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Right click the game in your library, select Properties, and on the first tab, in the launch options, enter -preventhibernation
After that, do another destroywilddinos
FYI, hibernation is the spawning system specific to singleplayer and non-dedicated. If you turn it off, you get the normal stasis system used in dedicated servers, and that should solve your spawning issues. Memory usage will be increased though : that's why they created the hibernation system in the first place, to allow users to play on weak rigs.
If you want to check spawns in caves without having to go there, use Larkator. It's not a mod, it's a little open source tool which reads your savegame file and shows dinos locations (both wild and tamed), in a nice graphical UI. Link on the official Ark website : https://survivetheark.com/index.php?/forums/topic/296791-tool-larkator-standalone-dino-locator/
I should've mentioned hibernation is always off when I play SP because I use S+ and when I get the dino scanning feature I need hbiernation to be off for it to work. So simple answer, it's already off and has been since day 1.
ASM makes it simple to run a LAN server either on same PC or another.
I applaud you for your reading skills. 10/10
Then enjoy those SP bugs.
/clapclap
Keep continuing to provide meaningful assistance, it's helping everyone it really is. Try running an ark server on an 8gb machine with ark as well and tell me how your machine runs?
And think about this, running a dedicated server on the same PC you are playing on? You are already doing that. The game engine has to run to create the world you are playing in. It will take the exact same amount of resources to run a dedicated server. Then when you connect via the game client, it does not have to run a new game world because you are connecting to one that is already running. It will not take much more resources if any at all. The added resources comes into play when more people join your world. If you do not allow more people to join your world, then you will not use more resources. And if you are getting any latency at all connecting to your own PC, you got bigger problems than running out of resources. Though, from your statements, it sounds like you really do not understand networking, PC resources or latency very well.
But hey, keep on with your crappy attitude and insulting people who are trying to help you.
To fix a couple of your issues with dedicated vs singleplayer, the command "playersonly" would effectively pause the game (you're the only player, and you just left to go do something, nothing is happening) until you're done and get back to your pc to turn the command off.
An extremely common mod called Structures Plus, which I'll assume you probably use, has a configuration setting to increase the timer on boss fights, just give it a 10x multiplier and the timers are practically not there.
The difference on your pc between running singleplayer and hosting a dedicated server for just yourself should be minimal too, I believe.
Because the SP mode is so badly optimized as a server.
You could always run an autokey (or autoit) program with an button programmed for world save and pause time or players only or shutdown server. Or use Ark Commander if you can run the 3rd party program, make a similar hotkey.
Also you should be playing like a standard SP game. Save before you start the boss fight/cave run...So you could roll back if things beyond your control happen.
It's like you haven't played single player.
Can you pause your game on a server by pressing escape? Nope. Have you ever actually thrown an egg in single player vs server? Obviously not, while minor, these minor things begin to stack up. How about timers for tek cave and bosses? Single player HAS NO TIMERS. They are two sets of rules, you're uneducated if you think otherwise and have no experience in single player if you believe this.
It takes two sets of resources to run the server. Ark on MP for me takes about 3-4gb, ark on SP takes about 3-4.5gb. In fact the multiplayer runs less mods. When I attempted to run dedicated server before posting this...post...last night, it had consumed already 2gb before even booting up the game. This is a problem and thus why I refuse to run a dedicated server on the machine already. There is ALWAYS latency. It's 100% unavoidable. I've run private wow servers on my own machine for personal use before, and even when it was on the same machine I played the game on, I still had latency. So please talk to me more about the networking education I lack?
You keep talking as if I don't know anything and don't understand anything, yet you've proven you speak you dont' know what you're talking about. Exit yourself from this thread. You've been the least helpful here.
I thought about just doing a server shut down when needed, but that means rebooting into the server via client, and even with an ssd with a handful of mods (eco mods anyone?) it can take upwards of 4 minutes or so, those 4 minutes if your body is in a bad spot can spell death. In SP the server doesn't start until you're in.
This should in many cases fully spawn the cave in question, this does not always fully work but in a lot of cases it does.
If you do want to run a dedicated because you cant solve this issue to your liking, you can always launch ark in low memory mode, this should give you enough memory to launch a dedicated on the same machine.