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Also why would u capture a parasaur o.0 other then taming raptors they are totaly useless.
Also the mod does sound kind of cool, is it balanced?
The parasaur is still KO btw so those are wild stats
It's for breeders like myself that dont wanna knock out athousend dinos to find each has terrible stats.
Need lvl 30 or so to learn it and same cost as a normal spy glass.
Dont know how it could be unbalanced not like it's armor or weapons or effects enemies in any way besides letting you see their stats including torpor.
All up seems working as it looks directly at the base code of the dino itself instead of working off formulas.
I just tamed the para and it came out with 1620 stamina and I was like
Whut
44 levels according to dododex, dafuq
and 31 in weight and 28 in oxygen
Totally makes up for the ♥♥♥♥♥♥ argent I tamed today
My servers modded where some stats are at 1.5x or 1.25x "weight and stanima mainly" and the super spy glass gave accurate assumtions of their point spread out.
Also my luck fails at finding good dinos best i'v found was 31 points in hp.
i just found another 116 para that seems to have more reasonable stamina (21 levels acc. to dododex) but again only 4 pts wasted in speed and that does seem kind of unlikely to me
Or did they actually change it so that useless stats don't level anymore? Because I've noticed that fliers don't waste stats in speed anymore.
The 31 was after tame best this playthrough tho.
Best dinos i ever found were my 2 breeders for boss fighters tho took me days of wiping out the local area to get them to spawn and lost alot of gear trying to capture them.
First after tame had 45 points in hp second after tame had 42 points in damage.
Only took 8 of their children to wipe out all bosses unnerfed.
The best kid that had the best stats of the parents was the first to test the cloner.
Due to the changed settings the cloner took 3h 50m
RIP my hopes and dreams
How does one do this? Can you do it in SP? I find the whole level-up adjustments confusing. Stat Add, Stat Affinity, etc... ???
Affinity: the chance of that stat going up upon taming.
So with 100 affinity in damage and 0 in everything else if your dino gained 50 lvls when you tamed it then all 50 go into damage.
You can use this to remove the chance of oxygen and speed.
One is the amount a stat go's up with each natural point.
Other is the amount it go's up with each spent point.