ARK: Survival Evolved

ARK: Survival Evolved

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Hours of resource respawn research results in "sometimes", "maybe", "never" "always", etc. etc.
I'm playing no-mod single player and began noticing a reduction in resource respawning recently although I've not added any structures in those areas. After spending many hours looking into the numerous posts, websites, videos, etc. on the subject I can only state that there seems to be a lot of inconsistency with what players are reporting. With 1000 hours in DayZ I'm well aware of EA games having a lot of puzzling 'personality' and ARK likely has more than most with all the mods and flavors available. LOL, so-called Released games aren't immune to that stuff either.

I've played around a bit with adding some stone fence foundations and later removing them to see what happens. Adding stops some resource respawns but removing them does not bring back everything that was blocked. In this case it was some rocks that returned but others didn't (not metal ore, just rocks). It's entirely possible that ARK rocks have several classifications and some will never return when blocking features are removed. Or it's something else....

In any event it certainly complicates things when every expert 'fact' seems to be able to be successfully disputed. I'm not saying people are lying, playing games or misdirecting other players but that random variability is a pretty large factor. Recently I saw a number of posts from SP players that said many of their crystal, metal and obsidian spawns have gone dry. Not the news I'm looking for :-(
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Showing 1-10 of 10 comments
krzosu18 Mar 7, 2017 @ 12:44pm 
Well the most most likely explenation is that the resource node-s did respawn - but are innaccesible -> aka below ground or in the cliff texture or smth.
Last edited by krzosu18; Mar 7, 2017 @ 1:07pm
Natjur Mar 7, 2017 @ 12:44pm 
Single player?
Areas outside of draw range behave very different in single player compared to dedicated servers. On dedicated servers, areas with no players in draw range go into stasis but still 'exist' and timers still tick down (re-spawn timers) but on single player, those areas out of draw range just do not exist so the re-spawn timers sometimes appear broken

Normally metal spawn restore in 2hrs, Stone restores in 30 mins but in single player this can be longer cause some times those timers do not tick down when out of draw range and only reset on restarting the game.

Most posts you find here are about ark on servers, as single player....has lots and lots of issues and there are many many players who create servers just to play on single player on to get around this. Wait to you try farming caves and find them empty....
Last edited by Natjur; Mar 7, 2017 @ 12:47pm
krzosu18 Mar 7, 2017 @ 12:46pm 
Originally posted by Natjur:
Single player?
Areas outside of draw range behave very different in single player compared to dedicated servers. On dedicated servers, areas with no players in draw range go into stasis but still 'exisit' and timers still tick down (re-spawn timers) but on single player, those areas out of draw range just do not exist.

Normally metal spawn restore in 2hrs, Stone restores in 30 mins but in single player this can be longer cause some times those timers do not tick down when out of draw range and only reset on restarting the game.

Most posts you find here are about ark on servers, as single player....has lots and lots of issues and there are many many players who create servers just to play on single player so get around this. Wait to you try farming caves and find them empty.....

I was wondering about that too -> this seems like a better explanation.
Originally posted by Natjur:
Single player?
Areas outside of draw range behave very different in single player compared to dedicated servers. On dedicated servers, areas with no players in draw range go into stasis but still 'exist' and timers still tick down (re-spawn timers) but on single player, those areas out of draw range just do not exist so the re-spawn timers sometimes appear broken

Normally metal spawn restore in 2hrs, Stone restores in 30 mins but in single player this can be longer cause some times those timers do not tick down when out of draw range and only reset on restarting the game.

Most posts you find here are about ark on servers, as single player....has lots and lots of issues and there are many many players who create servers just to play on single player so get around this. Wait to you try farming caves and find them empty....

The area I've been hanging in is the SE herbivore island and my test areas were entirely in view of my camp near the front of the center area near the shallow water. I was using the rocks at the back of that filled in crater as the fence foundation test subjects. Regarding the metal ore on the island, it's repawning in what appears to be somewhat random although I clear it all each time.

However, with the ARK game universe running in two entirely different ways (as you pointed out) I'll likely just abandon SP and go dedicated server. That doesn't eliminate a lot of the differing comments regarding resource respawn factors but it does eliminate whether a stuck up crystal deposit is ignoring me because I didn't like them on facebook.

Thanks again
Natjur Mar 7, 2017 @ 1:13pm 
There is one other timer to point out. The stagger timer.
If you mine a single metal node, on a dedicated servers and come back 2hrs later, it will be back.

But if you mine 20 metal nodes in the same area and come back 2hrs later, only 4 will be back.

There is a secondary timer added for areas that are fully cleared. Only 15% of an area can re-spawn back at once but 15 mins later, another 20% of the area will re-pop and this will keep going until 100% is back. (the exact percentage is still up for debate but from the testing I have seen)
Last edited by Natjur; Mar 7, 2017 @ 1:14pm
guig Mar 7, 2017 @ 1:17pm 
i guess what you are encountering is the same old bug that make ressources in range not to respawn if you log out in range (in SP only). i had that problem too and with time i had no more ressources except for trees and berries around my base.

personnaly the only thing i found to counter that is to put ressources respawn to near instant (like 0.01 timer or 0.001) so i leave the zone, come back in so it respawns and then i log off. (actually now i make sure every ressources i gathered respawn , and then i go to something else like crafting so when i come back wherever it is i'm sure to find some)
Last edited by guig; Mar 7, 2017 @ 1:28pm
WormGar Mar 7, 2017 @ 1:25pm 
How is there not a Reset All Resource Nodes command? Obviously it would have to ignore all blocked nodes but shouldn't it be possible for the devs to create such a command?
Natjur, I'm guessing the non-dedicated server option is using the same techniques as the single player since they have that tether betwixt players. Can you point me to your source of the programming differences between the game flavors? I'm sure this is the 1000th time you've responded to this same topic :-)

And again, thanks
Eightball Mar 7, 2017 @ 1:48pm 
There's a couple of variables to play with in addition to the respawn timers. The distance players, player structures, and player dinos prevent resources respawning. But I would guess that the main issue is the areas are going into stasis and not respawning. IMO its a lot better to just run a multiplayer server even when wanting to play single player. Another issue i dunno thats been addressed yet with SP games is that caves will not spawn anything.
guig Mar 7, 2017 @ 1:59pm 
not all caves. swamp cave doesn't seem to respawn anything but ice cave does (and a lot !).other caves it's depends of the creature/place in the cave but in general respawn is a bit slower which is rather a good point because it was very hard in most places before for "young" sp (and respawn was really crazy before in some places)

the big difference for playing SP and SP on a multiplayer server, is that in SP time stops with your game, you don't have to worry about anything like dinos/pay or keep a server alive to keep your stuff if you stop playing for 3months or half a year.
Last edited by guig; Mar 7, 2017 @ 2:02pm
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Date Posted: Mar 7, 2017 @ 12:37pm
Posts: 10