That is normal.
But try to use nvidia's geforce graphics to give the suggested settings for you and match them.
That said here are things that you need to keep in mind that can cause issues with fps in ark:
1. Playing on highly congested servers: mall sized bases and dino lots can and will cause fps loss. This is made worse on most pvp servers where turret and other similar doubling up on walls etc causes alot of rendering to be done and lag. This is unfortunately normal and a factor you have to accept if you choose to play on such servers.
2. Playing in single player similar to point 1 or on even small community servers where people build(or you) so much that their bases cant be fully rendered due to going out of render distance.
3. Having super boosted settings. Especially with wild dino count this can be a mess. Some maps encounter this issue especially with bee hives since if you have a high wild dino count plus fast respawn, the hives will stack.. some of them almost seemingly endlessly and those hive locations will lag out players like no tomorrow if in render distance. Some maps make this worse too(the Volcano map and ragnarok are good examples).
3. Modded content. Mods adding dinos are especially prone to this. Classic flyers mod if improperly done will see some maps with wyverns explode in population and cause all manner of trouble. A badly done classic flyers mod set up plus wild dino count increase and on the ragnarok map can make the frost wyvern area a disconnect looking for a place to happen for some rigs due to fps dropping to 1 or lower.
So this is what I was speaking of in relation to how people obsessed with fps can go nuts playing ark because there are too many variables that can contribute to things. To also put this into perspective, 60 fps is considered good and anything above that complaining about is really just a GoT sweet summer child sort of thing, really.