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enough for a wild giga?
those are still the fastest land dinos (wild ones) because of unlimited stamina
Human base sprint speed is 892, human base swim speed is 300. Multiply 892 by your movement stat bonus, and the result is your movement on land. In the water, it's 300 times your movement bonus, but also a further 6% per level in oxygen, and finally scuba flippers multiply your speed by 2.5x. Then compare your results to the wild sprint speed of the various creatures in that list. OR... take the wild sprint speeds and divide by 892, etc. to arrive at how much bonus you need to outrun them.
Currently I have 160 movement, I can outrun a wild allosaur, barely.
I am slower than wild gigas, alpha rex's, and alpha raptors. I would have to get to 190% movement to outrun a giga, and even higher to outrun an alpha rex or alpha raptor. I plan to go to 162% or 164% to create a little bit more comfort zone vs. allosaurs.
I did however raise my Oxygen to 500% this significantly boosts swim speed (about 6% per level, as apposed to movement speed's 2% per level). So with scuba flippers I can outswim anything but an alpha mosa. Without flippers I still swim about as fast as base character sprint speed on land. WIth flippers in the water I am about as fast as an alpha rex is on land.
I recommend boosting stamina somewhat as well, since your sprint speed is only as strong as your ability to keep it up. I just hit 200% stamina, which allows me to spend some stamina harvesting on the sea floor before returning to the surface.
Also, your carry weight is a factor... all weight slows you down slightly, but starting at 50% of your max weight, your speed slows more and more until at 85% you become encumbered and can no longer sprint. If you wanna be fast, have enough weight stat to remain below 50% carry capacity all of the time. It can have a bigger impact than your movement stat. I'm currently at 300 weight.
Being fast is an incredible advantage. I've been dismounted in the swamp surrounded by sarcos and piranah, with terror birds flocking in from the redwoods nearby, and just whistled up a follow-all to my bird above and ran out of the swamp without a scratch. There were so many baddies around that I think I crossed 2 rivers and ran a quarter of the way across the island before i could safely re-mount. But that doesn't take long ;-)
(my stats: 200hp, 200stam, 500oxygen, -food, -water, 300weight, 100melee, 160movement, -fortitude, and planning to further raise oxygen, movement, and weight with my last 11 levels. My current speed on land is 1427, and my current water speed with flippers is 2100)
Wild spino sprints at 1175, and human 892 sprint speed needs 132% to be faster.
I recommend going several percent above the "minimum to outrun" though, terrain isn't always helpful ;-)
You would however frequently gain a lot of air-time when running over hills and probably die to fall damage cuz you're going so fast
Thank you XD.
Soo, I conclude that outrunning Allo is good milestone :/
Will not outrunning EVERY creatures, but will outrun beside alpha and bosses
By the time you can put 170 points into speed, you have many mounts, flying mounts too. You should be on them all the time. Very early game I pump speed on my Raptors and nothing can catch them.
Pumping speed is as stupid as pumping melee mid game when you have harvesting dinos.
I see people who do this and I have to carry all their crap for them as they have no carry weight, they die from the slightest fall damage (running at 170 is going to give you plenty of fall dmg) and the elements affect them more.
Speed is for caving, anything else you are wasting points.
Edit: Sorry I am talking from PvE point of view, I can see it being useful in PvP but then again I ask, why are people talking about Allos
Make no mistake, although my tribe is not strongest, it's have quite powerful creatures. Rex, carno, several raptor.
And beside that, we have flak, longneck rifle. Theoretically, we already well established.
But, as I said before...
In my opinion, I... dunno XD
It just it's the first dino that kill me (when I go to solo mode, not when playing ark).
And it leave heavy impression on me: Similarity to carno (at that time, I don't know what is carno what is allo), they have a pack (I thought all carnivores dino are solitary), and it kill me XD
And I just knew from this discussion that outrun allo is not a bad goal, since allo is one of the fastest non-alpha non-boss :/ (that is, if your goal is hit n run, mostly run)
meelee mid game useless? i have 195% meelee, 200 stamina and 60 fortitude 300 weight
with a mastercraft/ascended gathering tool of atleast 200% (easy to find) i gather more then basically any harvest dino you have
the only benefit of using a dino, is no repair costs
To be safe, I'd say 160% will put you faster than everything else. 200% will definitely do it, but that's a 50 point investment. So yeah 160% is probably your best bet, you CAN put it up to 180%, but again, the more points you use the less you have for other skills. I'd also start leveling stamina too, Stamina becomes increasingly better the more movement speed you have due to distance travelled vs time spent running.
EDIT: Forgot about Alphas, yeah you need about 250% or so to go faster than Alpha's.
I have 160% movement, I am level 89, and i have not died since I was level 3. of course this is my third playthrough, i've been level 96 when that was max, 90, and now 89. I did die more often on earlier incarnations.
no one has ever carried anything for me.
all of the stats that are not food/water are potentially highly useful depending on playstyle.
why speed? An example... say i'm taming a perfect 150 ptera, a high level carno comes running out of the bushes towards my tame. I can run TO the carno, hit it once, then slowly run away from my tame, leading the carno away from damaging the taming effectiveness. Once well clear of the tame area, I can out-pace the carno and disengage from it at will, and circle back around to my tame. easy as pie. I don't worry about running into any other carnivores either, because i can simply blur past them and ignore them entirely.
if i want to go for a death-pack that still has dangerous animals around it (generally someone else's because i can disengage from hostiles very easily), then i just run up, grab it, and kite off the hostiles. Or if a friend is in trouble, i can run in, take aggro, and kite things off.
Sure you could do similar things with a mount, or gear, etc. but that's true of every single stat.
Name one stat that you actually need at high level. health? you're mitigating like 90-95% of incoming damage with good armor. oxygen? you could just scuba. weight? technically speed allows you to carry just as much "over time" when moving things. melee? dino's can fight for you. fortitude? just keep fur gloves/boots and desert gloves/boots and you're set... or custom consumables and ignore weather entirely... so it's all a matter of what points you *want* to spend for whatever playstyle you prefer. I prefer to be faster than nearly all land and sea creatures, with a balance of health, stam, & weight for general purpose.
Incidentally, when i go into the advanced caves with the level 200+ baddies, where you can't bring in dinos... I mindwipe into a very heavy health & melee build, with enough weight to bring more RPG's and C4 than god, upper-mid grade flak armor (expendable), riot shield & high end sword, and about 50 grapples. Then i spec back to being fast outside the cave. High speed is not useful in caves at all.
The advantage of speed is that if i find myself without a mount, I am not stranded or in need of aid, no matter how hostile the area i can move through it fairly safely, and very quickly. It also allows me to go do tames without bringing a mount, for tames where that may be advantageous (a parked flier is kinda vulnerable, I am not).
190 makes you about 1% faster than a giga.
212 for an alpha raptor.
244 makes you about 1% faster than an alpha rex (the fastest hostile creature on land).
the link in my post has the wild sprint speed of all animals in ARK, it's easy to calculate what you need to multiply human sprint speed by to match various creatures.
I'd say for a speed build, do 164% (a few % extra helps when you gotta jump over rocks and whatnot) and stay away from gigas & alpha rex/raptor. Although if you care nothing at all about oxygen (like say on SE), then 212 would be very doable. of course it depends on your level.