Instalar Steam
iniciar sesión
|
idioma
简体中文 (chino simplificado)
繁體中文 (chino tradicional)
日本語 (japonés)
한국어 (coreano)
ไทย (tailandés)
Български (búlgaro)
Čeština (checo)
Dansk (danés)
Deutsch (alemán)
English (inglés)
Español de Hispanoamérica
Ελληνικά (griego)
Français (francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (húngaro)
Nederlands (holandés)
Norsk (noruego)
Polski (polaco)
Português (Portugués de Portugal)
Português-Brasil (portugués de Brasil)
Română (rumano)
Русский (ruso)
Suomi (finés)
Svenska (sueco)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraniano)
Comunicar un error de traducción
While you are at it, maybe increase the gather rate too. Vanilla rates, imo, are super grindy if you are playing solo.
For example I had 4 mate-boosted turtles. In the past even two of them were enough to keep a Rex busy while I took him down with Tranq-Arrows.
@ Nutcutter: Did you even read the topic? I didn't attack the Turkey. A Dilo attacked my dinosaurs, the Trike retaliated, hitting a nearby Turkey with his AOE-attack.
@ HAF: Maybe you should rethink your knowledge about behavior settings of the dinosaurs before calling others stupid. I mean you do know that they will defend themselves as long as they aren't set on "passive", yes? They weren't on aggressive mode.
@ missnik: The level cap applies to every dino. When you play with Lv. 20 max for example, you will be facing level 20 wild dinos at worst. So you go out, tame the highest dino you can get and play with it. Same goes for the very high levels, except that the regular dinosaurs you will be facing are most likely more of a threat to the player than the low level ones.
But whatever! Good luck.
It was your own fault for not reacting in time.
That's not much of an option unless you want to have 15 Dinos following you around, half of them getting stuck behind trees and branches every few meters, the other half falling down cliffs because their turn radius is too large (for example Diplo).
Let's not forget that the turkeys weren't supposed to attack by themselves. How are the chances of one turkey lurking around my dinos the same time a Dilo would attack? I could have left them at the beach on passive, yes. But then it wouldn't take a Turkey to kill them all, because even a Dilo can kill passive Dinosaurs.
@ CluckityCluc
Interesting suggestion. My plan B was to just load an older save (I recently discovered the backup saves), but since I had build a lot of stuff in the meanwhile and it can be frustrating to have to build the same thing all over again, I'll consider it. Thanks.
Good to see that besides all those "captain hingsights", there are some people who can understand the appeal of a relaxed game in single player mode.
Which, as said before, would perfectly have worked for me if the game wouldn't have included an event dino spawning everywhere, which is simply imbalanced and gamebreaking compared to the whole rest. But since I know how to fix it now, arguing any further is futile. Others may not get tired of it anytime soon, but I don't intend to draw it on forever.
So I'll draw a line here.
Over and out ^^
(of course you can use fire arrows and oil jars but no such solution exists for super turkeys)
Otherwise a dilo alone could kill everything if given enough time.