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Below are default SP server settings, so to compare apples with apples you would need to start a game without the SP crutch. **edit** turning SP settings off is not the same as running a non dedi/dedi instance.
When players put the difficulty override on 6 etc, the are (usually) playing at MP settings, not EZ mode SP settings, thats why they get a 'hard on'.
[ServerSettings]
DifficultyOffset=0.200000
XPMultiplier=2.000000
TamingSpeedMultiplier=2.50000
ServerCrosshair=True
ShowMapPlayerLocation=True
EnablePvPGamma=True
AllowFlyerCarryPvE=True
[/script/shootergame.shootergamemode]
MatingIntervalMultiplier=0.125000
EggHatchSpeedMultiplier=10.000000
BabyMatureSpeedMultiplier=36.799000
BabyCuddleIntervalMultiplier=0.167000
bFlyerPlatformAllowUnalignedDinoBasing=False
bAllowCustomRecipes=True
bPassiveDefensesDamageRiderlessDinos=True
MaxDifficulty=False
bUseSingleplayerSettings=True
With the Difficulty overide on 6, difficulty 1(max level 180) you need more tranqs to KO, more kibble and time to tame, much higher level dinos in caves etc, making the game much harder.
If you don't want to mess too much with settings, have a look at total conversion mods such as Primal Fear where a dodo can literally destroy your base in seconds but even with that sort of mod, once you have those crazy powerful dinos, you become unstoppable which is why I am always a fan of changing how hard wild dinos hit you or how hard you hit them.
So you think that playing SP with SP settings is harder than Ark with difficulty override 5 or 6? OK, i'll disagree there.
even in MP i cant see how higher lvl is harder...your tames could haul the HMS Titanic and have unending stamina as well as being OP in combat with little effort on the players part...sure u might die a few times tryna tame sth powerful but youll end up eventually with that OP creature for forseeable future..
too much difference between dino stats the higher you go.
The set up iv outlined above is the hardest settings i can think of for a long haul game without overhaul mods,please tell me how upping the difficulty will make things harder past the first few hours Samadhi?
Even with a difficulty of 1 and an offset of 1(which i gather because you only have level 30ish dinos) you are playing a game maybe 400% easier than if you played on official difficulty.
Your loot quality therefore doesn't matter as wild dinos will never be a threat to you as with tame bonus and the extremely small range of dino levels, its likely your dino will be OP very quickly.
Unlike a harder difficulty game where the variance of dino level is greater etc.
SP settings are Apples and oranges compared to an official rate server, which is harder(but not hard). You can run a non dedicated instance which will reflect more accurately the difficulty difference.
You make it sound so easy to tame that 150 Giga lol....On an official rate server this could take you 2 days mate. Again SP is SP.
That OP creature is only 1 creature, you then have to get another 1 or 10, breed, get the best stats, then mutate in order to beat the harder bosses.
How did you beat King Titan?
The game rates are 4x more than when the game launched, so for many here the game is just easier than it used to be.
To make it harder? Increase wild dino damage by factor X(whatever works for you). This also affects bosses and boss minions i believe.
Increase difficulty and offset as this will give higher level dinos that damage you more, while your dinos do not have extra damage.
Where in my post did I say that? OP also said he turned SP off. Learn to read
OP is correct in what he said, increasing Dino levels doesnt make the game harder, it makes it easier. Best way to increase difficulty are as per my suggestions, not yours.
furthermore non canonical maps tend to have a much higher % of max level dinos, so you can become op very fast in these maps
this is disastrous for SP mode because once you are op in solo mode the game becomes extremely boring
You basically agreed Carte Blanche with the entire OP champ, so it was implied.
LOL
Try these:
DinoClassDamageMultipliers=(ClassName="<classname>",Multiplier=<multiplier>)
and
DinoClassResistanceMultipliers=(ClassName="<classname>",Multiplier=<multiplier>)
IIRC these only affect wild dinos and statwise do not carry over on taming.
Unfortunately you will have to do these individually, however i have a copy pasta if you want it.
!00% fax and when you add Gen 2 into the mix, the difficulty is laughable.
Yes it is...
Read what the OP has done besides turn off SP settings.
And no its not, even with SP settings off the difficulty override is 4 on SP.