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i hate i cant leave a few raptors on wander for a patrol 'feel', but they are real houdini's
the bulk of mine were glitching , not any right now.. but still testing. has been working for the last 24 hours, no problems at all
Will anybody be able to play this game if they fix the bugs?
For anyone running modded server and using structure mods like s+.
I found you need to have those mods higher in the mod list so they are the first ones to load. (Second to any Map or Total Conversion mods obviously)
It seems that the mod order also gives each mod and its items a respective priority when it comes to loading at server start up and player login/loading.
The lower they are on the list, the more things to potentially be processed and loaded before them.
The higher they are and ultimately more priority they have seemingly makes them load faster.
Ever noticed when you render in a base in the distance, usually the dinos will load first, then something else then something else.
This is because the dinos are part of the core game and it makes sense that core files will generally be loaded before any external content like structure mods.
You can test this by flying towards a base and observing the order in which mod items load.
Now change the order around, most obvious and effective is to swap top and bottom.
Fly to the base again and see how things load differently.
Even if your not using mods, the core files also have priority system and load order of thier own.
So usually you will still see dinos load first. (Hello sneak peak at hidden dino collection)
Nothing we can do about the load order of core files unfortunately.
As I said at the start, the issue is the load times. (Time between dino load and structure load)
The game remembers the last known position of the dinos and loads them into that spot. Which can be buggy at times on its own.
The dinos are loading in before the structures which means they fall due to having nothing to support them so physics dictates they must fall.
The longer it takes for the structures to load after the dinos, the higher the chance they will fall through.
The reason it seems random in occurance is the same reason only some of your dinos will fall and not others and that they usually only fall through ceilings and ramps, not foundations or the map floor (ANYMORE)
Remember we are talking about the time between dino load and structure load.
Which really we are talking only seconds if that!!
Ok so your dino just loaded in and because the structure it was standing on isn't there YET, it begins to fall down. Passing through the area where the structure should be.
Now your structres just loaded in and your dino is now partially inside and through the structure.
Your dino will only completely fall through a structure if a certain percentage of its body is below the structure when it loads. Otherwise it gets magically wiggled back up. Thankyou Devs.
Taller dinos have a larger area so they will take longer to pass through the point of no return.
This is why you probably wont see a rex fall through but your Scorpions always do.
Foundations are thicker then ceilings so it takes even longer for the dino to pass through them without getting magiced back up. This is why dinos fall through ceilings and ramps more so then foundations.
Normally dinos wont fall through foundations at all anymore because the map / terrain is NOW something that is loaded much earilier and because your dino cant go through it, it wont fall under, which means when the foundation loads.. thats right.. more magic wiggles!!!!
Another thing to note when the structures are loading, more so when you first log in.
Due to loading everything at once, this is alot of stuff to be loaded and it all gets loaded in a sequence of its own. Usually but not always, items there are less of will load first, so if u have 200 walls and only 100 ceilings.. the ceilings will start and usually finish quicker.
If you have 100 ceilings and 20 pillars or fence foundations, well you get the idea.
This is why the method used by the OP is effective.Not only does it increases the overall thickness of the structure which takes the dino longer to fall through.
They are using another item that loads in much faster due to having less total item numbers to load.
This method is about the only option people have who aren't server owners or who play without mods.
Nothing ever works perfectly all the time though. Which is why sometimes you will see your dino stuck down in the foundation until it wiggles up or you just move it yourself.
Or when you log in you find you are just outside your base wall and not where you logged off inside. The magic wiggle sometimes makes you go sideways to the path of least resistance instead of just UP.