ARK: Survival Evolved

ARK: Survival Evolved

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JuleOne Jan 30, 2018 @ 7:00am
Dino Death with Log record
Hi guys, I have a problem with my dinos randomly dying whilst playing. I play offline singleplayer and have the S+ mod and several other small mods installed, but I don't think that these are the problem.

As I play, from time to time I get the message text that one of my dinos was killed and I also get a log entry that this specific dino died. But it does not say by what it was killed, just: "Your dino xy was killed". So I thought about that they may starved to death or something, but all dinos that are still alive have full food and also the feeding throughs are kept full regurlarly.

So is this a bug? And can I fix this somehow? I don't want more of my dinos to die.

Best wishes,
Jule
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Showing 1-10 of 10 comments
Flambe Jan 30, 2018 @ 8:44am 
Im pretty sure that dinos can die to a few things and it simply wont tell you what. If fall dmg kills them. If they fall into a void in which they get auto deleted by the map. If they get killed by an explosion like C4. Or if they drown.

My guess is seeing as you aint playing pvp or with anyone else and I assume your not riding them off cliffs and getting them killed as non ridden dinos dont take fall dmg, they are either drowning or dying by falling under the map somehow.

I would suggest keeping them on passive or at best keep them on neutral but have them following somthing on passive so they dont run away or follow dinos to their eventual deaths.
Last edited by Flambe; Jan 30, 2018 @ 8:44am
JuleOne Jan 30, 2018 @ 9:44am 
I also thought about the optionof drowning. I have a fenced area where most of the dinos can roam freely, but cannot escape. This area already exists for quite some time and it never happend before that they just randomly died. The only thing I can think of is that they drown because the area also includes water, which is, however, really shallow and actually not deep enough for medium to big creatures to drown.
I am Legend Jan 30, 2018 @ 9:56am 
I personally think it's a bug. We've lost 14 spinos in 3 weeks with the same death message, "your aberrant spino lvl 256 was killed". There's no way anything but wild critters could've killed them as they were all full of food and in an enclosed pen.

This didn't start happening until we enabled wildcards orp so I just assumed it was some kind of glitch with that. No idea what's causing it for certain.
Stevenclark_666 Jan 30, 2018 @ 10:15am 
I had this issue when i'd let my tames wander even though they couldn't escape. Seems they like to clip through buildings/walls while having a nosey round on wander as the base renders also while your base is rendering the dinos feel fit to fall through graphics. I try to keep tames on the ground and not on any structures exept for fliers of course. Iv also had large dinos drown in puddles but only when they are wandering.
JuleOne Jan 30, 2018 @ 11:27am 
Personally I just think its so odd that this random dino dying just startet like a few (real) days ago (and maybe 15-20 in game days), but my dinos wander their enclosure since at least 100 in game days or more and never died without any outside influence.

Gues I'll have to disable wandering on them again and see if the death series will stop.
Jahon Jan 30, 2018 @ 11:48am 
I had that happen on aberration once. I forgot I had tamed a lystro early on, and left it stuck on a ledge (didn't even give it a unique mane). Weeks later i guess the berries in its inventory ran out and i saw the death message.

Ran around the base for a half hour trying to figure out what killed one of my many lystros. :)
Last edited by Jahon; Jan 30, 2018 @ 11:48am
Natjur Jan 30, 2018 @ 12:25pm 
The game runs a clean script to remove dinos that are stuck in places (like under the world) and if this dino is owned, you just get the message, your dino has died.

If a dino clips way too much into another dino, this can sometimes mark that dino as 'invalid' and can lead to it getting deleted. This normally happens to bigger dinos like rex and spinos and normally triggers when the area goes into stasis (no one in the draw zone).

It will also happen to babies that are too close together, so when they grow (like wyvern), they clip into each other too much. Most players think its just there dino falling into the void (clipping through the ground and falling, then getting deleted) but can happen to any dinos that are crammed into a too small a space.

How jammed packed are your dinos that are dying? Any chance they are wandering and jamming themselves up too much and clipping into each other?

Some other reasons I have seem is just a bad spot on the map, where any dino standing there was marked as invalid and removed. This used to happen on the center map a lot but these spots where reported to the map maker and he fixed them.
Last edited by Natjur; Jan 30, 2018 @ 12:29pm
I am Legend Jan 30, 2018 @ 9:34pm 
Originally posted by Natjur:
The game runs a clean script to remove dinos that are stuck in places (like under the world) and if this dino is owned, you just get the message, your dino has died.

If a dino clips way too much into another dino, this can sometimes mark that dino as 'invalid' and can lead to it getting deleted. This normally happens to bigger dinos like rex and spinos and normally triggers when the area goes into stasis (no one in the draw zone).

It will also happen to babies that are too close together, so when they grow (like wyvern), they clip into each other too much. Most players think its just there dino falling into the void (clipping through the ground and falling, then getting deleted) but can happen to any dinos that are crammed into a too small a space.

How jammed packed are your dinos that are dying? Any chance they are wandering and jamming themselves up too much and clipping into each other?

Some other reasons I have seem is just a bad spot on the map, where any dino standing there was marked as invalid and removed. This used to happen on the center map a lot but these spots where reported to the map maker and he fixed them.



This actually makes a lot of sense in my case as my dinos that are dying are only spinos and they're on neutral and get stuck in each other all the time.

I had no idea that was even a thing. I'll try putting them on passive and see if it helps. Thanks for the info!
JuleOne Jan 31, 2018 @ 8:31am 
Originally posted by Natjur:
The game runs a clean script to remove dinos that are stuck in places (like under the world) and if this dino is owned, you just get the message, your dino has died.

If a dino clips way too much into another dino, this can sometimes mark that dino as 'invalid' and can lead to it getting deleted. This normally happens to bigger dinos like rex and spinos and normally triggers when the area goes into stasis (no one in the draw zone).

It will also happen to babies that are too close together, so when they grow (like wyvern), they clip into each other too much. Most players think its just there dino falling into the void (clipping through the ground and falling, then getting deleted) but can happen to any dinos that are crammed into a too small a space.

How jammed packed are your dinos that are dying? Any chance they are wandering and jamming themselves up too much and clipping into each other?

Some other reasons I have seem is just a bad spot on the map, where any dino standing there was marked as invalid and removed. This used to happen on the center map a lot but these spots where reported to the map maker and he fixed them.

That seems to be the problem with mine, too. Didn't know that this could happen. All my dinos are on wander, except my four Brontos, in which the others occasionally get stuck in, so this could actually be the reason.

Thank you very much, seems its time for my Brontos to chill outside the base :D
Transform May 28, 2018 @ 6:30am 
Originally posted by Natjur:
The game runs a clean script to remove dinos that are stuck in places (like under the world) and if this dino is owned, you just get the message, your dino has died.

If a dino clips way too much into another dino, this can sometimes mark that dino as 'invalid' and can lead to it getting deleted. This normally happens to bigger dinos like rex and spinos and normally triggers when the area goes into stasis (no one in the draw zone).

It will also happen to babies that are too close together, so when they grow (like wyvern), they clip into each other too much. Most players think its just there dino falling into the void (clipping through the ground and falling, then getting deleted) but can happen to any dinos that are crammed into a too small a space.

How jammed packed are your dinos that are dying? Any chance they are wandering and jamming themselves up too much and clipping into each other?

Some other reasons I have seem is just a bad spot on the map, where any dino standing there was marked as invalid and removed. This used to happen on the center map a lot but these spots where reported to the map maker and he fixed them.
Makes perfect sense, frog died in a cave with no reason
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Date Posted: Jan 30, 2018 @ 7:00am
Posts: 10