ARK: Survival Evolved

ARK: Survival Evolved

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Rushi Sep 19, 2019 @ 9:58am
Is moving my base to the blue zone a good idea? (Aberration)
It seems like a good place to set up a base. Lots of metal, resources everywhere and such. I feel like moving a base there would be a good idea, but I'm not an expert. I have some high level bulbdogs that can keep a constant light going for over an hour, plus I have multiple of them and all have a massive range. I know there are freezing spores there, but they aren't everywhere so they leave many good spots for bases. Plus, amazing visuals and music.

I know I've made quite a few threads now but I can't really look for stuff like this on the wiki, while with dino stats I can.
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Showing 16-24 of 24 comments
Rushi Sep 19, 2019 @ 3:02pm 
Originally posted by ZorTheCruel:
Blue shouldn't spawn any reapers at all. They are only in radiation zone and way up on the surface of the map. (just FYI) The wiki says if you let an alpha nameless live for too long it may summon one, but ive never gotten that to happen in blue.(and ive tried to get it to happen)
In a previous comment I explained that my first, and as of yet only, time that I've been to blue I stuck close to north and found my way to the giant cliff leading to the surface, climbed up it and somehow recreated the trailer scene and took a few steps before a surface reaper king emerged and killed me.


Originally posted by ZorTheCruel:
Yeah, the Crystalline swamps is what i was referring to. My base spot is on the easternmost side on a large lake.
https://ark.gamepedia.com/Crystalline_Swamps_(Aberration)
Wait, the wiki says there are seekers there? Arent they really bad to deal with? Plus lots of radiation? I'll have a look around there, but I might stick to a regular blue area, since I think the swamps border on the element region.
Last edited by Rushi; Sep 19, 2019 @ 3:02pm
Originally posted by Terra-BITE:
Wait, the wiki says there are seekers there? Arent they really bad to deal with? Plus lots of radiation? I'll have a look around there, but I might stick to a regular blue area, since I think the swamps border on the element region.
The swamp does border the element region, but the seekers and radiation are only on the far (far) end of the swamps and won't bother you unless you start going down the path (you'll understand when you see it)
Seekers are basically a reverse nameless. They mostly leave you alone unless you're in a charge light, and they're buffed by charge lights too. Most of their annoyance comes from that because if you turn off your light then nameless spawn, but if you leave it on the seekers will attack.
Rushi Sep 19, 2019 @ 3:30pm 
Originally posted by Chaser the Tiny Hippo:
Originally posted by Terra-BITE:
Wait, the wiki says there are seekers there? Arent they really bad to deal with? Plus lots of radiation? I'll have a look around there, but I might stick to a regular blue area, since I think the swamps border on the element region.
The swamp does border the element region, but the seekers and radiation are only on the far (far) end of the swamps and won't bother you unless you start going down the path (you'll understand when you see it)
Seekers are basically a reverse nameless. They mostly leave you alone unless you're in a charge light, and they're buffed by charge lights too. Most of their annoyance comes from that because if you turn off your light then nameless spawn, but if you leave it on the seekers will attack.
I guess I could just ignore charge light and have the crystals' glow as light, the cliff platforms to avoid the nameless and further away from this path to avoid seekers. I'll then need a way of getting my dinos up, that being elevators and maybe metal ones because of the amount if metal!

Dang moving to the blue zone does sound pretty useful as a whole. Thanks for all of the advice everyone.
ZorTheCruel Sep 19, 2019 @ 3:46pm 
yeah, there arent any seekers in the crystal swamp until you literally walk into radiation at the very edge of it, as it turns into the radiation zone. You will be fine using charge light. The whole terrain turns darker and more red where the radiation begins, and you have to go all the way to that point to see any seekers. Building right on the crystals(or more accurately on the stony part that the crystal comes out of, which is still high up) is so much light, that you really dont need conventional light. (but you might still need charge light of course. nameless can be annoying despite the best preparations)

If you have started breeding dinos at all, it helps to pick one or more charge dino types to breed. that way you can put the leftover breeding rejects in various places in your base as passive charge light generation.
Nevaia Sep 19, 2019 @ 3:49pm 
If you're worried about namelesses, place a whole bunch of all targets/wild only species X for free kills. xd
ZorTheCruel Sep 19, 2019 @ 8:34pm 
https://steamcommunity.com/sharedfiles/filedetails/?id=1867597983

https://steamcommunity.com/sharedfiles/filedetails/?id=1867597783

I do use the platforms plus mod, so they are larger platforms than the vanilla ones, but regular platforms work the same, you'd just need a few more of them.
Last edited by ZorTheCruel; Sep 19, 2019 @ 8:40pm
Rushi Sep 19, 2019 @ 9:56pm 
Thanks a bunch for the locations and tips! I hate to keep asking questions, but do you recommend a rad-resistant dinos for transporting goods to blue zone and crystalline swamps? I was thinking spino, however it might be a karkinos or other dino thats best. I'd need one with mobility and quite a bit of carry weight. Or should I go on foot and only take essentials?

Final thing, how would I bring all my charge pets to crystalline swamps? I have 3 bulbdogs I've levelled up to 260 and 3 featherlights that I've upgraded charge capacity to negate the less capacity they have.

I swear these are the last questions and I'll get to travelling soon. Thanks for all your help regardless!
Originally posted by Terra-BITE:
Thanks a bunch for the locations and tips! I hate to keep asking questions, but do you recommend a rad-resistant dinos for transporting goods to blue zone and crystalline swamps? I was thinking spino, however it might be a karkinos or other dino thats best. I'd need one with mobility and quite a bit of carry weight. Or should I go on foot and only take essentials?

Final thing, how would I bring all my charge pets to crystalline swamps? I have 3 bulbdogs I've levelled up to 260 and 3 featherlights that I've upgraded charge capacity to negate the less capacity they have.

I swear these are the last questions and I'll get to travelling soon. Thanks for all your help regardless!
Radiation resistance isn't necessary, since you shouldn't be passing radiation on your way to your new base.
Karkinos will be good since they can jump over most dangers and rough terrain and carry 2 other things with you, but the spino would be stronger with all the water around.
I'd have the featherlights just passive follow you, they fly so they should be high enough up that nothing will hurt them.
For bulbdogs, you could have one on your shoulder and 1 in each karkinos claw.
You might need to make a few trips to get all your dinos down, I have no idea how many you have.
As for resources, you shouldn't need to bring down wood because it's heavy and easy to replace. You shouldn't bring stone for the same reasons. Don't bring any unrefined metal. Gems, crystal, and obsidian are heavy but I'd recommend taking those if you have the room, especially crystal, I would always be out of that.
You should bring enough buildings to get you started down there (smithy, forge, fabricator, mortar and pestle, some floors, if you want it a cliff platform, etc)
ZorTheCruel Sep 20, 2019 @ 6:04am 
100% agree with Chaser's suggestions. Additionally, i would suggest maybe a scouting trip first, to scope out the new base location that you want to use. Then come back with the structures to get the basic base started along with a light pet or two. if the carry capacity is similar, I would suggest the Karkinos if you plan to use a cliff platform. since it will give you an easy way to get up on the platform before having a ramp or elevator built.(plus it lets you travel in a mostly straight line, as you wont need to find slopes to get up or down big cliffs or past obstructions. You just jump them) Spino would be better for actually fighting your way through, but you will have to wind your way around or up or down terrain obstacles.(which there are quite a bit of in blue.)

oh heavens, i almost forgot. bring a good stack of aquatic mushrooms and keep it on your action bar to use when you get gassed by mushroom spores in blue. They cause a freezing effect that ignores clothing, instead of the choking effect that they cause in the green fertile zone. and you need aquatic mushrooms to lower the duration of it.
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Date Posted: Sep 19, 2019 @ 9:58am
Posts: 24