Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Intel i7 6700hq 2.66ghz hyperthreaded
Nvidia GeForce gtx 965m 4gb
24gb ddr4 RAM
Mechanical Hdd, 1tb in size
Aberration forces him to switch from med/high to low/med settings.
1. It isnt under the exact same testing conditions. Map? Server? Single player(where 100% of the hardware resources are depending on the player's computer) Location on the map? Base structures? Dino parking lot? Mods being used? etc etc etc. Each person if going to have varations. This alone makes the value of the data weak at best.
2. Same, exact comps still can have variations: driver updates? 3rd party software being used in the background that may effect demand on one's system? And much more.
Take then 1+2 and you've a completely arbitrary "real minimum requirements".
That said, pc gamer did an article a while back on how demanding Ark is on rigs and did a pretty decent indepth testing there of:
https://www.pcgamer.com/ark-survival-evolved-is-the-new-crysis-of-pc-hardware/
With that then understood, my personal take has always been that Wildcard's min reqs to play the game are too low. If you can turn on the comp, see the screen and punch a tree, it constitutes playability to meet their defined min reqs. That doesnt necessarily mean any meaningful graphic fidelity or performance nor without being prone to crashes or other issues when put against not uncommon play conditions that stress a rig(high pop servers, urban sprawl of mall sized bases and dino lots, heavy use of modded content etc).
gtx1060 6gb
8gb ddr4
samsung 850 evo
30-60 fps, all epic but shadows and view distance on high (some areas on Ragnarok reduce fps by half with epic view distance), all sliders to max (sky and ground clutter), i would say i have around 40/45 fps on average.
Playing SP game with Dino count x2 (DinoCountMultiplier=2.000000), 1920x1080p
GTX 960
24gb DDR3 ram
1T HDD
With my i5 rig I ran a test using vanilla "The Island" ARK, running no mods and all settings on low and no sky and resolution at 720p and all the other boxes unchecked. I get 144 fps with my avatar standing still looking over the beach.
But I play several large mods like S+, Extinction Core, Castle Keeps & Forts... overall there are 15 mods running. Modded ARK is barely playable and I am definitely NOT happy with the performance. I get an unstable and rangey 20-50 fps with settings on a mix of med to high and with sky slider at zero and resolution at 720p. Play is sometimes stuttered, especially near large bases or dense dino populations. On the Ragnarok map at the muddy marsh plain near the swamp, fps plunges down to 10 fps.
I think ARK needs a new $2500 monster gaming rig if I want to play "All Epic" mode at 1080p with several popular large mods running.
For my next build, I'm looking at:
i7-7820X @4.3GHz water cooled on X299-A motherboard
GTX 1080
32gb DDR4 ram
500gb Samsung 960 EVO SSD NVMe M.2
Realistically its more like this for the minimum specs...
Windows version is correct.
Processor: gen 6-7 3.4 quad core as a non overclocked starting clock speed or better
Ram 16gb+
Graphics: Nvidia 950 gtx or amd aquivlent or better
Direct x version 11
storage: 260gb free (major patches overwrite game files with brand new files, thus needing your current games size worth of temporary free space) SSD recomended for mod users.
I'll write down my hardware specs in the next few hours to healp with your research.
CPU: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz water cooled (overclocked)
Ram 16gb
1tb samsung SSD 850 pro
Nvidia gtx 950 ftw: (dont have it overclocked)
Tested around herbivore island - Fps is more stable there
Current FPS I get on epic settings, island map, Congested pve Multiplayer officials: 20-25fps Dips to 15fps when by congested areas
Current fps clean singleplayer, same map and location: 15-20fps No Dips.
When turning shadows down, ground clutter and a few other things fps goes up to 30 in both places. Researching fps will make your head hurt :P good luck.
EDIT: ok the Evo is a harddrive. I feel better I thought it was a rig by itself.
Keep it coming!
1080p, all epic, except terrain shadows on medium. Not sure how else to spoon feed this info to you.
GeForce GTX 1060 6GB
8GB DDR4 @2400MHZ
7200 RPM HDD
Using the medium preset yields 60+ FPS almost everywhere. No crashes, runs good, looks decent enough.
Awesome, thank you!
My current system:
i7-4790k, GTX 970 4GB, 16GB RAM.
I streamed Ark at 1080p/60fps for nearly 1 year. Maxed settings in every bar and slider.
My former system:
Phenom II X2 (unlocked to X3) 4.155GHz, 16GB RAM, GTX 760 2GB.
I played Ark at 1080p/60fps, streamed it at 720p/30fps, maxed with all settings up except Distance Field Ambient Occlusion off and Textures to High, not epic.
Those numbers are considering I played and streamed on the same PC with a lot else going on. That's several times what I see a lot of people reporting with similar rigs. But that's because I took care of my system and kept it running optimally.
Also, I will add that even with extensive mods, a local structure limit of 105,000 (and building to capacity) AND running the server on my own machine, AND Nvidia postFX in game via the beta drivers and overlays, i still managed to get 30fps or more recording the following videos, which allowed me to render them at 60fps by altering speed:
https://youtu.be/_Wd4wWbYGpE
https://youtu.be/VPNHaToS9mk
https://youtu.be/8cDXXrzMz_Y
So I'm not just claiming I got those framerates. I have plenty of old videos and viewers who can attest that with relatively basic or modern mid-line systems, you can run Ark very well.