ARK: Survival Evolved

ARK: Survival Evolved

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Tselkie Jun 13, 2017 @ 1:04am
Baby dinos dying instantly?
Everytime I breed a baby dinos they seem to die within a minute or two, tried yesterday with two pairs of level 60 dilos, babies were level 20, had raw meat the instant they spawned and one died about 5 seconds later, I tried manually forcing the other one to eat the meat it had, transferring it over (it only held 5 meat at a time) and it's hp kept jumping between max and half hp, it's food value jumping up and down constantly, about 40 meat later (60 or so seconds) it died too.

Not sure if I'm doing something wrong or if it's a bug, but literally anything I breed seems to starve to death regardless of how much food is available.

This is an unofficial server running 100 % stock / no mods / all defaults except supply drops turned on
Last edited by Tselkie; Jun 13, 2017 @ 1:07am
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Showing 1-12 of 12 comments
Wyze Jun 13, 2017 @ 1:05am 
Type of server?
ATM_Reaper Jun 13, 2017 @ 1:08am 
You have to keep force feeding them until they become juveniles, I made the same mistake when i started breeding. They forget to eat as babies and die as a result. Keep force feeding it until it gets to the next stage in development then they eat from the feeding trough.
Wyze Jun 13, 2017 @ 1:09am 
I've never had that problem. There are server settings to tell how much babies eat.
Tselkie Jun 13, 2017 @ 1:35am 
So I'd need to have to sit next to a fridge full of raw meat and spend however long rapidly transferring a stack of meat and forcing it to eat it as fast as I can? Doesn't seem right if that's the case.

It's almost as if something was artificially hurting it, causing it to spend all its food on healing, which drained its food so fast that I could not keep up with it, 3 stacks of 20 raw meat in approx 60 seconds.

I assume that raw meat is OK to feed to it and I shouldn't be using cooked or something like that? It was in the same. Spot it incubated so nice and warm, it was indoors away from any danger, just seemed like it was starving hyper rapidly for no good reason. ( like far in excess of a normal Dino)
ATM_Reaper Jun 13, 2017 @ 2:38am 
Yeh raw meat is fine, its just the way baby dinos work, makes you have to work for the benefits. And yeh u need a bunch of whatever they eat to get them to the next stage, then just make sure they are in range of a feeding trough once they move to juveniles then you are done.
Numnutzo Jun 13, 2017 @ 2:53am 
They said in a update they fixed this but in turth it hasnt been From what ive read the baby feeding timers seem to be on its own thread and thats why your babys can sometimes die if that thread doesn't update the main thread Watch out for the baby health to continuly raise and food to decrease if this occurs force feed you can usally at this point while its bugged fill the food stat too its complete max when the timers thread randomly Unbugs itself it will correct that food stat to where it should be If your singleplayer and it just absolutly strait up refuses to update try force feeding enough for you to take the time to reload your game at least that has worked for me but still it will sometimes randomly bug out for a few secs at times and then fix itself Good luck if your on a server since you can't really force a reload on them
woodsguide Jun 13, 2017 @ 2:59am 
in game ini
[/script/shootergame.shootergamemode]
BabyFoodConsumptionSpeedMultiplier=0.50


they get hungry half as fast.. this might help
Cobretti Jun 13, 2017 @ 3:23am 
It isn't as bad as it seems. As the baby grows its inventory size increases so they can hold more food so no you do not need to be there throughout the whole baby phase....imagine people breeding giga's have to be there for more than 24 hours, WC isn't that cruel.

The baby dino food consumptions rates are known (use google) so build your own spreadsheet or use an existing website to tell you how many minutes you have to refeed. Then you load up the dino with meat and go do whatever, come back when the timer is up.

If you put the baby in stasis (log out or leave render) you can extend that timer by over double.

I use the below website, it isn't updated for new dinos but carnivores and hebivories have the same food consumption rate so can still be used by replacing a Theriz with an Anky for example.

http://ark.crumplecorn.com/breeding/

Enter the Crrent Weight and then check the Current Buffer field under the baby phase section, that's telling you how many minutes until baby starves. Set alarm, go do whatever. If your server has amended the consumption rate as woodsguide suggests above, account for that too.
Last edited by Cobretti; Jun 13, 2017 @ 3:24am
Caribbean Maui Jun 13, 2017 @ 3:58am 
Try that when you are breeding Wuverns... *Goes to SE, Gets killed by Wyverns a few times, finally captures a wyvers (alone), gets milk, transfers the milk... Milk spoils in front of the babies locations... Rage ensues...*
Tselkie Jun 13, 2017 @ 5:32am 
I'm going to record a video of the next attempt if I can, it's not a case of it starving over several minutes, it was depleting constantly at about 20 food / sec, and with an inventory full of food it still wasn't enough, the second one survived a minute because I was forcing it to eat (holding e over each stack of 5, immediately forcing it to eat as fast as possible) and it went through 3 stacks of 20, aka 60 raw meat, in under 1 minute, if I had to tend to it every 5 or so minutes that'd be manageable, but I'm certain there's something up with it.

I'll check server multipliers to see what's up, might be that something is wrong on the default configuration.
TotallyUncool Jun 13, 2017 @ 6:07am 
Originally posted by Tsybal:
I'm going to record a video of the next attempt if I can, it's not a case of it starving over several minutes, it was depleting constantly at about 20 food / sec, and with an inventory full of food it still wasn't enough, the second one survived a minute because I was forcing it to eat (holding e over each stack of 5, immediately forcing it to eat as fast as possible) and it went through 3 stacks of 20, aka 60 raw meat, in under 1 minute, if I had to tend to it every 5 or so minutes that'd be manageable, but I'm certain there's something up with it.

I'll check server multipliers to see what's up, might be that something is wrong on the default configuration.
It sounds like one of the baby dilos suffered from the food bug. Apparently the hp goes to 100% and then drops again. The hp and food does normally fluctuate up and down a bit, but not like that.

Baby dinos do need babysitting a certain amount of time when on official rates. What you can do to lessen the babysitting needed is breeding large creatures and/or higher levels (some smaller creatures will still need intense babysitting though, such as troodons, microraptors, jerboas) and what you can do to lessen the impact of the food bug is to lower the baby food consumption.

I don't remember how fast the food drops on official servers anymore, so I don't know if what you experience is normal or not. It sounds like it might be normal though, as I remember sitting in the baby inventories, constantly refilling food for the first 5-10 minutes, when playing on an official server.
Cobretti Jun 13, 2017 @ 10:31am 
60 raw meat in a minute, something is wrong for sure.
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Date Posted: Jun 13, 2017 @ 1:04am
Posts: 12