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I'm pretty sure this was NOT the case pre-patch. Can anyone cocnfirm?
Hopefully this is a bug, and not intended. :(
Pre Update: You could setup a route with 15 charge nodes and hit them every hour or so to get 15 element per hour. This was slow, but steady increase. It was possible to get like 90 element over six hours of game time.
Post Update: You have to stand beside the nodes to get them to recharge. Your 15 route of nodes now will only give element a single time. You are lucky if you can find 2 or 3 nodes in close enough proximity to stay out of stasis. Assuming you can find 3, you'll earn only 60 element over six hours of game time. NERF.
WTF Wildcard? This is complete BS. You have completely broken power nodes for people who don't play on a higher population server.
My current server version 276.42.
Status on bug? STILL FREAKING THERE. Two hours and a charge node is only at 290/5000. *sigh* What must be done to fix this freaking BS?
Wildcard does have a reputation for saying they fixed a bug only to find that it wasn't actually fixed, this is just another example of that. Get your act together Wildcard.
Not only do they not recharge in stasis but they also drain to 0 no matter how much batteries are charging if they are charging batteries while in stasis.