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Rapportera problem med översättningen
fail
Lol thanks Debby for sharing the codes
Assertion failed: InPackage [File:C:\SVN_Ark\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp] [Line: 582]
VERSION: 255.0
KERNELBASE.dll!UnknownFunction (0x00007ffd7d5c7788) + 0 bytes [UnknownFile:0]
ShooterGame.exe!FOutputDevice::Logf__VA() (0x00007ff78a23d428) + 159 bytes [c:\svn_ark\engine\source\runtime\core\private\misc\outputdevice.cpp:145]
ShooterGame.exe!FDebug::AssertFailed() (0x00007ff78a23d9c5) + 178 bytes [c:\svn_ark\engine\source\runtime\core\private\misc\outputdevice.cpp:220]
ShooterGame.exe!ResolveName() (0x00007ff78a3211b3) + 0 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:584]
ShooterGame.exe!StaticLoadObject() (0x00007ff78a32153c) + 0 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:662]
ShooterGame.exe!UShooterCheatManager::UnlockEngram() (0x00007ff789ab6ceb) + 77 bytes [c:\svn_ark\projects\shootergame\source\shootergame\private\shootercheatmanager.cpp:1904]
ShooterGame.exe!UShooterCheatManager::execUnlockEngram() (0x00007ff78a041b14) + 148 bytes [c:\svn_ark\projects\shootergame\source\shootergame\classes\shootercheatmanager.h:26]
ShooterGame.exe!UFunction::Invoke() (0x00007ff78a2c1a60) + 6 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\class.cpp:3746]
ShooterGame.exe!UObject::ProcessEvent() (0x00007ff78a30f188) + 0 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:931]
ShooterGame.exe!UObject::CallFunctionByNameWithArguments() (0x00007ff78a30e7e6) + 0 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:762]
ShooterGame.exe!UObject::ProcessConsoleExec() (0x00007ff7897c4d7e) + 0 bytes [c:\svn_ark\engine\source\runtime\coreuobject\public\uobject\uobject.h:820]
ShooterGame.exe!UPlayer::Exec() (0x00007ff78ab4778e) + 34 bytes [c:\svn_ark\engine\source\runtime\engine\private\player.cpp:66]
ShooterGame.exe!ULocalPlayer::Exec() (0x00007ff78aaf99d4) + 17 bytes [c:\svn_ark\engine\source\runtime\engine\private\localplayer.cpp:1833]
ShooterGame.exe!APlayerController::ConsoleCommand() (0x00007ff78ab4eefb) + 42 bytes [c:\svn_ark\engine\source\runtime\engine\private\playercontroller.cpp:401]
ShooterGame.exe!AShooterPlayerController::ConsoleCommand() (0x00007ff789b8b160) + 0 bytes [c:\svn_ark\projects\shootergame\source\shootergame\private\shooterplayercontroller.cpp:8618]
ShooterGame.exe!ABasePlayerController::ServerCheat_Implementation() (0x00007ff7897d9ee8) + 31 bytes [c:\svn_ark\projects\shootergame\source\shootergame\private\baseplayercontroller.cpp:406]
ShooterGame.exe!ABasePlayerController::execServerCheat() (0x00007ff78a07bff5) + 181 bytes [c:\svn_ark\projects\shootergame\source\shootergame\classes\baseplayercontroller.h:13]
ShooterGame.exe!UFunction::Invoke() (0x00007ff78a2c1a60) + 6 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\class.cpp:3746]
ShooterGame.exe!UObject::ProcessEvent() (0x00007ff78a30f188) + 0 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:931]
ShooterGame.exe!AActor::ProcessEvent() (0x00007ff78a9247df) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\actor.cpp:594]
ShooterGame.exe!AShooterPlayerController::AdminCheat() (0x00007ff789b79d84) + 244 bytes [c:\svn_ark\projects\shootergame\source\shootergame\private\shooterplayercontroller.cpp:6321]
ShooterGame.exe!AShooterPlayerController::execCheat() (0x00007ff78a074c3c) + 140 bytes [c:\svn_ark\projects\shootergame\source\shootergame\classes\shooterplayercontroller.h:46]
ShooterGame.exe!UFunction::Invoke() (0x00007ff78a2c1a60) + 6 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\class.cpp:3746]
ShooterGame.exe!UObject::ProcessEvent() (0x00007ff78a30f188) + 0 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:931]
ShooterGame.exe!AActor::ProcessEvent() (0x00007ff78a9247df) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\actor.cpp:594]
ShooterGame.exe!UObject::CallFunctionByNameWithArguments() (0x00007ff78a30e7e6) + 0 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:762]
ShooterGame.exe!UObject::ProcessConsoleExec() (0x00007ff7897c4d7e) + 0 bytes [c:\svn_ark\engine\source\runtime\coreuobject\public\uobject\uobject.h:820]
ShooterGame.exe!UPlayer::Exec() (0x00007ff78ab476d4) + 22 bytes [c:\svn_ark\engine\source\runtime\engine\private\player.cpp:46]
ShooterGame.exe!ULocalPlayer::Exec() (0x00007ff78aaf99d4) + 17 bytes [c:\svn_ark\engine\source\runtime\engine\private\localplayer.cpp:1833]
ShooterGame.exe!APlayerController::ConsoleCommand() (0x00007ff78ab4eefb) + 42 bytes [c:\svn_ark\engine\source\runtime\engine\private\playercontroller.cpp:401]
ShooterGame.exe!AShooterPlayerController::ConsoleCommand() (0x00007ff789b8b160) + 0 bytes [c:\svn_ark\projects\shootergame\source\shootergame\private\shooterplayercontroller.cpp:8618]
ShooterGame.exe!UConsole::ConsoleCommand() (0x00007ff78afa7dd9) + 24 bytes [c:\svn_ark\engine\source\runtime\engine\private\userinterface\console.cpp:357]
ShooterGame.exe!UConsole::InputKey_InputLine() (0x00007ff78afa9005) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\userinterface\console.cpp:629]
ShooterGame.exe!UConsole::InputKey() (0x00007ff78afaa6bc) + 35 bytes [c:\svn_ark\engine\source\runtime\engine\private\userinterface\console.cpp:1040]
ShooterGame.exe!UGameViewportClient::InputKey() (0x00007ff78aa37dda) + 105 bytes [c:\svn_ark\engine\source\runtime\engine\private\gameviewportclient.cpp:237]
ShooterGame.exe!FSceneViewport::OnKeyUp() (0x00007ff78af96845) + 99 bytes [c:\svn_ark\engine\source\runtime\engine\private\slate\sceneviewport.cpp:751]
ShooterGame.exe!SViewport::OnKeyUp() (0x00007ff78a48479b) + 124 bytes [c:\svn_ark\engine\source\runtime\slate\private\widgets\sviewport.cpp:192]
ShooterGame.exe!FSlateApplication::ProcessKeyUpEvent() (0x00007ff78a3ea31f) + 22 bytes [c:\svn_ark\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:3262]
ShooterGame.exe!FSlateApplication::OnKeyUp() (0x00007ff78a3e9fd8) + 14 bytes [c:\svn_ark\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:3231]
ShooterGame.exe!FWindowsApplication::ProcessDeferredMessage() (0x00007ff78a26a7cf) + 0 bytes [c:\svn_ark\engine\source\runtime\core\private\windows\windowsapplication.cpp:1270]
ShooterGame.exe!FWindowsApplication::DeferMessage() (0x00007ff78a26b141) + 74 bytes [c:\svn_ark\engine\source\runtime\core\private\windows\windowsapplication.cpp:1637]
ShooterGame.exe!FWindowsApplication::ProcessMessage() (0x00007ff78a2686e3) + 0 bytes [c:\svn_ark\engine\source\runtime\core\private\windows\windowsapplication.cpp:1043]
ShooterGame.exe!FWindowsApplication::AppWndProc() (0x00007ff78a267b87) + 0 bytes [c:\svn_ark\engine\source\runtime\core\private\windows\windowsapplication.cpp:599]
USER32.dll!UnknownFunction (0x00007ffd7eba1c24) + 0 bytes [UnknownFile:0]
USER32.dll!UnknownFunction (0x00007ffd7eba156c) + 0 bytes [UnknownFile:0]
ShooterGame.exe!FWindowsPlatformMisc::PumpMessages() (0x00007ff78a278656) + 41 bytes [c:\svn_ark\engine\source\runtime\core\private\windows\windowsplatformmisc.cpp:785]
ShooterGame.exe!FEngineLoop::Tick() (0x00007ff7897be2db) + 0 bytes [c:\svn_ark\engine\source\runtime\launch\private\launchengineloop.cpp:2397]
ShooterGame.exe!GuardedMain() (0x00007ff7897b884c) + 0 bytes [c:\svn_ark\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGame.exe!GuardedMainWrapper() (0x00007ff7897bf86a) + 5 bytes [c:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x00007ff7897bf998) + 8 bytes [c:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
ShooterGame.exe!__tmainCRTStartup() (0x00007ff78bc369f1) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffd80718364) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffd811270d1) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffd811270d1) + 0 bytes [UnknownFile:0]