ARK: Survival Evolved

ARK: Survival Evolved

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JoshTGW Jul 5, 2018 @ 4:39pm
Is the Recent Update to the Arthropluera a Good or Bad Idea?!
As of the most recent patch/update, the Arthropluera was given quite a unique ability that most, if not all dinos it's size don't have, and that's the ability to damage Stone, Metal, and Tek structures. Although it also has seen quite a nerf it taking 5x damage from explosives and 3x from ranged weapons, it still doesn't mean that this can't be exploited and abused significanlty for PvP. With enough of these Arthroplueras tamed and bred with the best mutations depending on a servers tame limit/settings, raiding could become way too easy if they're able to deal significant damage in large groups to any structure, especially if they come from multiple directions.

I'd like to ask this game's community if you all think this could be exploited, abused, and could cause problems for PvP servers?

In other words, is it a Bad idea or a Good one?

(In my opinion, I feel like this idea could blow up in WildCard's face simply because it'll significantly disturb the current PvP meta and flow of things in a way that leaves nothing but unbalance on most PvP servers.)
Last edited by JoshTGW; Jul 5, 2018 @ 4:53pm
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Showing 1-14 of 14 comments
Elliebird Jul 5, 2018 @ 4:43pm 
It's my opinion that, in a game as large as this, any feature could potentially be exploited or used in a harmful way.

That being said, the changes seem so drastic, making Arthros arguably the most powerful creature in PvP. They're not particularly hard to acquire, so it does seem like the risk vs reward is way out of whack in this case. If they're going to be buffed this much, they ought to be much more difficult to tame.
JoshTGW Jul 5, 2018 @ 4:44pm 
Originally posted by Elenwei:
It's my opinion that, in a game as large as this, any feature could potentially be exploited or used in a harmful way.

That being said, the changes seem so drastic, making Arthros arguably the most powerful creature in PvP. They're not particularly hard to acquire, so it does seem like the risk vs reward is way out of whack in this case. If they're going to be buffed this much, they ought to be much more difficult to tame.
I'm guessing by your responce, you're saying this could be a Bad idea unless they're somehow made much more difficult to tame.
Last edited by JoshTGW; Jul 5, 2018 @ 4:45pm
Elliebird Jul 5, 2018 @ 4:45pm 
Originally posted by JoshTGW:
Originally posted by Elenwei:
It's my opinion that, in a game as large as this, any feature could potentially be exploited or used in a harmful way.

That being said, the changes seem so drastic, making Arthros arguably the most powerful creature in PvP. They're not particularly hard to acquire, so it does seem like the risk vs reward is way out of whack in this case. If they're going to be buffed this much, they ought to be much more difficult to tame.
I'm guessing by your responce, you're saying this could be a Bad idea.

As it is, I don't think it's good, no. With some tweaking it could work though.
JoshTGW Jul 5, 2018 @ 4:49pm 
Originally posted by Elenwei:
Originally posted by JoshTGW:
I'm guessing by your responce, you're saying this could be a Bad idea.

As it is, I don't think it's good, no. With some tweaking it could work though.
I don't play PvP and I don't run into Arthropluera's often during PvE, but I can see this upsetting the current balance of the game nevertheless. I agree with some proper tweaking, it could work. The way I see it, reduction to how much damage an Arthropluera is capable of and a complete change on how they're tamed and how long it should take. They're currently a knock-out tame if I'm not mistaking, if so, then they need to be converted to a very difficult passive tame.
Last edited by JoshTGW; Jul 5, 2018 @ 4:53pm
=Sarsante= Jul 5, 2018 @ 5:08pm 
You guys only talk about the buffs, but it takes more damage aswell from ranged weapon (3x more damage) and more damage from explosions.

So shouldnt be that hard to shoot them to death in pvp. Also only the bite got buffed, so it needs to get really close to structures.

So if you cant shoot a dino close to your structure there is no difference if its gonna take 1x or 3x damage to destroy it.
Last edited by =Sarsante=; Jul 5, 2018 @ 5:11pm
JoshTGW Jul 5, 2018 @ 8:07pm 
Originally posted by =T$ECore= Sarsante:
You guys only talk about the buffs, but it takes more damage aswell from ranged weapon (3x more damage) and more damage from explosions.

So shouldnt be that hard to shoot them to death in pvp. Also only the bite got buffed, so it needs to get really close to structures.

So if you cant shoot a dino close to your structure there is no difference if its gonna take 1x or 3x damage to destroy it.
I'm aware of the nerfs it got, but it doesn't change the fact that it's only a minor detail to the fact multiple Arthropluera's can be tamed; easily in fact, and attack simultaneuosly thus upsetting the current balance/meta of the game if they can do that amount of damage to structures when no other creature that size can even compare. It won't even change the fact that players will abuse/exploit this feature significantly due to how powerful it now is. For PvP, I've seen most bases barricade themselves behind walls and considering how small the creature is, it'll be very difficult to notice them unless you literally have a way to walk up on top of the wall or have several guard towers. Most players do not set up catwalks on walls or guard towers and as such, this will make PvP MUCH more difficult and will disturb the current balance of the game.

With how powerful they've made this creature and how easy it is to tame, they've effectively decreased the overall effectiveness of explosives like grenades or C4 and have also decreased the likeliness of players even bothering to make them. This also makes taming the Titanosaur that much more pointless as it was the only creature that could damage metal structures and was considerably challenging to tame. If the Arthropluera is easy to tame, then this will only cause problems. In any game, if you want to raid a base, you should have to grind up the neccessities needed to do so and with this new ability of the Arthropluera's, it has taken this away. Even if you could easily kill it with an explosive or rifle, it doesn't mean you'll get to it if the enemy tribe has dinos protecting it or in the way. Since there's not alot of creatures you can shoot a rifle or throw explosives off of whilst being mounted on the back, it only makes it exceedingly more difficult for the players.

As Elenwei stated, it'll be better when it's been properly tweaked, and I still agree. The current version of the creature is clearly unacceptable if it doesn't receive any proper balancing.
Kombucho Jul 5, 2018 @ 11:15pm 
it does too much damage
Duffmek Jul 6, 2018 @ 12:40am 
all th big ass tribes with rockets and gigas and a small tribe with a bunch of these its a balancing act ... dont matter if the bigger tribe has bigger dinos they could hurt the other tribes already all this does is put a decent tame in the smaller peoples hands to hurt the alphas / some dominate tribe if they are not prepared right ... but two big tribes with these could and prolly will cause mass havoc on a server ... its a change but as said its gotta be in melee range too ... interesting ..

ps its a passive tame and a fairly easy one with the right gear / stuff
Kimokogy Jul 6, 2018 @ 3:37am 
this is literally meaningless because explosives are dirt cheap for even a solo to mass, and these things are made of paper and unbreedable so once you lose your horde of them its gonna be a good bit before youve tamed another horde, even longer if your only taming high lvl ones this basically means people can eat into unturreted houses for free and not much for raiding
SolarInferno Jul 6, 2018 @ 5:05am 
Originally posted by JoshTGW:
Originally posted by Elenwei:

As it is, I don't think it's good, no. With some tweaking it could work though.
I don't play PvP and I don't run into Arthropluera's often during PvE, but I can see this upsetting the current balance of the game nevertheless. I agree with some proper tweaking, it could work. The way I see it, reduction to how much damage an Arthropluera is capable of and a complete change on how they're tamed and how long it should take. They're currently a knock-out tame if I'm not mistaking, if so, then they need to be converted to a very difficult passive tame.
They are a passive tame. They take broth of enlightenment as their preferred food, or a large quantity of spoiled meat (which takes forever). For their obtainibility and the lack of breeding, they're not that op imo.
Belnick Jul 10, 2018 @ 5:57am 
nerf made to help n00bs kill Arthro defenders
everything wildcard does it to help ADHD players that play games like c&c 3 where average game is 10 min.
everything they do is to try an eliminate superior intellects and their defenses so the n00bs can charge in without any tactics or strategic thought in their brain to raid anything.
Elliebird Jul 10, 2018 @ 10:13am 
Originally posted by Belnick:
nerf made to help n00bs kill Arthro defenders
everything wildcard does it to help ADHD players that play games like c&c 3 where average game is 10 min.
everything they do is to try an eliminate superior intellects and their defenses so the n00bs can charge in without any tactics or strategic thought in their brain to raid anything.

"charge in without any tactics or strategic thought in their brain to raid anything."

You just described what the mega tribes do. It's called a zerg and it's incredibly simple to do when your main targets are all living in wooden huts.
Last edited by Elliebird; Jul 10, 2018 @ 10:15am
123 Aug 17, 2018 @ 1:17pm 
This was the worst update ARK ever made!

- Never take a Titan again, because there is Arthropluera.
- If the tribe is offline, play turtles and after the bullets run out, use Arthropluera. Then you will never need bombs for offline attacks.

The price to tame an Arthropleura is ridiculous, so you can go out destroying everything. In this way, all ARK players will be displeased with the Wildcard
Originally posted by Jesse Leal dos Santos:
This was the worst update ARK ever made!

- Never take a Titan again, because there is Arthropluera.
- If the tribe is offline, play turtles and after the bullets run out, use Arthropluera. Then you will never need bombs for offline attacks.

The price to tame an Arthropleura is ridiculous, so you can go out destroying everything. In this way, all ARK players will be displeased with the Wildcard
If you run out of ammo in your turrets and you're offline, it was already too late anyway.
Just place a turret inside so that once it's open the arthro gets rekt
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Date Posted: Jul 5, 2018 @ 4:39pm
Posts: 14