ARK: Survival Evolved

ARK: Survival Evolved

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Redarmy Oct 8, 2021 @ 4:07am
Why raise the difficulty?
It seems that higher difficulty makes the game easier down the road,as the disparity between tamed and wild dinos can become far bigger in terms of levels(and the fact wild dinos will have alot of points in food etc,while you pummel levels into health and melee)

After playing SP and setting difficulty to level 1.0 with SP settings turned off,by around level 35 i was killing everything with my raptors.

It seems at default 0.2 difficulty, the gap between wild and tamed is smaller,making the game actually harder.(max wild lvl 36)

Theres also the question of fighting unmounted...yes higher difficulties will make this more difficult at the start of a game,but even at 0.2 im still dying to parana's...,and on 0.2 i can actually have a chance to kill dinos with weapons.

Also loot quality is OP on a 1.0 difficulty,further making things easier....dinos stats inflated making them have insane amounts of weight,stamina and other things to make the game just easier.

Iv started a new game at difficulty 0.2 and put all player level up stats at 50%,increased tame time for more challenge,removed regening health,reduced day cycle so extreme weathers last longer and therefor present a significant challenge, and increased the dinos need to eat and my own by double.Also delete all inventory on death...
Iv also reduced Dino counts to 10%...now finding food for me and my dinos is actually a thing because you know....its supposed to be a survival game.

I recommend if your new or never tried setting the game to values like this to do it,its actually a challenge from day one,all the way throughout the game to level 100(where your stats will simply mirror that of a lvl 50 character but u still gain your engrams)


Just cant realise why large numbers give players a hard on and they think increasing the difficulty to level 2/3/4 hundred whatever plus actually has any long term challenge.
Last edited by Redarmy; Oct 8, 2021 @ 4:09am
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Showing 1-15 of 19 comments
Samadhi Oct 8, 2021 @ 5:20am 
LOL, wrong on so many levels my friend. Here are but a few.

Below are default SP server settings, so to compare apples with apples you would need to start a game without the SP crutch. **edit** turning SP settings off is not the same as running a non dedi/dedi instance.

When players put the difficulty override on 6 etc, the are (usually) playing at MP settings, not EZ mode SP settings, thats why they get a 'hard on'.

[ServerSettings]
DifficultyOffset=0.200000
XPMultiplier=2.000000
TamingSpeedMultiplier=2.50000
ServerCrosshair=True
ShowMapPlayerLocation=True
EnablePvPGamma=True
AllowFlyerCarryPvE=True

[/script/shootergame.shootergamemode]
MatingIntervalMultiplier=0.125000
EggHatchSpeedMultiplier=10.000000
BabyMatureSpeedMultiplier=36.799000
BabyCuddleIntervalMultiplier=0.167000
bFlyerPlatformAllowUnalignedDinoBasing=False
bAllowCustomRecipes=True
bPassiveDefensesDamageRiderlessDinos=True
MaxDifficulty=False
bUseSingleplayerSettings=True

With the Difficulty overide on 6, difficulty 1(max level 180) you need more tranqs to KO, more kibble and time to tame, much higher level dinos in caves etc, making the game much harder.
Last edited by Samadhi; Oct 8, 2021 @ 5:25am
Samadhi Oct 8, 2021 @ 5:22am 
I'm sure there may be a few more examples of how the difficulty offset makes the game harder than SP, even at later stages.
Cobretti Oct 8, 2021 @ 5:58am 
You are correct, playing a game with high level dinos will absolutely make the game much easier once you get those max level dinos however that isn't how you increase difficulty in this game. Making this game difficult means reducing tamed dino damage and armor and/or increasing wild dino damage / armor.

If you don't want to mess too much with settings, have a look at total conversion mods such as Primal Fear where a dodo can literally destroy your base in seconds but even with that sort of mod, once you have those crazy powerful dinos, you become unstoppable which is why I am always a fan of changing how hard wild dinos hit you or how hard you hit them.
Last edited by Cobretti; Oct 8, 2021 @ 6:00am
Samadhi Oct 8, 2021 @ 6:22am 
Originally posted by Cobretti:
You are correct, playing a game with high level dinos will absolutely make the game much easier once you get those max level dinos however that isn't how you increase difficulty in this game. Making this game difficult means reducing tamed dino damage and armor and/or increasing wild dino damage / armor.

If you don't want to mess too much with settings, have a look at total conversion mods such as Primal Fear where a dodo can literally destroy your base in seconds but even with that sort of mod, once you have those crazy powerful dinos, you become unstoppable which is why I am always a fan of changing how hard wild dinos hit you or how hard you hit them.

So you think that playing SP with SP settings is harder than Ark with difficulty override 5 or 6? OK, i'll disagree there.
Last edited by Samadhi; Oct 8, 2021 @ 6:23am
Redarmy Oct 8, 2021 @ 6:39am 
I wasnt mentioning non single player dedi server settings as iv no experience on them. Just talking about SP and yes,higher difficulty level does make the game far easier no matter even if it took a few extra arrows to tranq sth you still only go through that process once and for a long time or forever you have a dodo that can kill a rex( exaggeration though wouldnt be suprised if it were true)

even in MP i cant see how higher lvl is harder...your tames could haul the HMS Titanic and have unending stamina as well as being OP in combat with little effort on the players part...sure u might die a few times tryna tame sth powerful but youll end up eventually with that OP creature for forseeable future..

too much difference between dino stats the higher you go.

The set up iv outlined above is the hardest settings i can think of for a long haul game without overhaul mods,please tell me how upping the difficulty will make things harder past the first few hours Samadhi?
Samadhi Oct 8, 2021 @ 6:41am 
Originally posted by Redarmy:
It seems that higher difficulty makes the game easier down the road,as the disparity between tamed and wild dinos can become far bigger in terms of levels(and the fact wild dinos will have alot of points in food etc,while you pummel levels into health and melee)

After playing SP and setting difficulty to level 1.0 with SP settings turned off,by around level 35 i was killing everything with my raptors.

It seems at default 0.2 difficulty, the gap between wild and tamed is smaller,making the game actually harder.(max wild lvl 36)

Even with a difficulty of 1 and an offset of 1(which i gather because you only have level 30ish dinos) you are playing a game maybe 400% easier than if you played on official difficulty.

Your loot quality therefore doesn't matter as wild dinos will never be a threat to you as with tame bonus and the extremely small range of dino levels, its likely your dino will be OP very quickly.

Unlike a harder difficulty game where the variance of dino level is greater etc.
Samadhi Oct 8, 2021 @ 6:50am 
Originally posted by Redarmy:
I wasnt mentioning non single player dedi server settings as iv no experience on them. Just talking about SP and yes,higher difficulty level does make the game far easier no matter even if it took a few extra arrows to tranq sth you still only go through that process once and for a long time or forever you have a dodo that can kill a rex( exaggeration though wouldnt be suprised if it were true)

SP settings are Apples and oranges compared to an official rate server, which is harder(but not hard). You can run a non dedicated instance which will reflect more accurately the difficulty difference.

Originally posted by Redarmy:
even in MP i cant see how higher lvl is harder...your tames could haul the HMS Titanic and have unending stamina as well as being OP in combat with little effort on the players part...sure u might die a few times tryna tame sth powerful but youll end up eventually with that OP creature for forseeable future..

You make it sound so easy to tame that 150 Giga lol....On an official rate server this could take you 2 days mate. Again SP is SP.
That OP creature is only 1 creature, you then have to get another 1 or 10, breed, get the best stats, then mutate in order to beat the harder bosses.
How did you beat King Titan?

Originally posted by Redarmy:
The set up iv outlined above is the hardest settings i can think of for a long haul game without overhaul mods,please tell me how upping the difficulty will make things harder past the first few hours Samadhi?


The game rates are 4x more than when the game launched, so for many here the game is just easier than it used to be.

To make it harder? Increase wild dino damage by factor X(whatever works for you). This also affects bosses and boss minions i believe.
Increase difficulty and offset as this will give higher level dinos that damage you more, while your dinos do not have extra damage.
Last edited by Samadhi; Oct 8, 2021 @ 6:52am
Redarmy Oct 8, 2021 @ 7:51am 
Originally posted by Samadhi:
Originally posted by Redarmy:
I wasnt mentioning non single player dedi server settings as iv no experience on them. Just talking about SP and yes,higher difficulty level does make the game far easier no matter even if it took a few extra arrows to tranq sth you still only go through that process once and for a long time or forever you have a dodo that can kill a rex( exaggeration though wouldnt be suprised if it were true)

SP settings are Apples and oranges compared to an official rate server, which is harder(but not hard). You can run a non dedicated instance which will reflect more accurately the difficulty difference.

Originally posted by Redarmy:
even in MP i cant see how higher lvl is harder...your tames could haul the HMS Titanic and have unending stamina as well as being OP in combat with little effort on the players part...sure u might die a few times tryna tame sth powerful but youll end up eventually with that OP creature for forseeable future..

You make it sound so easy to tame that 150 Giga lol....On an official rate server this could take you 2 days mate. Again SP is SP.
That OP creature is only 1 creature, you then have to get another 1 or 10, breed, get the best stats, then mutate in order to beat the harder bosses.
How did you beat King Titan?

Originally posted by Redarmy:
The set up iv outlined above is the hardest settings i can think of for a long haul game without overhaul mods,please tell me how upping the difficulty will make things harder past the first few hours Samadhi?


The game rates are 4x more than when the game launched, so for many here the game is just easier than it used to be.

To make it harder? Increase wild dino damage by factor X(whatever works for you). This also affects bosses and boss minions i believe.
Increase difficulty and offset as this will give higher level dinos that damage you more, while your dinos do not have extra damage.
Fair enough,but to your last point there,wont upping wild dino damage stats per level just revolve back around to it being my tamed dinos stats if i tame the creature? The only other setting i see is "dino damage" which i believe also flat out buffs "all" dino damages.
Cobretti Oct 8, 2021 @ 8:53am 
Originally posted by Samadhi:
Originally posted by Cobretti:
You are correct, playing a game with high level dinos will absolutely make the game much easier once you get those max level dinos however that isn't how you increase difficulty in this game. Making this game difficult means reducing tamed dino damage and armor and/or increasing wild dino damage / armor.

If you don't want to mess too much with settings, have a look at total conversion mods such as Primal Fear where a dodo can literally destroy your base in seconds but even with that sort of mod, once you have those crazy powerful dinos, you become unstoppable which is why I am always a fan of changing how hard wild dinos hit you or how hard you hit them.

So you think that playing SP with SP settings is harder than Ark with difficulty override 5 or 6? OK, i'll disagree there.

Where in my post did I say that? OP also said he turned SP off. Learn to read

OP is correct in what he said, increasing Dino levels doesnt make the game harder, it makes it easier. Best way to increase difficulty are as per my suggestions, not yours.
Last edited by Cobretti; Oct 8, 2021 @ 8:56am
76561198449059980 (Banned) Oct 8, 2021 @ 9:15am 
this is absolutely correct, higher level dinos = increased gap between your dinos and wild ones (after breeding)

furthermore non canonical maps tend to have a much higher % of max level dinos, so you can become op very fast in these maps

this is disastrous for SP mode because once you are op in solo mode the game becomes extremely boring
Last edited by 123; Oct 8, 2021 @ 9:18am
Samadhi Oct 8, 2021 @ 2:31pm 
Originally posted by Cobretti:
Originally posted by Samadhi:

So you think that playing SP with SP settings is harder than Ark with difficulty override 5 or 6? OK, i'll disagree there.

Where in my post did I say that? OP also said he turned SP off. Learn to read

You basically agreed Carte Blanche with the entire OP champ, so it was implied.

Originally posted by Cobretti:
.. Best way to increase difficulty are as per my suggestions, not yours.

LOL
Samadhi Oct 8, 2021 @ 3:37pm 
Originally posted by Redarmy:
Fair enough,but to your last point there,wont upping wild dino damage stats per level just revolve back around to it being my tamed dinos stats if i tame the creature? The only other setting i see is "dino damage" which i believe also flat out buffs "all" dino damages.

Try these:

DinoClassDamageMultipliers=(ClassName="<classname>",Multiplier=<multiplier>)

and

DinoClassResistanceMultipliers=(ClassName="<classname>",Multiplier=<multiplier>)

IIRC these only affect wild dinos and statwise do not carry over on taming.

Unfortunately you will have to do these individually, however i have a copy pasta if you want it.
Samadhi Oct 8, 2021 @ 3:40pm 
Originally posted by 123:
this is absolutely correct, higher level dinos = increased gap between your dinos and wild ones (after breeding)

furthermore non canonical maps tend to have a much higher % of max level dinos, so you can become op very fast in these maps

this is disastrous for SP mode because once you are op in solo mode the game becomes extremely boring

!00% fax and when you add Gen 2 into the mix, the difficulty is laughable.
Last edited by Samadhi; Oct 8, 2021 @ 3:40pm
margalus Oct 8, 2021 @ 7:35pm 
Originally posted by Samadhi:
. **edit** turning SP settings off is not the same as running a non dedi/dedi instance.

Yes it is...
Samadhi Oct 8, 2021 @ 10:28pm 
Originally posted by margalus:
Originally posted by Samadhi:
. **edit** turning SP settings off is not the same as running a non dedi/dedi instance.

Yes it is...

Read what the OP has done besides turn off SP settings.

And no its not, even with SP settings off the difficulty override is 4 on SP.
Last edited by Samadhi; Oct 8, 2021 @ 11:04pm
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Date Posted: Oct 8, 2021 @ 4:07am
Posts: 19