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Zgłoś problem z tłumaczeniem
If the "by percentage" means what I think it does then 5x = 500%.
Maybe 50? That makes no sense. Set at 5 a baby took more than 4 hours (didn't time it precisely) and it's listed at standard speed as taking 4h 40m per http://www.survive-ark.com/taming-calculator/ .
I am so confused.
Works fine on my server this way, times are right and fit with the Dododex app.
Fun times!
I'm currently having an issue on SE where breeding times won't change period, this was before the latest patch too, was working fine on the island but once we switched map to SE anything breeding related wont register, taming multipliers, xp etc all work fine just breeding times, maturation etc and we are using the same rates as we used for the island. I've asked my host to take a look to see if they can spot anything wrong in my ini (have checked it over several times personally and dont see anything obvious) they said nothing wrong with the ini and they suspect something in the server cfg their end, so last few days they have tried "some changes" but still no joy.
Makes me wonder if something somewhere in the server cfg's are a little loopy?
But I was kind of surprised when I hatched the eggs at 3:something this morning and it was breakfast time (8:something) before they hit juvy.
That was set at 5 in ASM and I assume also in the INI.
I host my servers on my LAN so I have no third-party host to blame. Just Cliff Hudson listed on the ASM download page as its developer, Studio Wildcard (the game devs) and myself.
EggHatchSpeedMultiplier=5.0
BabyMatureSpeedMultiplier=5.0
But all eggs are sitting at vanilla rates... Any one have an idea? Running on Linux 18.04LTS using Linux GSM and manual .INI editing