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you could also play single player with no internet usage at all but ...
I dont think the game is going to match your restrictions and thus your wants are not going to match the reality of your situation. Dont say you werent warned.
Then you would assume wrong. You have two sources of downloading in Ark:
1. The core game(which updates usually multiple times a week(do a search on here of people who complain about this). This can be -very- hefty, especially if its a major update that drops and you get 5+ micro updates there after in the first 24 hours and then a few every day after that for a week(it does happen).
2. Modded content(the main focus of what this game is about btw). Mod makers update their modded content at any time they choose. If you visit a few unofficial servers, you'll be at the first time visiting them, automatically subcribed and start downloading those mods. 15-20 mods on a server are not uncommon and Ive even seen 40 mod servers as well. That takes considerable time at first to download them all(once downloaded for one its on for all you viist that use that specific mod though.
However lets say you visted 3 different unofficial servers using 5 17 and 26 mods. Of course some overlap of those mods between the 3 exists but you now are subscribed to lets say 20 mods. The more servers you visit the more this can start to add up in your modded content library/subscriptions.
That means every time you fire up ark(or steam only) it will automatically start to download updates for any of those 20 mods. That will chew through your dl.
Again, you wholly are underestimating the demand from Ark. I've seen people complain on here who have similar situations to you and are quite upset about this. Again, you are going to have issues with this and I do not think its wise for you to think this is like wow.
It's risky and you most likely won't be happy with the situation due to the frequency of core game updates that can only be put off for so long and severely limit where you can play prior to downloading them.
He of course can stick to limiting game play to unmodded content but as you cite from my point one in the previous post that will still be a significant source of issues.
With regards to citing the unmodded content though that needed to be stated simply because that is even how the devs encourage people to play and thus support. If they bought into the game with expectations to play any and all content options available, I would be remiss to not warn them of such issues that they would encounter due to their stated concerns.
1.)Is obviously updating with Hughsnet before I even log onto the game.
2.)Set Windows to kill my connection at 50mb per hour, or even less depending on how much data the game is using naturally per hour without downloads.
Also Hughsnet doesn't have a hard "Cap", it's just super fast as long as I don't exceed the data limit. Once it hits the data limit it slows down, BUT it's still fast enough to stream videos at 480p without any interruptions.
EDIT: The reason I don't play online with hughsnet is due to the fact it's a nightmare trying to play with 10,000 ping. The service suffers from huge packet loss.
As others have stated, downloading patches will probably be your biggest issue.
NOTE: Keep in mind the difference between a gigaBIT and gigaBYTE. When Steam says it is downloading a 1 GB patch, that is a gigabyte, which is 8 gigabits.