ARK: Survival Evolved

ARK: Survival Evolved

View Stats:
Ven Jan 14, 2020 @ 4:06am
Question about Stat's and Priorities
Hello to you all,

I'am around Level 35 and I'am unsure if I chose my leveling well...
My Character has 200 Health, 150 Stamina and 140 in Crafting. On which stats should I put my future Priority?

My understanding of melee is that it doesnt makes much sense to raise it because it seems that after the early game, everyone got ranged Weapons - and the melee-atribute shouldnt matter at this point...
Is this true? What do you think?
< >
Showing 1-4 of 4 comments
Lordbufu Jan 14, 2020 @ 4:46am 
It all depends on how you play the game, if your alone (singleplayer/solo LAN) your most likely going to want to invest in weight over anything else. Things tend to get rather heavy when building bases, so having that extra weight (400 or higher asap) makes a huge difference.

Crafting skill isnt important at all for example, unless your in a tribe and you the main blacksmith that supllies the tribe with improved weapons from blueprints. For regular building this stat is next to uselss these days.

Fortitude is also very important next to weight, because it helps negate cold/warm weather, making you not have to eat/drink as often or simply not take damage when traveling cold/warm areas of the game. And as bonus your more resistance to torpor effects (scropions for example).

Speed is also key imo, having around i think it was 125ish% speed, allows you to outrun a raptor when you are not on a dino. Early on and even late game, this can litteraly save your live.

Health and stam less important if you use your dino's properly.

So if you alone, i would focus on Weight -> Speed/Fortitude -> Health/Stam.

Food and water are kind of useless, but if you find 100 to low late game, you can always dump a few points into this, though your most likely going to want them in health or stam at that point.

Oxygen, can be worth your time in a few cases, but its not worth taking those few cases into account early game, and its only a few point you want to spend on it if at all.

Crafting speed, is mostly for late game if your solo, you respec to full crafting once to make costum food and improved weapons. And once you have those made, you re-spec back to you allround build.

Melee, unless you really like swords for caving like i do, its not worth the points indeed. But if you do like swords, it does really boost the dmg you do and might be worth a few points.

All of that changes once you play as a group, or if your doing PvP. What i wrote is based on my own experience that being Solo PvE.

Hope that helps.
Ven Jan 14, 2020 @ 4:59am 
Indeed, it does helph!
Thank you - that was an intense explanation, which answers many questions...
MacDeltaOne Jan 14, 2020 @ 6:16am 
Crafting is useless. Respect when level 105 or above to craft them good blueprints. When you respect into a crafting character, put all level points into crafting.

As above weight is important.

Stamina at the beginning doing 130 to 150 is fine, later game is not needed as much.

It is either 350 health or 450 health and you can survive a fall from almost any height. A base line of 300 health helps a lot, especially when encountering bats in caves and getting rabies.

Speed is very important, 149 and you can outrun almost anything. 163 speed is average for most Official PvP players, but having 160 and above speed in PvE is also very nice.

Fortitude is a debatable stat. Putting 1 point into fortitude will save you from instantly getting knocked out from 1 bite from a Troodon. The hot/cold debate is mute in my opinion. I always put 1 point in fortitude and 1 point only. The Armor you find and craft protects you from the weather good enough to justify not putting any more than 1 point into fortitude. Save your level points for weight and speed then health and stamina.

105 is level cap before Ascension and Chibi leveling. When you do Ascend twice and play long enough to reach 135+, you can have a nice stated character with good movement speed and high weight with the high health and decent stamina. Weight is good for PvP raiding and PvE building, but more importantly carrying gear and ammo.
ZorTheCruel Jan 14, 2020 @ 7:50am 
Depends on if you are playing solo or PVE multiplayer or PVP. I play solo and completely agree with what Lordbufu said above.

In addition to what he said about fortitude, late game you will be entering caves that are full of dinos that poison you (torpor) and will knock you unconscious. Fortitude helps slow those toxins down a lot so that you have plenty of time to eat stimberries or stimulants and don't pass-out in the middle of a fight and die. Some of those caves have entrances too small to ride a dino through, or will have evil EVIL dinos that knock you off your mount. So fighting on foot will still happen late game. So you definitely still need health and fortitude to survive those moments and get back on your dino, etc. (i get it to 20 pretty early and late game i take it higher to about 40 if i can. For me, 20 is a minimum.)

I love the underwater play in Ark and I don't like waiting for scuba to unlock at level 81 to do it, so i put 5 level ups into oxygen which will double your oxygen stat from 100 to 200. Makes it so that you can dive to the deepest parts of the ocean on a fast dolphin or manta, for instance, and mine some oil or collect pearls, or just explore, etc. Or stay submerged for a pretty long time on a shark or basilosaurus just killing everything for easy meat and hide and such. Once you get the materials for cooking lazarus chowder, it makes you consume oxygen 80% slower, so with 200 oxygen you can stay underwater for pretty absurd amounts of time without even needing to come up for breath.(which makes scuba gear feel a lot less required for undersea fun) Later, when you have scuba, you can always just respec with a mindwipe tonic to get the 5 level-ups back, if desired. Some maps like Scorched Earth, Abberation, and Extinction have no underwater play at all, so it is a moot point on those maps.

Mindwipe tonics are easy to make once you get a decent herbivore over to the edges of the swamp to get rare flowers from the cattails on the banks and a wood harvesting dino there to harvest the trees that have web-like roots for rare mushrooms.

On speed, i consider 130% speed a standard, so i can sprint and outrun some of the more annoying early dinos like raptors and such. On my current game i experimented with 150% speed and I have to say i love it. I can sprint and outrun almost anything.

For Weight I would say 400+ is crucial, and do it early. At least in solo play.
< >
Showing 1-4 of 4 comments
Per page: 1530 50

Date Posted: Jan 14, 2020 @ 4:06am
Posts: 4