Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
<install drive>:\Steam\steamapps\common\ARK\ShooterGame\Saved\Logs
open the newest file with the ".crashstack" ending, you can open them in the notepad, copy and paste here.
VERSION: 306.83
KERNELBASE.dll!UnknownFunction (0x00007ffc410c9159) + 0 bytes [UnknownFile:0]
ShooterGame.exe!FOutputDevice::Logf__VA() (0x00007ff6b87062ca) + 179 bytes [d:\arksvn-gen1-trunkqa\engine\source\runtime\core\private\misc\outputdevice.cpp:145]
ShooterGame.exe!FDebug::AssertFailed() (0x00007ff6b870687d) + 190 bytes [d:\arksvn-gen1-trunkqa\engine\source\runtime\core\private\misc\outputdevice.cpp:220]
ShooterGame.exe!FSaveFileObjectReader::Seek() (0x00007ff6b87f95b4) + 0 bytes [d:\arksvn-gen1-trunkqa\engine\source\runtime\coreuobject\private\uobject\worldserializedobject.cpp:116]
ShooterGame.exe!WorldSerializedObject::SerializeObjectData() (0x00007ff6b87fae81) + 0 bytes [d:\arksvn-gen1-trunkqa\engine\source\runtime\coreuobject\private\uobject\worldserializedobject.cpp:661]
ShooterGame.exe!UWorld::LoadFromFile() (0x00007ff6b91c95c3) + 0 bytes [d:\arksvn-gen1-trunkqa\engine\source\runtime\engine\private\world.cpp:6513]
ShooterGame.exe!AShooterGameMode::LoadWorld() (0x00007ff6b76c2f51) + 2619 bytes [d:\arksvn-gen1-trunkqa\projects\shootergame\source\shootergame\private\shootergamemode.cpp:2392]
ShooterGame.exe!AShooterGameMode::InitGame() (0x00007ff6b768add4) + 0 bytes [d:\arksvn-gen1-trunkqa\projects\shootergame\source\shootergame\private\shootergamemode.cpp:1245]
ShooterGame.exe!UWorld::InitializeActorsForPlay() (0x00007ff6b91bde6a) + 43 bytes [d:\arksvn-gen1-trunkqa\engine\source\runtime\engine\private\world.cpp:3216]
ShooterGame.exe!UEngine::LoadMap() (0x00007ff6b9194585) + 0 bytes [d:\arksvn-gen1-trunkqa\engine\source\runtime\engine\private\unrealengine.cpp:10201]
ShooterGame.exe!UEngine::Browse() (0x00007ff6b918ef7d) + 46 bytes [d:\arksvn-gen1-trunkqa\engine\source\runtime\engine\private\unrealengine.cpp:8888]
ShooterGame.exe!UEngine::TickWorldTravel() (0x00007ff6b918fc70) + 68 bytes [d:\arksvn-gen1-trunkqa\engine\source\runtime\engine\private\unrealengine.cpp:9060]
ShooterGame.exe!UGameEngine::Tick() (0x00007ff6b8eda783) + 0 bytes [d:\arksvn-gen1-trunkqa\engine\source\runtime\engine\private\gameengine.cpp:1146]
ShooterGame.exe!FEngineLoop::Tick() (0x00007ff6b6abf9d1) + 0 bytes [d:\arksvn-gen1-trunkqa\engine\source\runtime\launch\private\launchengineloop.cpp:2432]
ShooterGame.exe!GuardedMain() (0x00007ff6b6aba04c) + 0 bytes [d:\arksvn-gen1-trunkqa\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGame.exe!GuardedMainWrapper() (0x00007ff6b6ac0f4a) + 5 bytes [d:\arksvn-gen1-trunkqa\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x00007ff6b6ac1099) + 8 bytes [d:\arksvn-gen1-trunkqa\engine\source\runtime\launch\private\windows\launchwindows.cpp:213]
ShooterGame.exe!__tmainCRTStartup() (0x00007ff6ba1ab871) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffc446d7974) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffc4494a261) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffc4494a261) + 0 bytes [UnknownFile:0]
Usually ARK does Backups of his singleplayergame on its own, check for it.
Depending of the map it's either there:
<install drive>:\Steam\steamapps\common\ARK\ShooterGame\Saved\SavedArksLocal
or there if it is Genesis:
<install drive>:\Steam\steamapps\common\ARK\ShooterGame\Saved\GenesisSavedArksLocal
For example if an TheIsland Savegame is corrupted.
You would look for TheIsland.ark and rename it to TheIsland_backup.ark
the you look for something similar to this: TheIsland_07.10.2017_14.12.35.ark
and rename it to TheIsland.ark
where TheIsland should be substituted with which ever map you played.
Assertion failed
LoadFromFile
LoadWorld
Tell tell signs. Gran detailed what to do to load the back up, if you need more reference YouTube would be the best option since you have a visual reference to follow.
Donno how to solve it.
Nice release 2020 ARK
If it's the same problem, then the solution has already been posted by Gran. If your error isn't exactly like the one the OP posted, then get your error and make a new discussion, post the error, post mods being used, go to the top of steam, click help, click system information, copy the rip it gives you and post that as well.
Yes you have a Problem, well actually at least two. One is with ARK and one is with your reading skills. Cause given your Posting-history the Error we're trying to fix here is not even remotely similar to your Problem with transferring in/out a Ragnarok Map.