Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
basically, you are going to have to treat 1 arm of that build as if it was it's own building and fill it up that way
I was kind of hoping for a kind of.. I suppose square finish? I'm not entirely sure how to explain it. I tried using sloped triangle rooves on that to do that, but that didn't end up working. But I realise maybe I'd have to have a triangle foundation beneath it to actually make it like that.
A triangle foundation would work asthetically but you can't make sharp turns with it and wouldn't work for your current placement