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EDIT: even tried disabling antivirus
maybe you need to reboot the router to apply the settings ?
maybe the IP on the bat file is wrong
maybe the firewall still blocks it
those are the only things i could think about atm
its somethimes a little thing that you forgot,
i hope you find it
EDIT: as a test I ran a minecraft server and it worked fine, the port check tool said success.
The weird thing I'm noticing is, when my friend clicked "Join Game" on me then got the error message, I told him to go into steam and click View>Servers>Friends... He said it didn't show anything except some numbers, I told him to read those numbers off, and it matched my LOCAL IP to my computer, followed by the port 27015.. why is it giving him my LOCAL IP and not the WAN IP?
EDIT: Could this be the result of my Local IP changing? The last two numbers went from .43 to .42... do I have to re establish the port rule in my modem's firewall settings each time it resets so it gets the right local IP? And also, what happens if I edit a port rule while the server is running on my PC? Does it have to be restarted to start working?
Steam > View > Server > Favorites > Add Server > Type Server IP in the bar: xx.xx.xx.xx:27016
That's not port forwarding, that is port triggering and is different: https://en.wikipedia.org/wiki/Port_triggering
The most important sentence to remember about port triggering is:
Port Forwarding on the other hand will allow you to bind an incoming port to a specific internal IP. You then set up that machine with either a static or reserved DHCP IP so it doesn't ever change and voila, the port is forwarded properly and permanently to the correct machine (the ARK server in this case).
What specific model router or modem/router combo do you have? I'll see if I can find a manual and point you in the right direction.
Look, no offense but clearly you don't or this thread wouldn't exist.
A) Your server should be using either a static or reserved DHCP IP in the LAN. It's not if the LAN IP changes as you said it does here. You then want the protocols and ports to be forwarded exclusively to that one IP so that traffic always goes to the correct internal IP where the game server resides.
B) You're trying to use port triggering instead of port forwarding. That works with Minecraft because all Minecraft servers send authentication traffic to https://authserver.mojang.com and http://login.minecraft.net over the game port (25565) to ensure you own the game, which will then bind the server's game port to your internal IP dynamically, but only temporarily. ARK doesn't do that, nor do most game servers that require port forwarding. They do not send any outgoing traffic on the game port (7777) or query port (27015), so port triggering will fail to work with an ARK server because port triggering, by it's very design, requires initial outgoing port traffic (the trigger port) to determine which IP within the LAN it is supposed to direct further traffic on that port to.
However since you know what you're doing... Good luck.