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♥♥♥♥, why didn't I think of that, thats a good one thank you
But the confusing part is its still taking more than 100 GB in storage. Which is fine but im confused
1. The engine is out of date (2015), they had to add stuff to it to simulate features. Due to the mass amount of custom changes they forced themselves into a spot to where they cant update it.
2. Maps, Each map possibly takes around 4-20gb of space
3. Creatures: Even if you don't own the DLC ark adds the DLC creatures to the base game files, these are more then half of the games current size and are needed for people without dlc to see/use/attack creatures on all maps.
4. Unoptimized files... They could compress some files but since they need to make new builds all the time for every single patch its probably not worth it.
Unrelated issue with number 4: Every major patch either adds or replaces code in existing files (we are still not sure which) anyway this means steam needs to unpack and rebuild existing files which makes these 4gb downloads actually need 20gb of temporary space to unpack/replace. If its a major patch today we might need even more free space just to use as a buffer to unpack these files. Sometimes its bad enough that you can expect the game to need the games current size worth of free space + patch size to unpack the patch. (we saw something close to this with aberration)
Ark has a major patch in 2 hours at 11am eastern time to add the new free dlc content and several more creatures to the base files. Your going to need to do another download after that download is done.