ARK: Survival Evolved

ARK: Survival Evolved

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Tactical_Fap May 12, 2018 @ 9:58am
Ragnarok opinion
so its me or ragnarok its too easy? compared with other maps most of this map is empty, there are no dangers in a lot of places, well thats more realistic but i like how in the island you go to the swamp (for example) and fight one million of titanoboas, so it makes find some dinos a hard activity but well its ok.
i spawned in viking bay zone 1, since i did it i never saw a danger in the beach, there was only one megalodon who is now my pet, the beach compared with the island and scorched earth spawns has a lot of resources, i dont need to move from the beach to get a lot of metal, a lot of stone and obviously wood/ thatch, that makes progression faster and less difficult.
so the map is beautiful but meh, i prefer a map with less canyons.
remmember this is only my opinion.
what you think?
Last edited by Tactical_Fap; May 12, 2018 @ 10:00am
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Showing 1-13 of 13 comments
Tactical_Fap May 12, 2018 @ 10:17am 
Originally posted by ♡ Cat:
Depends on if the server you're on is built on everywhere. When I play Rag, there are dinos almost every step. Hell, whenever I'd have to walk a tame back to base if I couldn't pick it up with my bird, I'd almost lose it to wild crap.
hmm i play alone with the standard spawn configuration maybe thats the reason you see that amount of dinos
CAPTMEATSACK May 12, 2018 @ 10:40am 
My opinion on your issue is whenever I played that map I bumped up the spawn count to 1.5. My own opinion on the map is that it is way too mountainous and hilly. It's the first map I played where it's a flyer only map. Damn near impossible to walk a dino from 1 end to the other. Plus damn death snow lol. It seems like everywhere I need to fly I have to go around that crap or die. Cool map but seems like most mod maps go overboard on cliffs and crap
Trigger Zero May 12, 2018 @ 10:46am 
Originally posted by CAPTMEATSACK:
My opinion on your issue is whenever I played that map I bumped up the spawn count to 1.5.
We originally had ours at 1.5, it was pretty fun, until everyone started getting into the ocean. Freaking clusters of like 13 megalodons coming from all directions. No one could tame anything lol so we dropped it to 1.2ish and it's a bit better.
Fox May 12, 2018 @ 11:24am 
also notable that rates below 1.0 will not get Titanos to spawn on Ragna!
Splićo May 12, 2018 @ 11:40am 
i play with dino count 2.0 and still ocean feels damn empty, i have even added otters, dimetro, diplo, saber salmons and hesperornis, upped trilobites, eurypterid, dunkle, tuso and few more to another 2.0 (SpawnWeightMultiplier) and still doesn't feel like Island ocean population...

Walking/dino riding is real pain because of map design...you really want flyer...but the map has some really nice places and its quite big...so big i added titan spawn (on places where ovis spawn) and it fits perfectly; big map - big dino :)
Tactical_Fap May 12, 2018 @ 12:30pm 
there are some points in the ocean where spawn a lot of megalodons even with 1.0, about dinos i thought it was only me, i was not seeing some dinos
Last edited by Tactical_Fap; May 12, 2018 @ 12:30pm
retsam1 May 12, 2018 @ 4:19pm 
Keep in mind, Ragnarok is not a "canon" map(ie one that is apart of wildcard's story arc). Rag, like the center, are mod maps that were bought out and makers hired as devs to work on them and the game in general.

To that end if you feel its too easy as other have said, you can always make it more challenging via settings or even mods(since not all mods are meant to make things easier).
Tactical_Fap May 12, 2018 @ 4:31pm 
Originally posted by retsam1:
Keep in mind, Ragnarok is not a "canon" map(ie one that is apart of wildcard's story arc). Rag, like the center, are mod maps that were bought out and makers hired as devs to work on them and the game in general.

To that end if you feel its too easy as other have said, you can always make it more challenging via settings or even mods(since not all mods are meant to make things easier).
im actually playing with the settings to see what combination is the best for this map, i want to avoid mods for now
retsam1 May 12, 2018 @ 4:51pm 
Originally posted by Tactical_Fap:

im actually playing with the settings to see what combination is the best for this map, i want to avoid mods for now

Best is of course subjective. I simply was explaining the map's intent as a whole and how choices were available to satisfy such subjectivity. Reticence over mods though is a shame. Ark is afterall pretty focused on custom game play and modded content of course(else you'd not have Rag afterall hehe).

Anyway, to further address things, your original comparrison to the experience on the Island map also has to be couched with the actual intent of that map and the progressive history of it. Rag is a much bigger map -intentionally- and various areas also intentionally are meant to be less dangerous and less concentrated in those regards. Of course there are other areas that offer that on the map, but its overall meant to function as a map that allows more folks to build more bases creatively upon and with resource distributions to match those wants. The island is again intended to work differently.

So because your wants, due to experiences with the island, are different that you're having to thus adjust things to bring about challenges that satisfy you, because again those wants are a mismatch from the rag map's intent. I think the evidence is more compelling to say that the map intends its dungeons and its dungeon bosses(since the island doesnt have dungeon bosses) are intented to be where the guys who made the map shift the challenges to(among other things).

Also perhaps another way I can more succinctly put this is that Rag is a builder's map, arguably more than any other current Wildcard maintained map, rather than being presented as map meant to be emphasizing strong survival challenges overall.


Last edited by retsam1; May 12, 2018 @ 4:53pm
Tactical_Fap May 12, 2018 @ 6:58pm 
Originally posted by retsam1:
Originally posted by Tactical_Fap:

im actually playing with the settings to see what combination is the best for this map, i want to avoid mods for now

Best is of course subjective. I simply was explaining the map's intent as a whole and how choices were available to satisfy such subjectivity. Reticence over mods though is a shame. Ark is afterall pretty focused on custom game play and modded content of course(else you'd not have Rag afterall hehe).

Anyway, to further address things, your original comparrison to the experience on the Island map also has to be couched with the actual intent of that map and the progressive history of it. Rag is a much bigger map -intentionally- and various areas also intentionally are meant to be less dangerous and less concentrated in those regards. Of course there are other areas that offer that on the map, but its overall meant to function as a map that allows more folks to build more bases creatively upon and with resource distributions to match those wants. The island is again intended to work differently.

So because your wants, due to experiences with the island, are different that you're having to thus adjust things to bring about challenges that satisfy you, because again those wants are a mismatch from the rag map's intent. I think the evidence is more compelling to say that the map intends its dungeons and its dungeon bosses(since the island doesnt have dungeon bosses) are intented to be where the guys who made the map shift the challenges to(among other things).

Also perhaps another way I can more succinctly put this is that Rag is a builder's map, arguably more than any other current Wildcard maintained map, rather than being presented as map meant to be emphasizing strong survival challenges overall.
yeah its true, well i am searching for the best settings for me.
about the mods: i want to enjoy the game in vanilla as much as i can, like i did with the elder scrolls, fallout and gta san andreas, then install a lot of mods
Cor. May 12, 2018 @ 7:03pm 
just give it a chance. you'll have an alpha rex come down out of the mountians soon enough
Tactical_Fap May 12, 2018 @ 7:13pm 
Originally posted by LordCorellon1:
just give it a chance. you'll have an alpha rex come down out of the mountians soon enough
yeah i got killed by one twice :p
Tactical_Fap May 12, 2018 @ 7:14pm 
both times got me minning
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Date Posted: May 12, 2018 @ 9:58am
Posts: 13