Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
If only the game shows exactly what you need for repairs or let you repair it of a small % a time instead of all together.
1/3 damage (9,000 damage, 1/3 is 10,666 so just under 1/3)
Hide = 33
Fiber = 29
Metal = 193
Obsidian = 25
wood = 41
polymer = 65
Black Pearls = 10
Test it out for yourselves, see the difference in costs for different repairs, but this gives you an idea what to expect. The most material used was Metal, the rest you can carry with little trouble.