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The crafted item will tell you just how much.
You can still get a ♥♥♥♥♥♥♥♥ craft than someone with a lower crafting skill... Its RNG based.
Most people will mind wipe, spec everything into crafting, then have a focal curry... and then craft away in bulk. Grinding up whatever items were RNG'd a ♥♥♥♥♥♥ craft and keep going until RNGesus blesses them.
Then mind wipe back to the normal stats.
Edited Note: That does not mean that crafting is useless in Ark. It's actually pretty solidly designed.
You will gain a lot of exp from crafting, and can eventually build impregnable fortresses, at least in PvE. You just don't need any points in crafting skill to do that. Your real life brain suffices.
"Your real life brain suffices" is the biggest reason Ark appeals to me, but the help of others, whether in game or in this forum, or Youtube videos, is like being in an uber guild in an MMO, without the drama.
The drama caused by newbs or butt hurt people playing on official servers has no effect on my enjoyment of the game, other than every now and then, trying to help them.
And no, crafting skill will become very useful in late game when you need some powerful stuff to do cave run and boss, provided you have some decent blueprints available.
The better the blueprint is, the more leap you get, because the bonus is percentage based. With high quality BP it's worth to mindwipe and get all crafting skills, although you can still be unlucky to get a low bonus because the lower bound is still 0% no matter what...
e.g.,
I have a 470% longneck BP, about 20% of bonus gives around 550% post-craft, that's nearly 80% extra.
If my math is correct, your BP should have base damage at around 150%, let's assume the best scenario in 850% crafting skill, you get the max bonus of 37.5% and lead to 19% increase.
I got a lower bonus than yours but my increase is much higher.
Custom recipe is however a bit different in calculation, I believe the bonus is fixed instead of a RNG according to the formula:
https://ark.fandom.com/wiki/Custom_Consumable
I was using an 240% damage Ascendant Longneck Rifle blueprint. You can't imagine how long it took to mine all that metal.
What is the "math" you are talking about? On the wiki it says you add up to your crafting skill past the quality of the BP but clearly that isn't the case. I made several more today, and got one that is 293% damage but most hover around the 255% range.
But okay now it makes more sense to me, because I was assuming you got the max crafting skill bonus, and clearly you didn't when you made your previous post. Maybe you were so so unlucky to get crappy bonus even after 30 crafting, which is possible with RNG.
Base dmg starts from 100%, you need to take that out before your calculation, and add it back after. Each point to your crafting skill will increase the max bonus by 0.5%, yet the min bonus will always be 0%. Your 850% crafting skill, that's 75 points because it starts at 100% and each level increases by 10%, should give you up to 37.5% bonus if you are super lucky.
So...
240% (140% from your quality) base dmg with 37.5% max crafting skill bonus gives ~292.5% dmg, that's around 53% extra dmg from the bonus, which looks consistent to me with the best one you got right now.
And all the "math" can be found on the crafting skill and item quality page on wiki, btw.
And so far, i have not needed it for boss fights\missions either, though i still have to fully clear Gen 1 & 2.
It does work rather nice for making custom food recipes though, you can make recipes that heal you for quite a bit for example, witch is handy in certain fights (saved me on Alpha Rockwell on Aberration). But you technically only need to do that once.
I guess it mostly depends on how lucky you get with drops etc, and i have never had issues finding things required to clear content Solo or on SP.