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I agree with your idea to change their Agro and spawn rate, but in real life the Therizinosaurus could take on creatures such as the Rex I think the devs should've made it bigger to make it more believeable that is has equal power of the Rex.
it's not the new dinos that are OP
it's the old ones that are not
spinosaurs? massive predators, yet they are soooooooo bad...such low base damage and health for such a large predator. a lvl 60+ wild spinosaur lose from a lvl 16 wild rex. where is your balance now??
rexes? rexes have good health, but wild ones should have more health and a bit more damage. only 1 dino stands above the rex in the foodchain and it's the giga..yet the gap with giga is insane. i would increase the base damage of wild rexes to 70-75 and leave it for tamed rexes at 60
carno? this is actually the only dino that performs good to it's standards. good speed, good damage, knockback, good health..more dinos should be this balanced
raptor? don't get me started on raptos..raptors are a JOKE! my favo dino is a complee fail. it has good speed as it should and that's about it. they claw you, so where is the bleed damage like the allosaurus? raptors are pack animals, where is their pack bonus? i would also increase their base damage from 15(lol) to 20 or even 25
allosaurus? i rate allosaurus (balance-wise) just below the carno. allo's have a bit low hp, but their numbers make up for it. good bleed damage, good pack bonus. this is good
sarco? crors are my real life fav animal, yet in ark i dislike them asmuch as i want to like them. the reach of their bite is strange, and a single sarco will lose to a single anglerfish/piranha because of the hitbox, and because of how they can't reach the piranha/angler when it moves with them..sarco should have a bit more health, base damage is good. i would not mind turning base damage from 35 to 30 to get a health improvement
direwolf? everyone who says direwolf is the superior cave clearer/hide gatherer is wrong. direwolfs have a bit higher health then sabers this is true. direwolfs have a bit higher base damage then sabers this is again true..BUT direwolfs can not use a saddle. compare a direwolf, with a saber (my saber has mastercraft saddle with 72.9 armor) the difference is damage taken because of the saddle, outweights the difference in health between saber and direwolf by FAR. also, since i take less damage, the applied torpor damage to the saber is also greatly reduced. that said, wolfs need a pack bonus like compy, but a maximum of +3 (so 4 wolfs in total) AND they also need to have the alpha pack bonus of the allosaurus
that is pretty much it, and my opinion which i find kinda accurate
That maybe the case, but they are too common for such powerful animals. The foodchain is like a pyramid and at the top there should be a few incredibly powerful animals that you can happen to meet. That´s perfectly fine, but I think there are too many of them.
This is something I wasn't thinking of and completely agree with great comment and extremely true.
If you put to fight a lvl 1 Rex against lvl 1 Therizi, Rex will win.
Therizin will only aggro on you if you get close.
Survival game folks learn how to Survive!!
Are you sure it's always Im pretty sure its random
Health 1100
Damage 62
Therezin
Health 870
Damage 75
Rex health advantage is something big.
Yea but Theri usually gets in two hits before the Rex gets one I'm not saying Theri always wins but I think that the Theri might win some battles and the Rex others I don't think its always Rex 100% of the time
rex have small knockback, giving it the edge. can't attack if you are not in range
I don't wanna start a whole which is stronger argument but I found this Vid and the Theri doesn't get knocked far enough back to not be able to hit sorry for weird language battle starts 3:50
https://youtu.be/mWQeHMPKJ2Y
(omnivore to be precise)