ARK: Survival Evolved

ARK: Survival Evolved

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Alternate Methods to Disable a modded creature?
Alright. Maybe a tricky question.

I have found a mod that does several things. It adds creatures and landmasses to a map. The problem I am encountering is that one of the creatures seems to be a duplicate of the Karkinos.

Now I already know how to normally disable a creature using the command:

NPCReplacements=(FromClassName="Crab_Character_BP_c",ToClassName="")

The problem with using this command is that the Karkinos AND the creature added in the mod are both listed as Crab_Character_BP.

Does anyone have a suggestion on how to remove the modded creature from spawning? Maybe using the full BP path or something else?
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Showing 1-5 of 5 comments
necaradan666 Nov 24, 2019 @ 7:09pm 
You should probably ask on the mod page
Lor Losstarot Nov 24, 2019 @ 7:16pm 
Already trying on that front as well. Though since it is not a direct question about the mod itself I thought I would give it a shot here too.
Vesuvius Nov 24, 2019 @ 7:24pm 
You might need to go into the mod files and double check the file path... the character name might be different in thee.
Lor Losstarot Nov 24, 2019 @ 7:33pm 
I have checked on this as well. This issue is with 3 creatures used in the mod.

Crab_Character_BP
LanternBird_Character_BP
Griffin_Character_BP

Pulled straight from the mod folder.
Vesuvius Nov 24, 2019 @ 7:44pm 
Then the moder was lazy
Last edited by Vesuvius; Nov 24, 2019 @ 7:45pm
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Date Posted: Nov 24, 2019 @ 7:06pm
Posts: 5