ARK: Survival Evolved

ARK: Survival Evolved

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VertigoJones May 14, 2017 @ 3:53am
Daeodons healing to death?
Does anyone yet understand the mechanic for Daeodons healing? I've got 3, that is to say I currently have 3 to replace the first 2 sets of three that I've tamed. I've got them on passive with passive healing turned off. They live in a compound with lots of other dinos, some of whom are set to neutral in order to fend off things that turn up whilst I'm afk. Pretty much every day, I log in and find that one of my Daedons, or more, has died, and the others look like they fell in a thresher. At this point they invariably have little no food, which I feed them in massive quantities and their health is depleted. Usually they "Starve to death". I'm on a private server in which hunger is set at 0.4. When they are idling, their food depletes (when they are empty) at a rate of about .01 per 30 seconds. Does anyone have any idea what is causing this? My current theory is that they activate passive healing (Which can't be turned off, it's bugged) whenever a tamed dino near them gets injured, would this make sense? I'm absolutely sick of it, they are turning out to be pointless apart from picking up for singular instances of combat at this point.
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SLI_Fallen May 14, 2017 @ 4:05am 
From the Wiki (Helena notes): ""Many tribes have made excellent use of Daeodon packs within their war parties, not only because of its fierce nature but due to its remarkable ability to rapidly heal itself. I’ve theorized that this healing factor is why it seems to have such a high rate of food consumption, which also makes it difficult to maintain; Daeodon may well eat its owners out of house and home.""

Seems regardless of wether your "using" the healing feature or not, thier metabolism is going thru food like crazy. The price you pay for the benefit of having tamed Daeodons it would appear....
VertigoJones May 14, 2017 @ 4:16am 
Here's the oddity. When I logged in today, One had starved. The remainders had food on the counter, but had used all the food they had available to them, and were battered to hell. I've checked, by dropping a helpful raptor into the middle of my wolfpack and they aren't activating their aura for the other mobs.
JDaremo Fireheart May 14, 2017 @ 4:50am 
they inhale food when passive healing is active. you either have to have 10 troughs full of food or turn passive healing off.
VertigoJones May 14, 2017 @ 5:03am 
I've turned it off. That's why I don't understand what is happening.
ELITE-OSIRIS May 14, 2017 @ 5:54am 
it has 2 types of healing, passive, witch can be turned on and of and active healing, riding it and press right mouse button, the latter consumes food like crazy.
JDaremo Fireheart May 14, 2017 @ 11:28am 
Originally posted by ELITE-OSIRIS:
it has 2 types of healing, passive, witch can be turned on and of and active healing, riding it and press right mouse button, the latter consumes food like crazy.
the passive does as well. we had a juvi rex die of starvation cause the Daeo was in range of the 5 troughs in our nursery.
EzRyder May 14, 2017 @ 11:38am 
i just got my first yesterday and had an issue that may be connected, every time ANY mob i had got hit by anything the hog went into passive heal - even if these mobs that where hit where on the other side of the map from me and the hog. Then to make matters worse i had to 'disable' the healing THEN mount and unmount to shut it off.
It doesnt seem to use much food in camp tho (provided i disable then do the mount/unmount thing) and i havent had any problem just leaving him at my feeding bin with other mobs, but i have been concerned to take him out with me because he seems to 'enter' passive healing for no reason on his own (later i realized i had a spawn-in back at camp)
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Date Posted: May 14, 2017 @ 3:53am
Posts: 7