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Bir çeviri sorunu bildirin
Aaaah allright, my bad. I assumed you only meant the new G2 TEKGRAM.
Sorry about that.
I don't know how to unlock the 'normal' tekgrams on G2, possibly missions, possibly Prime Rockwell.
Or maybe WC just expects you to start on the Island, work your way through other maps and then end up in G2 with the tekgrams already unlocked?
I also think there is anwother way to raise the max level to 120. (the normal cap is still 105, it seems...) Since alls the new tek-stuff is above level 105. I even found a Spacedelphis starwing saddle... But "using it, requires learnig the engram" What's the purpose, if there isn't a relative easy way besides defeating the final boss...?
And no, I consider chibbis not the easy way, I meant...
Edit: corrected several typos
I you're supposed to do that, you shouldn't be able to start a new character... You're STORY-WISE supposed to continue from part one, hence you start with an armor with tek-functions (nothing more. only hide-aromor-rating...)
But I think, there should be an easy way to just unlock the tekgrams, if you don't have them, yet. Also: The easy starting area is REALY easy... To my experience the easiest of all official maps, even island... If you're supposed to have tek-technology available, why is the starting area THAT easy...?
I play with friends... But we only use one map: Genesis Part 2. There MUST be a way to unlock the tekgrams. At least the tek replicator. And there should be a logical story-based way to get to level 120, since this is the last map of ARK 1 and it just makes no sence, to only be able to use the tek after level 105, when you did finish the story... (I know the end so far, but will keep this spoiler-free.) And all tek of Gen 2 seems level-based. So I even assume, you just have to reach the level and learn it the normal way (as it is for some otther teks, like the cryopod for example.)
and the normal (tek) ones?
All techs (not teks) are available at Genesis 2. You don't need to change maps anymore... All resources of the other maps are available, too. The start is quite easy. All seems to be pointing to the fact, that you don't need to go to other maps anymore, even if you start as a new character. I realy would appreciate, if this is also true for most of the teks. (The standard, at least: Replicator, Generator, complete suit, Rifle and all basic building-parts.)
Also for the post-ascension ones: I do understand - to some point, - that they're only available, if you have reached a real ascension to reward the effort of the ascension of the other maps. AND you are able to ascend via the story, and although there is such an end, are able to continue to play on Gen 2.
I didn't want to spoil, but to explain I can't realy prevent that, so here we go:
from what I've read, the ship will be destroyed, when you finish the story. I don't know, how far this goes, but it seems, that Santiego, (which you will probably already meet on the ship?) and your character will survive on a habitable planet. The story then will continue in ARK 2.
It also seems, you will get those 15 levels by ending the story. I don't know, if there is a difficulty for this. and thus, if you get 3x5 of all 15 levels at once. Story wise, it obviously wouldn't make sence, if there IS a difficulty... On the other Arks, it only were the bosses there, to ascend. And on Earth the titans. You didn't destroy the whole area... And even the difficulty on all other Arks except Aberration and Earth (Extinction) made sence, story-wise. ON Extinction, there was no difficulty afaik. At least not against the normal Titans. I don't know about aberration, however.
I also misunderstood, but I think the original question was about the standard tekgrams.
If there are no bosses, how do you unlock the normal tekgrams like replicator and transmitter?
They were not talking about Genesis 2 engrams (there is only 1 tekgram anyway and that is te exosuit).
Genesis 2 engrams are indeed player-level based (up to level 120).
But the difference is: You only defeat bosses there... Whats the difference at Gen 2: look at the spoiler I wrote...
Also: In SE Tek wasn't an issue. You started non-tek. And you didn't get any tek, except by defeating the bosses.
Aberration were the first map, where you was able to get element without defeating a boss. But it still was so much effort, that it was nearly easier to just defeat a boss on an other map. (I didn't defeat Rockwell, yet. But I read, that he was one of the most difficult ones, yet. Esxcept, perhaps for Moeder on Gen 1...)
Even on Genesis 1, you were able to use Tek without directly learning the engram, because you were able to use blueprints afaik. But there were also bosses on every biome to get tek unlocked.
Genesis 2 is similar to Aberration and SE, except, there is much more tek available and getting element is the easiest of every map there... Even easier than extinction with crafting unstable element out of dust.
And again I ask: what's the purpose, if there is no easy way to unlock the engrams... - not even a normal way on this map at least not with ruining the story to some degree - regardless of level- or boss-based ones.
The only way to get Gen 2 tek with a nea character, without defeating the end boss and changing map, is using a chibi. But this only gets you to level 110 afaik.
And Rockwell is the easiest boss ever.
Get a Rock Drake with a decent saddle, a decent shotgun and a couple of megalosaurus or maybe a reaper and you can just run around, shoot the tentacles and kill him on alpha in like 10 minutes tops.
Thanks for the tip about mission consoles.
Are you realy sure about that?
I found a mission, called "survive the ark". It seems, you will fight the old Ark-bosses there eventually. (If you manage to survive the first wave of dinos, you have to fight with a boomerang, stone-pickaxe and wooden club, that is...)
At least I've seen interactable spots there which hint, that you might fight broodmother Lystix, and such bosses, eventually. (I didn't have much time, to research this further, however...)
in this mission, there are no tames allowed, and it has a max player count of 4, if I remember correctly. There are special mission-weapons, starting with said above. The only thing, you can bring on your own, it seems, is your armor. (and healing-curatives, perhaps.) You will fight waves of all common creatures, including Rexes. The mission-weapons do a huge amount of damage (like over 2200 on a rex with a wooden club...) but they come in masses. At least I didn't last very long...