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it doesnt tame faster as the food still drains at the same speed. It just makes people think it tames fast because they only need to put food in once not keep eye on it.
Food decreases the same speed no matter what you do
This one is my favorite because its not OP, it has a realistic crafting requirement, and has a downside to using them. Faster tames, but you need more narcotics.
Yep exactly, it doesnt tame faster and it doesn't lose efficiency.
The benefit of starving is when you are using a kibble that is in short supply and you don't want to risk losing that kibble by having the creature killed at 95% tamed for example. It's a typical early game strategy but once you have hundreds of eggs most people don't bother.
Ummm, nope. Starve taming is neither faster nor less effective. All it does is ensure that if the dino wakes up at all, or for some reason takes damage whilst it's ko'd you don't lose any of the kibble or other taming food you otherwise might lose if you put it on the dino as soon as it's ko'd. Also useful if you're taming using a food with a smalk spoiling timer such as Prime or Mutton. When starve taming it's advisable to use a calculator to work out how much you need its hunger to drop so that it will eat it all and tame up in one go. OP, there's no way to increase the speed of taming without either adjusting taming speeds on your server or SP game, or without the use of mods. If you're playing on official servers neither of those are an option except durin Evolution events.
Taming efficiency drops over time, it always has. This is where kibble comes in, it tames faster so efficiency doesn't have time to drop. So not sure what you are saying hasn't happened before.
1: the tame got hit by anything;
2: It had no food left in its inventory;
3: It ate a piece of food.
So time has nothing to do with losing efficiency on knock out tames.
"starve taming" is for risky areas is all so the only thing you have invested in the narcotics and tranqs/darts .