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From the wiki: "Specifies the scaling factor for the resistance to damage structures receive when attacked. The default value 1 provides normal damage. Higher values decrease resistance, increasing damage per attack. Lower values increase it, reducing damage per attack. A value of 0.5 results in a structure taking half damage while a value of 2.0 would result in a structure taking double normal damage."
E: Goes in the GameUserSettings.ini
I don't see how this comment is supposed to be helpful in the least... Other people enjoying the game differently from you does not mean they don't deserve to enjoy the game just as much.
OP asked a simple question. Why they ask is irrelevant. How you feel about that reason is irrelevant.