ARK: Survival Evolved

ARK: Survival Evolved

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MrNajsman Nov 18, 2018 @ 6:17am
Yellow OSD - 55 enemies
Is 55 enemies normal on a yellow Orbital Supply Drop?

I was gonna try my first drop and brought 2 Velanosaur, an Enforcer and I flew my Owl. Wanted a blue but found a yellow. First wave, no problem. A couple of dilos and a trike. Maybe 7 in total.

After the wave I looked at the OSD: "55 enemies remaining". I had time to think "is this a bug? Will it really be 55?" then I promplty got swarmed by approximately 55 corrupted Spinos, Carnos, Paracers etc. Even 1-2 wyverns but that could have been because it was close to the North.

My poor pets were pretty strong and took out loads of them but they all died halfway through before I could get out. Now, I knew the risk of losing them before going in so this isn´t a rant. But in the videos I´ve seen there have never been that amount of enemies. Is it normal on yellows? Did it change recently? Did mine bug out?
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Showing 1-13 of 13 comments
Lordbufu Nov 18, 2018 @ 6:23am 
The youtube video(s) you watched, is that a person playing Singleplayer perhaps ?
I have the same thing as you on my Local LAN, and to me it would seem blue is to easy, because the step up in difficulty from blue to yellow is quite substancial.
MrNajsman Nov 18, 2018 @ 6:43am 
The one I remember was on a server but I think it was blue. I just didn´t think going from Easy blue to Normal yellow would increase the enemies x10.
DragonEnchantress Nov 18, 2018 @ 6:46am 
Isnt yellow just below red in the quality scale? ie: masterceaft to ascendant. Yellow drops were always of higher quality so it would suggest higher difficulty right? Green should be second up from blue.
Scarlet Nov 18, 2018 @ 6:54am 
There is no Green, It goes Blue = Easy, Yellow = Normal, Red = Hard and Purple = Legendary.

But i agree the set up from Blue to Yellow seems far to drastic, same with Element nodes they all seem to follow the OSD scales but there is no way to tell what is Yellow or Blue.
Lordbufu Nov 18, 2018 @ 7:00am 
Originally posted by Raven:
There is no Green, It goes Blue = Easy, Yellow = Normal, Red = Hard and Purple = Legendary.

But i agree the set up from Blue to Yellow seems far to drastic, same with Element nodes they all seem to follow the OSD scales but there is no way to tell what is Yellow or Blue.

There is a way to check the Element Spires, but you need a vanilla spyglass to look at the center spire (hitpoint value seems to related to difficulty), and it will show you all the info even for waves incase your airborn during the defense.
Last edited by Lordbufu; Nov 18, 2018 @ 7:00am
Erys Nov 18, 2018 @ 7:18am 
yeah its just silly, i had to use destroywilddinoes cause i could not find 3 remaining a few waves and cleared the whole area, let alone no way to do it solo even with a buncha dino as too much going on, no way to control where they come from and create a choke point and so on.. good idea, bad design.. oh well got as far as i can with it, was fun for a week...
Lordbufu Nov 18, 2018 @ 8:09am 
Originally posted by Eristid99:
yeah its just silly, i had to use destroywilddinoes cause i could not find 3 remaining a few waves and cleared the whole area, let alone no way to do it solo even with a buncha dino as too much going on, no way to control where they come from and create a choke point and so on.. good idea, bad design.. oh well got as far as i can with it, was fun for a week...

Actually you can solo them with just a few dino's, but i do agree that the design still needs some work, especially the shield that absorbs melee dmg going out but bullets and arrows go true. Making it harder to manage dino's that you positioned for defense in side the shield on the first wave, since rexes wont hit anything from inside it.
DragonEnchantress Nov 18, 2018 @ 10:22am 
Originally posted by Eristid99:
yeah its just silly, i had to use destroywilddinoes cause i could not find 3 remaining a few waves and cleared the whole area, let alone no way to do it solo even with a buncha dino as too much going on, no way to control where they come from and create a choke point and so on.. good idea, bad design.. oh well got as far as i can with it, was fun for a week...

My friend and I found that if you kite corrupt dinos close to the point then kill them sometimes that counts towards the number. It's annoying but I think the actual attacking dinos got distracted and chased something else before getting to their destination lol
We do these drops regularly and yes tons of mobs. I dont see how a single player can get them. we use tribe to do it and wit yellow have had gigas die (low level but still gigas) on yellow. for yellow and red best to use owl to heal dino between waves, and use decent gigas, rexx and managarmr. One guy uses a lot of velosaurs, but we dont have any good level ones. Now we have the titan from desert and it makes a huge different. sad it is only a 5 day tame
Easiest way to kill them quickly is to have a high level Velonasaur and get as many corrupted clumped up as possible, then just hold right click.
MrNajsman Nov 18, 2018 @ 10:56am 
You had gigas die on yellow? wow. I had two, highlvl, mateboosted Velonasaur but since I was solo I had to decide between riding one of them or the owl. I just couldn´t keep up the healing and ran out of stamina. And a roaming wyvern decided to crash the party.
Guess I´ll stick to blues for now.
DragonEnchantress Nov 18, 2018 @ 11:24am 
Can you use a tek shield to protect the drops and stuff from dinos as well?
Rakhir Jul 5, 2019 @ 7:38pm 
Originally posted by DragonEnchantress:
Originally posted by Eristid99:
yeah its just silly, i had to use destroywilddinoes cause i could not find 3 remaining a few waves and cleared the whole area, let alone no way to do it solo even with a buncha dino as too much going on, no way to control where they come from and create a choke point and so on.. good idea, bad design.. oh well got as far as i can with it, was fun for a week...

My friend and I found that if you kite corrupt dinos close to the point then kill them sometimes that counts towards the number. It's annoying but I think the actual attacking dinos got distracted and chased something else before getting to their destination lol
Usually the dinos will get stuck behind a rock or something like that and are just to dumb to find a non direct route, probably because of coding
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Date Posted: Nov 18, 2018 @ 6:17am
Posts: 13