ARK: Survival Evolved

ARK: Survival Evolved

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What is highest level wild dino on official?
Its a terribly dumb question but I cant remember if it was 150 or 300 last I played and I'm trying to get this private server as close to standard as possible. Also google and asking around in game have been terrible experiences.
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Showing 1-14 of 14 comments
Arca Sep 27, 2018 @ 9:45am 
150
Tolvium Dream Sep 27, 2018 @ 9:59am 
Would that be setting the server difficulty at .5 or at 1? It makes sense that its at 1 but ark wiki articles say 1.0 difficulty is level 300. Playing non-dedicated server at the moment.
Crysta Sep 27, 2018 @ 10:14am 
You can change the wild dino level if you are the admin. we have a map with wild dino lvl max of 600. and 3 with a 150 max
xShroud Sep 27, 2018 @ 10:28am 
180 is the highest on official (Tek dinos). Everything else is 150 max.
Dr. Peeper Sep 27, 2018 @ 10:33am 
Boomnox knows what he's talking about. He included the Tek being higher levls, nice catch.
Leviticus Sep 27, 2018 @ 10:42am 
Default dino's, (dodo's, rexes, raptors, Mosasaurs etc) have a max cap of 150 and increase wild levels in incriments of 5 (10, 15, 20...) . Tek dinosaurs have a max cap of 180 and wild levels spawn in incriments of 4, (8, 12, 16...) Dragons, (Wyverns, Rock drakes,) Spawn up to max level 190 and wild levels increase in incriments of 5.

Reapers are odd, they have a max wild level of 150, but during gestation you can get it up to 225.

All of these should be done properly automatically if you click the in-game option for "max level dino's" when setting up your server. If you're using a 3rd party hosting service, everyone is different on how to set that up.
Last edited by Leviticus; Sep 27, 2018 @ 10:42am
Tolvium Dream Sep 27, 2018 @ 10:49am 
Thanks for the advice! One last thing. One of my friend's swears the dino level and spawn type is scaled to the player level average on the server, or in some way associated with it. It seems to be true. Right now we're playing on Ragnarok, and for the first two days it was no predators except for dilos on the beach and inland. At the end of the second day we started getting raptors and troodons at the base of the mountains. Its the 3rd day and I'm around level 56. I played The Center at release and then months later. Most of the spawns now have allosauruses, raptors, and terrorbirds on the beach, it defintely wasnt like that at launch. Was that a manual change? Is there any truth to "dino level and dino type scale with the playerbase?"
The_Pastmaster Sep 27, 2018 @ 11:05am 
No, just random spawns and natural (random) dino migration.
Dr. Peeper Sep 27, 2018 @ 11:08am 
Originally posted by Wandows:
Thanks for the advice! One last thing. One of my friend's swears the dino level and spawn type is scaled to the player level average on the server, or in some way associated with it. It seems to be true. Right now we're playing on Ragnarok, and for the first two days it was no predators except for dilos on the beach and inland. At the end of the second day we started getting raptors and troodons at the base of the mountains. Its the 3rd day and I'm around level 56. I played The Center at release and then months later. Most of the spawns now have allosauruses, raptors, and terrorbirds on the beach, it defintely wasnt like that at launch. Was that a manual change? Is there any truth to "dino level and dino type scale with the playerbase?"

Spawns are random (based off config) and player lvl or age of server has nothing to do with anything spawn related. Certain biomes are not meant for lower players on foot. If you are seeing really crap lvls of dinos (given your config is kosher), then kill them off or do a destroywilddinos, save server and restart.

I'm Wondering if you are used to the further spawn radius spawn from way back where they would not resapwn nearly as close to a player or structure. That can also be tweaked in one of the ini's as well.

Also, a lot of these dinos are pack dinos. Allos, Yeti+carnos, wolves, troodons (tend to be in #'s), etc. Not fun to be on foot. LOL.
FlyingFish Sep 27, 2018 @ 11:09am 
Originally posted by Wandows:
Thanks for the advice! One last thing. One of my friend's swears the dino level and spawn type is scaled to the player level average on the server, or in some way associated with it. It seems to be true. Right now we're playing on Ragnarok, and for the first two days it was no predators except for dilos on the beach and inland. At the end of the second day we started getting raptors and troodons at the base of the mountains. Its the 3rd day and I'm around level 56. I played The Center at release and then months later. Most of the spawns now have allosauruses, raptors, and terrorbirds on the beach, it defintely wasnt like that at launch. Was that a manual change? Is there any truth to "dino level and dino type scale with the playerbase?"

Not true at all. Things have spawn regions and can also wander out of their spawn region.
Not all the beachs are safe and more things will spawn in as time goes on if its a new server or a dino wipe just happened. There is a precentage for creatures. More dodos will spawn then gigas for example.
123 Sep 27, 2018 @ 11:11am 
Originally posted by Wandows:
Thanks for the advice! One last thing. One of my friend's swears the dino level and spawn type is scaled to the player level average on the server, or in some way associated with it. It seems to be true. Right now we're playing on Ragnarok, and for the first two days it was no predators except for dilos on the beach and inland. At the end of the second day we started getting raptors and troodons at the base of the mountains. Its the 3rd day and I'm around level 56. I played The Center at release and then months later. Most of the spawns now have allosauruses, raptors, and terrorbirds on the beach, it defintely wasnt like that at launch. Was that a manual change? Is there any truth to "dino level and dino type scale with the playerbase?"

Ragnarok starter zones and Center starter zones are a bit different.
( Aberration and Scorched Earth starter zones are "special" too ^^ )

There can even be Rexes on Center near blue Obelisk "easy zone",
on Ragnarok near Highlands you have a chance to meet Gigas ^^.

Then there is "hard" spawn zones..

Structures influence movement and spawns..
Then many dino species share spawns with others leading to semi-random spawns.

Then there exist a thing called "stasis".
Zones wich never a player touched before / wich have no player nearby,
dinos don t move there - that means on a "vanilla" server even after 10.000 ingame days
you can be the first to "spawn" and "let them move".

Level is tricky - Dino level s are connected to difficulty,
some player level s aren t unlocked by gaining exp
and everything can be overriden.
( balancing everything can be very hard though - points to custom imprinting rates )
Dr. Peeper Sep 27, 2018 @ 11:12am 
Originally posted by FlyingFish:
Originally posted by Wandows:
Thanks for the advice! One last thing. One of my friend's swears the dino level and spawn type is scaled to the player level average on the server, or in some way associated with it. It seems to be true. Right now we're playing on Ragnarok, and for the first two days it was no predators except for dilos on the beach and inland. At the end of the second day we started getting raptors and troodons at the base of the mountains. Its the 3rd day and I'm around level 56. I played The Center at release and then months later. Most of the spawns now have allosauruses, raptors, and terrorbirds on the beach, it defintely wasnt like that at launch. Was that a manual change? Is there any truth to "dino level and dino type scale with the playerbase?"

Not true at all. Things have spawn regions and can also wander out of their spawn region.
Not all the beachs are safe and more things will spawn in as time goes on if its a new server or a dino wipe just happened. There is a precentage for creatures. More dodos will spawn then gigas for example.

Or Mantas on The Center. LOLOLOL. I know they fixed that one but OMG was that a hot mess. 10k mantas in the ocean. (Before Redwoods were added) Bush people mod had a counter that would show u the # of each spawn going.
FlyingFish Sep 27, 2018 @ 11:15am 
Originally posted by Dr. Peeper:
Originally posted by FlyingFish:

Not true at all. Things have spawn regions and can also wander out of their spawn region.
Not all the beachs are safe and more things will spawn in as time goes on if its a new server or a dino wipe just happened. There is a precentage for creatures. More dodos will spawn then gigas for example.

Or Mantas on The Center. LOLOLOL. I know they fixed that one but OMG was that a hot mess. 10k mantas in the ocean. (Before Redwoods were added) Bush people mod had a counter that would show u the # of each spawn going.

That reminds me of this...
https://www.youtube.com/watch?v=0XbBgdg-1cQ
go to 9:54 for full scop of the issue.

The only thing is I still have that problem but in the form of wyverns in the wyvern trenchs on Ragnarok. Can't get an egg until I get turrents and lead the wyverns into the turrents. (Or just cheat and do a dinowipe and grab the free eggs)
Last edited by FlyingFish; Sep 27, 2018 @ 11:19am
Originally posted by 󠀡󠀡󠀡Boomnox:
180 is the highest on official (Tek dinos). Everything else is 150 max.
^ This for tameable at least, The caves have higher and boss fights have higher but are not tameable
Last edited by Tere-Insanity Gaming; Sep 27, 2018 @ 12:06pm
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Date Posted: Sep 27, 2018 @ 9:41am
Posts: 14