ARK: Survival Evolved

ARK: Survival Evolved

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Cpt. Headcrab Dec 25, 2016 @ 10:44pm
Therizinosaurus Thoughts
I was curious to know what everyone else thought of the newly added therizinosaurus. I personally think they are overpowered. What do you guys think?

EDIT: Reading some of the things you guys said, I changed my mind a little bit. I would not mind them being able to murder everything you love if they weren't so damn common. Also what I meant by overpowered is that I think though they were too fast and did way too much damage. I changed my mind on that though.
Last edited by Cpt. Headcrab; Dec 26, 2016 @ 11:55am
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Showing 31-45 of 114 comments
Pubey Dec 26, 2016 @ 2:28am 
Originally posted by Lone Wolf:
Originally posted by Tanya:
I have yet to find one above level 95 but I found one and carried it around on my Quetzal in an attempt to kill it (because Quetzals are slow fighters) and dropped it on 3 Allosaursus and it killed all 3... I dropped it on a spino, it won. I found another one and it took out a rex o_o

I have tamed a lvl 112. Now after a little bit of training it already has over 8000 hp and deals 230 damage with every single hit and they hit very fast.

This thing is so obscenely overpowered I don´t know what to say. There is only one downside to it. Whrerever there are trees and you fight within them you will get overencoumbered in seconds since they gather wood with every swing of their claws.

Other than that, I can only say about my 208 Theri that it is ridiculusly powerful and I wish, that animals twice as big such as t-rexes or spinos would be stronger.
It is odd that I can literally wipe anything with it in seconds.

I would suggest to make them a lot rarer. Atm they are everywhere. You can´t look in one direction without spotting at least two of them.


NExt is, they should change how it aggros. It should not kill everything around itself. Just let it be aggressive if you touch it or get too close for too long but not instantly kill mode if your get near to them.

I agree with your idea to change their Agro and spawn rate, but in real life the Therizinosaurus could take on creatures such as the Rex I think the devs should've made it bigger to make it more believeable that is has equal power of the Rex.
drazan (Banned) Dec 26, 2016 @ 2:29am 
the big thing that everyone forget is
it's not the new dinos that are OP
it's the old ones that are not

spinosaurs? massive predators, yet they are soooooooo bad...such low base damage and health for such a large predator. a lvl 60+ wild spinosaur lose from a lvl 16 wild rex. where is your balance now??

rexes? rexes have good health, but wild ones should have more health and a bit more damage. only 1 dino stands above the rex in the foodchain and it's the giga..yet the gap with giga is insane. i would increase the base damage of wild rexes to 70-75 and leave it for tamed rexes at 60

carno? this is actually the only dino that performs good to it's standards. good speed, good damage, knockback, good health..more dinos should be this balanced

raptor? don't get me started on raptos..raptors are a JOKE! my favo dino is a complee fail. it has good speed as it should and that's about it. they claw you, so where is the bleed damage like the allosaurus? raptors are pack animals, where is their pack bonus? i would also increase their base damage from 15(lol) to 20 or even 25

allosaurus? i rate allosaurus (balance-wise) just below the carno. allo's have a bit low hp, but their numbers make up for it. good bleed damage, good pack bonus. this is good

sarco? crors are my real life fav animal, yet in ark i dislike them asmuch as i want to like them. the reach of their bite is strange, and a single sarco will lose to a single anglerfish/piranha because of the hitbox, and because of how they can't reach the piranha/angler when it moves with them..sarco should have a bit more health, base damage is good. i would not mind turning base damage from 35 to 30 to get a health improvement

direwolf? everyone who says direwolf is the superior cave clearer/hide gatherer is wrong. direwolfs have a bit higher health then sabers this is true. direwolfs have a bit higher base damage then sabers this is again true..BUT direwolfs can not use a saddle. compare a direwolf, with a saber (my saber has mastercraft saddle with 72.9 armor) the difference is damage taken because of the saddle, outweights the difference in health between saber and direwolf by FAR. also, since i take less damage, the applied torpor damage to the saber is also greatly reduced. that said, wolfs need a pack bonus like compy, but a maximum of +3 (so 4 wolfs in total) AND they also need to have the alpha pack bonus of the allosaurus









that is pretty much it, and my opinion which i find kinda accurate
Humpenstilzchen Dec 26, 2016 @ 2:34am 
Originally posted by helpp:
Originally posted by Lone Wolf:

I have tamed a lvl 112. Now after a little bit of training it already has over 8000 hp and deals 230 damage with every single hit and they hit very fast.

This thing is so obscenely overpowered I don´t know what to say. There is only one downside to it. Whrerever there are trees and you fight within them you will get overencoumbered in seconds since they gather wood with every swing of their claws.

Other than that, I can only say about my 208 Theri that it is ridiculusly powerful and I wish, that animals twice as big such as t-rexes or spinos would be stronger.
It is odd that I can literally wipe anything with it in seconds.

I would suggest to make them a lot rarer. Atm they are everywhere. You can´t look in one direction without spotting at least two of them.


NExt is, they should change how it aggros. It should not kill everything around itself. Just let it be aggressive if you touch it or get too close for too long but not instantly kill mode if your get near to them.

I agree with your idea to change their Agro and spawn rate, but in real life the Therizinosaurus could take on creatures such as the Rex I think the devs should've made it bigger to make it more believeable that is has equal power of the Rex.

That maybe the case, but they are too common for such powerful animals. The foodchain is like a pyramid and at the top there should be a few incredibly powerful animals that you can happen to meet. That´s perfectly fine, but I think there are too many of them.
Pubey Dec 26, 2016 @ 2:43am 
Originally posted by drazan:
the big thing that everyone forget is
it's not the new dinos that are OP
it's the old ones that are not

spinosaurs? massive predators, yet they are soooooooo bad...such low base damage and health for such a large predator. a lvl 60+ wild spinosaur lose from a lvl 16 wild rex. where is your balance now??

rexes? rexes have good health, but wild ones should have more health and a bit more damage. only 1 dino stands above the rex in the foodchain and it's the giga..yet the gap with giga is insane. i would increase the base damage of wild rexes to 70-75 and leave it for tamed rexes at 60

carno? this is actually the only dino that performs good to it's standards. good speed, good damage, knockback, good health..more dinos should be this balanced

raptor? don't get me started on raptos..raptors are a JOKE! my favo dino is a complee fail. it has good speed as it should and that's about it. they claw you, so where is the bleed damage like the allosaurus? raptors are pack animals, where is their pack bonus? i would also increase their base damage from 15(lol) to 20 or even 25

allosaurus? i rate allosaurus (balance-wise) just below the carno. allo's have a bit low hp, but their numbers make up for it. good bleed damage, good pack bonus. this is good

sarco? crors are my real life fav animal, yet in ark i dislike them asmuch as i want to like them. the reach of their bite is strange, and a single sarco will lose to a single anglerfish/piranha because of the hitbox, and because of how they can't reach the piranha/angler when it moves with them..sarco should have a bit more health, base damage is good. i would not mind turning base damage from 35 to 30 to get a health improvement

direwolf? everyone who says direwolf is the superior cave clearer/hide gatherer is wrong. direwolfs have a bit higher health then sabers this is true. direwolfs have a bit higher base damage then sabers this is again true..BUT direwolfs can not use a saddle. compare a direwolf, with a saber (my saber has mastercraft saddle with 72.9 armor) the difference is damage taken because of the saddle, outweights the difference in health between saber and direwolf by FAR. also, since i take less damage, the applied torpor damage to the saber is also greatly reduced. that said, wolfs need a pack bonus like compy, but a maximum of +3 (so 4 wolfs in total) AND they also need to have the alpha pack bonus of the allosaurus









that is pretty much it, and my opinion which i find kinda accurate

This is something I wasn't thinking of and completely agree with great comment and extremely true.
Stephania Dec 26, 2016 @ 3:16am 
Originally posted by KP- 귀도:
At same level Rex vs Theri, Rex have higher chance to win because of Rex's knock back and higher health making them attack pretty much the same amount to eachother.

That aside, they do spawn almost everywhere. That IS a problem.
Therizin got more damage but less health than Rex.
If you put to fight a lvl 1 Rex against lvl 1 Therizi, Rex will win.
Therizin will only aggro on you if you get close.
Scooby Doo (Banned) Dec 26, 2016 @ 3:22am 
HOw about we nerf movement speed health and attack of all wild creatures to where you can stand in fron of them and punch them to death? Then you will never die and you can continue to have that army of the best dino. I think that is a great idea if this was Lego Jurassic Park!!

Survival game folks learn how to Survive!!
Pubey Dec 26, 2016 @ 3:45am 
Originally posted by Stephania:
Originally posted by KP- 귀도:
At same level Rex vs Theri, Rex have higher chance to win because of Rex's knock back and higher health making them attack pretty much the same amount to eachother.

That aside, they do spawn almost everywhere. That IS a problem.
Therizin got more damage but less health than Rex.
If you put to fight a lvl 1 Rex against lvl 1 Therizi, Rex will win.
Therizin will only aggro on you if you get close.

Are you sure it's always Im pretty sure its random
Sam Of Haywood Dec 26, 2016 @ 3:53am 
Originally posted by Kadaeux:
Bluntly, I definitely consider them overpowered. A Herbivore that attacks anything that gets close, and is far too strong, I had a Level 2 Theri kill a level 37 Trike.... (Then me)
It's not the theri's fault, its ark logic, i've seen a lvl 96 rex with no previous battle damage get took down by a lvl 16 paracer... >.>;;
Stephania Dec 26, 2016 @ 3:54am 
Originally posted by helpp:
Originally posted by Stephania:
Therizin got more damage but less health than Rex.
If you put to fight a lvl 1 Rex against lvl 1 Therizi, Rex will win.
Therizin will only aggro on you if you get close.

Are you sure it's always Im pretty sure its random
Rex
Health 1100
Damage 62

Therezin
Health 870
Damage 75

Rex health advantage is something big.
Pubey Dec 26, 2016 @ 4:02am 


Originally posted by Stephania:
Originally posted by helpp:

Are you sure it's always Im pretty sure its random
Rex
Health 1100
Damage 62

Therezin
Health 870
Damage 75

Rex health advantage is something big.

Yea but Theri usually gets in two hits before the Rex gets one I'm not saying Theri always wins but I think that the Theri might win some battles and the Rex others I don't think its always Rex 100% of the time
Last edited by Pubey; Dec 26, 2016 @ 4:03am
drazan (Banned) Dec 26, 2016 @ 4:03am 
Originally posted by helpp:
Originally posted by Stephania:
Rex
Health 1100
Damage 62

Therezin
Health 870
Damage 75

Rex health advantage is something big.

Yea but Theri usually gets in two hits before the Rex gets one

rex have small knockback, giving it the edge. can't attack if you are not in range
Pubey Dec 26, 2016 @ 4:08am 
Originally posted by drazan:
Originally posted by helpp:

Yea but Theri usually gets in two hits before the Rex gets one

rex have small knockback, giving it the edge. can't attack if you are not in range

I don't wanna start a whole which is stronger argument but I found this Vid and the Theri doesn't get knocked far enough back to not be able to hit sorry for weird language battle starts 3:50

https://youtu.be/mWQeHMPKJ2Y
Pubey Dec 26, 2016 @ 4:10am 
Before I get hate I just wanna say that I didn't know if it was 100% certainty I just didn't think the Rex always won maybe it does and I'm plain wrong
Last edited by Pubey; Dec 26, 2016 @ 4:11am
Splićo Dec 26, 2016 @ 4:13am 
Originally posted by Kadaeux:
Bluntly, I definitely consider them overpowered. A Herbivore that attacks anything that gets close, and is far too strong, I had a Level 2 Theri kill a level 37 Trike.... (Then me)
since devs decided to get rid of direbear and put it exclusive to redwood i see this like direbear replacement...a better version of nasty herbivore...
(omnivore to be precise)
Last edited by Splićo; Dec 26, 2016 @ 4:18am
Firestorm672 Dec 26, 2016 @ 4:24am 
Originally posted by Splićo:
Originally posted by Kadaeux:
Bluntly, I definitely consider them overpowered. A Herbivore that attacks anything that gets close, and is far too strong, I had a Level 2 Theri kill a level 37 Trike.... (Then me)
since devs decided to get rid of direbear and put it exclusive to redwood i see this like direbear replacement...a better version of nasty herbivore...
(omnivore to be precise)
the main issue is there agro range, honestly if they were not as aggressive as raptors they wouldnt not be an issue, but if u get in eye sight of them, i would say maybe 2 foundations of the, myabe 3 they agro. with the bear u can be maybe 1 foundation away and be somewhat alright, if they made it like that i think people wouldnt have an issue, or at least make them rare. Damn things r like the new carnos spawn wise but hit harder then most wild dinos
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Date Posted: Dec 25, 2016 @ 10:44pm
Posts: 114