Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
https://survivetheark.com/index.php?/articles.html/community-crunch-225-crystal-isles-anniversary-event-epic-games-store-and-more-r1569/
(i don't know if nexus have mods for ark to begin with,but i suppose they have)
Being able to play with friends who bought the game on another platform, by comparison to the Workshop, is extremely simple.
You're comparing apples and zebras.
By the way, EGS still doesn't have basic features that Steam launched with and Steam was essentially the pioneer of this format of buying/offering games. Defending EGS really is not a good look.
All the Steam Workshop is a cloud to upload and download mods, nothing more, nothing less.
That is the reason for why it is happening
Trying to keep a monopoly for some irrational reason is completely ludicrous to say the least. If you think monopolies are good for us consumers than you have zero clue about any of this.
Steam wasn't so much a "pioneer" as DRM that evolved into a retail platform. People weren't too keen on Steam either, it was just that thing you needed to play Half-Life. In the end they won game companies over with anti-piracy protection and consumers with sales. Steam is essentially to PC gaming what Sony was to consoles, which would pretty much make Epic Games Microsoft.
The big difference here is that Valve knows how to manipulate consumer friendliness to their advantage. Where other companies would talk about things like how they ensure a premium customer experience Valve touts things as "community driven".
Heck, the backbone of their store relies on the customers to curate products for them. Part of the reason games like this constantly have broken updates is because Valve don't hold them to any sort of standard or do anything to deter it, sure we get them first but compared to console we're pretty much beta testing them.
Steam on is the one that I made mods for, and have played the most,
Win10 edition is to be able to play with my brother in-law and some friends that only play on xbox, and now I grabbed the free version from EGS. I don't know where that one fit in yet, but I reckon it's a barebone version, that can play/talk with win10/xbox ... and later on, when EGS make mod support, maybe then Steam? ( as in Unnofficial w/mods .. )