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Here is my take on it.
Wildcard has stated that pillar building, blocking drops, etc are not suppose to be done on PvE, but it happens anyway. Why? Because WC has a ton of servers out there and no active admins on any of them.
So if you have a problem, you have to open a ticket. Sometime later, like 7-10 days, an admin will get on and help you maybe. By that time you have grown frustrated with the issue or have had all your stuff destroyed already and are pissed off and maybe not even playing any more.
This will never change. WC will not hire enough admins to police the number of servers they have out there. They would have to hire an army of admins and they just won't do that.
So let me introduce you to a wonderful thing about ARK: Unofficial Servers
Not all are good. Some admins are pains. Some cheat. Some cause grief. But if you find a good server with active admins that don't tolerate griefing, you find a nice place to play. Does it mean nothing will happen? No, the Internet is full of toxic players that will break rules. However, it does mean when the Admins find out the hammer will fall and the toxic players will be booted.
The server I run I keep as a friendly community. Once in a while some boneheads will join up and start griefing players. I give them 1 warning, then the hammer falls and they are banned from the server. So I've built up a nice and friendly community of active players who like playing with me. :)
If you want to play ARK, either make your own server or play with people you trust, because it only takes one ♥♥♥♥♥♥♥♥ child to ruin your experience.
Yeah, I was thinking along those lines.
That is a good point. Is the player base shifting that direction in general? It seems an acceptable solution lacking a direct one. Is there anything notable lost by being on unofficial servers? I have seen this suggestion before but I don't know anything about the lost benefits, if any.
However, if you want a long term server that limits griefing check out http://steamcommunity.com/sharedfiles/filedetails/?id=837153447
They use the Offline Raiding Mod
Great example is how people were (still are?) being wiped by kited rock golems when all these nubs had to do was drop metal dino gates on the outside of their perimeter fence. But no, their best idea was to post on here crying about this activity.
In life you will encounter many ♥♥♥♥♥♥♥♥ and there is more than one on every PvE server, if you can't handle the challenge and want someone else to take responsibility for your stupidity, play unofficial and get protection from admins which I always recommend new players start on anyways.
lmfao if you can get past the 60 sec warning server restarts that cause you to lose stuff or the d/c's that happened all the time that cause you to lose more stuff or the fact my char was deleted out of no where on this server haha yep good times ..... pvp is pointless on this server cause if the admins feel bad they will just give you back what you lost or give you max wild lvl tames instead and haha i know this from exp ... also i left the server cause i had enough and you know what the admins did they banned everyone in my tribe from the server cause i left ... how messed up is that ? they did nothing wrong it was me that had the problem with the server not them i left and not them so why ban them all ??????
Five minute restart now and all I had to do was ask for that. You sound like type person that wouldn't be welcomed there anyways lol
I totally agree about the part of running into jerks everywhere in life and need to learn to deal with them.
I do have issues with the whole don't build like a noob statement. For one simple fact of unless you are already established or on a freshly wiped server there is no gaurenteed way of being able to get to certain needed resources. Simply because people who want control of a server will build in such a way to prevent people from getting a foothold. Either by gating off lone path to get to it, or building close enough to stop respawns.
Assuming every player has access to the large amounts of metal and other resources to instantly have a grief proof base is absurd. You can't even assume they have a flyer that is capable of making long distance resource trips. It takes a decent amount of time to build up to those points.
Sadly the more I look at the mindset and time needed to get going, the more I can see it not doing well when it leaves EA. Unless you are doing a decent unofficial server, you pretty much have to devote a full weekend to doing nothing but trying to establish a small metal base to have a reasonable chance of not being back at square one when log off. And thats not even accounting for people pillaring near your location. All thanks to being consistently being wiped on pvp or grief kited on pve. Unless of course you join an already established tribe. Either way, those two options should not be the only options for a newbie on an official server.
I really hope the devs take a step back and re-examine the new player experience, as well as the fresh character experience before the full release.