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When I played on the Rag map, high levels were also a challenge to find until the Admin changed settings.
But each to their own, so my wish is for another slider/.ini command so we can adjust servers to our liking.
Ragnarok might be a bit over the top again, but the amount of low levels on the island gets a bit depressing when you've played for this long.
Average around lvl 75 is all good in my book.
How did your admin change this? As far as I know, there's no way of changing the % of high vs low level spawns on the maps, unless you're making a map yourself.
EDIT: Btw, where can you change this? Would love to test it.
the center has a 4times higher chance
so ye "easy mode maps" because what is to stop you from playing on the island untill you are around lvl 20-30 and have some dinos for defence
hop to ragna, and have it easy as with how little kibble it takes to tame those 150's on a x2 weekend
not harder, easier
I still find it challenging finding good stats. You can find 150's all day long but if they all come out with sub 30 wild stats or high food / oxy, they are as useless as a low level and so far for me, good stats are not easy to come by. On the Island, trying to find good stats is just too frustrating.
I think its a bug... which already started on the map The Center.
The Center already had about 4 times more high levels than the Island....
On Ragnarok its actually 6.5 x more high levels (Lvl 150) than on The Island (Only tameable creatures counted).
You can compare the amounts of high levels here (This datas are max 15 mins older than on our servers which // we are using vanilla spawn rates) :
https://born2frag.ch/wild-dinos-ragnarok/
https://born2frag.ch/wild-dinos-the-center/
https://born2frag.ch/wild-dinos/
https://born2frag.ch/wild-dinos-scorched-earth/
By the stats just posted up roughly 2% of spawns on Rag were 150 or higher. I didn't filter out for the Wyvern that spawn over 150.
The center has almost 3% so considerably more than Rag, especially if you take in to account the lack of Wyverns.
And Scorched and TheIsland were at or below .5%
True there is a setting like that, however if you changed min dino level to 150, nothing but 150 and above will spawn (wyvern being the above). So as far as I am aware there is no setting that specifically changes this % of min and max lvl dino spawns. As others have said, and it makes sense, Ragnarok just has 6-7x more lvl 150s and lower compared to Island/SE, and it must be a Dev thing.
As for server settings, no dino stats have been touched. Only tame, xp and gather rates, and those are barely moved (x2, x2 and x3 basically).
Yes you are right but I prefer having a potentially bad stat 150 compared to a lvl 50-80 on Island lol. There is only so much stats can do compared to level ratio.
Thanks for that, I thought it might be the case. In that case then, since these maps are now sort of "official" as WC has released them as part of the game, why aren't they tuned down by WC? Do you think it's to get more people playing on them/gather interest ?
Many thanks for all of your replies guys, didn't expect such constructive feedback after reading some threads on here lol.
They aren't tuned down because this maps are not made by wildcard itself.
The Center and Ragnarok was Mod Maps...which are included into the base game because this maps are simply much better than the vanilla ones. I think therefore wildcard don't want to touch this maps and let the modders do the job better :)
BTW... if there are less high levels like on The Island, then Server Admins are asked all the time for "wild dino wipes"... On Ragnarok and The Center there are less such requests..so for an admin this "many high levels" is a good thing ^^
offcourse it is
the center has 100 player slots, compared to 70 on the other maps
ragnarok is the biggest map (even tho it's not complete yet) so big chance it will also go to 100 or even 120
since wildcard does whatever it takes to safe a few bucks, and they can store as many players per server (regardless of performance lol more people = more lag)
everything these new servers (specifically ragna) does, to enhance the easier playstyle is approved
it's all part of their overall plan to have as little official servers possible to save "upkeep"
Yeah, I think that the % are tied to the map, as the only way I've seen to increase the probability of higher level spawns are on custom maps. Personally, I like it as this means I can go to Ragnarok and hunt for high levels and if they turn out decent, transfer them to my base on The Island.
As someone who's at the 'end' of my anky breeding project, I completely agree with you on the difficulty of finding high levels with good stats. I only tame them if they have 30+ wild levels in any desired stat and they're not easy to find, even with more high levels spawning. And then you have to get a lucky roll on top of that, so it can be very frustrating at times. :P