ARK: Survival Evolved

ARK: Survival Evolved

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MagicPants May 2, 2017 @ 2:29am
Breeding: Scorps, Mantis etc
Ive been looking everywhere and cant find any info.

Does anyone know whether breeding of the above will ever be thing ?
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Showing 1-15 of 22 comments
Wiz May 2, 2017 @ 2:31am 
as of right now, Nope.

for the future? who knows.
MagicPants May 2, 2017 @ 2:34am 
Originally posted by Wiz:
as of right now, Nope.

for the future? who knows.

I wonder why though? Should be easy to implememt as they already lay eggs.
(Banned) May 2, 2017 @ 2:51am 
Originally posted by Will:
Originally posted by Wiz:
as of right now, Nope.

for the future? who knows.

I wonder why though? Should be easy to implememt as they already lay eggs.

Mantis would need a rebalance then, bec. if i imagine a lvl 350 Mantis ... that would be a monster with 600%dmg and 4k weight that 1hits every ressource node...
Or a monster with 1.5K dmg + a asc. sword that 1hits a deathworm...
Would be very unbalanced.
Last edited by ; May 2, 2017 @ 2:51am
MagicPants May 2, 2017 @ 3:27am 
Originally posted by :
Originally posted by Will:

I wonder why though? Should be easy to implememt as they already lay eggs.

Mantis would need a rebalance then, bec. if i imagine a lvl 350 Mantis ... that would be a monster with 600%dmg and 4k weight that 1hits every ressource node...
Or a monster with 1.5K dmg + a asc. sword that 1hits a deathworm...
Would be very unbalanced.

Agreed,

However, If a dino is OP after breeding, chances are it is OP before breading anyway and should be fixed instead of removing a mechanic across the board.

There is litterally no valid reason why moths, scorps, bats, etc are 'sterile'.

Hell, after the flyer nerf, i dont think there is a valid reason for Wyvers to be sterile either.
(Banned) May 2, 2017 @ 4:02am 
Originally posted by Will:
Hell, after the flyer nerf, i dont think there is a valid reason for Wyvers to be sterile either.
Dont make me sad please :(
Nemo May 2, 2017 @ 4:13am 
I was working on a "wyvern breeding" mod a few months ago, turned out to be impossible for various reasons... they went a very long way to make sure of it. Wyverns are nothing at all like the other creatures, as far as game code goes. Every step of the breeding process is locked behind a code wall, so even making a fresh species that just emulates wyverns is basically impossible with the tools provided. Insects might be easier to fudge, but....

...they've been promising bug breeding for a very long time now and it's only a few days until the giant bee is introduced, so it seems maybe waiting a few more days before digging into that might be a good idea, lest the effort is just plain wasted.

Besides... I think the giant bee is going to keep a lot of people happy for a couple of weeks. It's introducing some really neat new possibilities... and the giant sloth isn't far behind I'm sure, which means keeping a couple of tamed queen bees in a very large box full of tamed frogs won't necessarily be the ultimate cementing paste farm for very long... especially once ants have queens and nests to go with it all.
Last edited by Nemo; May 2, 2017 @ 4:28am
123 May 2, 2017 @ 4:30am 
Originally posted by Will:
Originally posted by :

Mantis would need a rebalance then, bec. if i imagine a lvl 350 Mantis ... that would be a monster with 600%dmg and 4k weight that 1hits every ressource node...
Or a monster with 1.5K dmg + a asc. sword that 1hits a deathworm...
Would be very unbalanced.

Agreed,

However, If a dino is OP after breeding, chances are it is OP before breading anyway and should be fixed instead of removing a mechanic across the board.

There is litterally no valid reason why moths, scorps, bats, etc are 'sterile'.

Hell, after the flyer nerf, i dont think there is a valid reason for Wyvers to be sterile either.
Wait, why the hell is the bat 'sterile'? It's a mammal. It should've been able to breed when they became tameable in Fear Evolved.
123 May 2, 2017 @ 4:32am 
Originally posted by Marduk:
I was working on a "wyvern breeding" mod a few months ago, turned out to be impossible for various reasons... they went a very long way to make sure of it. Wyverns are nothing at all like the other creatures, as far as game code goes. Every step of the breeding process is locked behind a code wall, so even making a fresh species that just emulates wyverns is basically impossible with the tools provided. Insects might be easier to fudge, but....

...they've been promising bug breeding for a very long time now and it's only a few days until the giant bee is introduced, so it seems maybe waiting a few more days before digging into that might be a good idea, lest the effort is just plain wasted.

Besides... I think the giant bee is going to keep a lot of people happy for a couple of weeks. It's introducing some really neat new possibilities... and the giant sloth isn't far behind I'm sure, which means keeping a couple of tamed queen bees in a very large box full of tamed frogs won't necessarily be the ultimate cementing paste farm for very long... especially once ants have queens and nests to go with it all.
The queen bee is said to lay eggs that hatch into drones. Maybe that's the first step in bug breeding.
Humpenstilzchen May 2, 2017 @ 4:34am 
Originally posted by JustIDK:
Originally posted by Will:

Agreed,

However, If a dino is OP after breeding, chances are it is OP before breading anyway and should be fixed instead of removing a mechanic across the board.

There is litterally no valid reason why moths, scorps, bats, etc are 'sterile'.

Hell, after the flyer nerf, i dont think there is a valid reason for Wyvers to be sterile either.
Wait, why the hell is the bat 'sterile'? It's a mammal. It should've been able to breed when they became tameable in Fear Evolved.

If you seek for logic behind wildcards decissions you could also look for dry water.
Nemo May 2, 2017 @ 4:39am 
Originally posted by JustIDK:
Wait, why the hell is the bat 'sterile'? It's a mammal. It should've been able to breed when they became tameable in Fear Evolved.
Because, like everything else that can't be bred yet, it's overpowered. Snakes are ridiculously OP, almost all of the bugs are obscenely OP (and yes I'm including that insane little fart-moth in that generalization) and wyverns... well... they're almost a mini-boss.

Having said this... none of these things can hold a shadow cast by a candle to the GigaNOTosaurus... those things are friggin absurd. Don't even get me started on the Godzilla-like Titanosaur, that thing needs a LOT of work before it's even worth having one for a single day, whether you saddle it or not... and the fact that there's a platform saddle for it should tell you that walking cities are intended to exist but cannot because the Titanosaur is incredibly broken in so many technical ways that even attempting to address them gives the entire code staff a permanent migraine.

A very large part of the problem isn't even the specific dinosaurs, it's the size of the map. The available maps are just too damn small for the amount of population that likes using them on the official servers, and the population cap is far too low for what the community would like to do with them. These aren't even necessarily code problems... some of them may in fact be hardware problems, industrial standards problems, marketing problems... the scope of ARK is so enormous that the world actually isn't prepared for it yet.
Humpenstilzchen May 2, 2017 @ 4:55am 
Originally posted by Marduk:
Originally posted by JustIDK:
Wait, why the hell is the bat 'sterile'? It's a mammal. It should've been able to breed when they became tameable in Fear Evolved.
Because, like everything else that can't be bred yet, it's overpowered. Snakes are ridiculously OP, almost all of the bugs are obscenely OP (and yes I'm including that insane little fart-moth in that generalization) and wyverns... well... they're almost a mini-boss.

Having said this... none of these things can hold a shadow cast by a candle to the GigaNOTosaurus... those things are friggin absurd. Don't even get me started on the Godzilla-like Titanosaur, that thing needs a LOT of work before it's even worth having one for a single day, whether you saddle it or not... and the fact that there's a platform saddle for it should tell you that walking cities are intended to exist but cannot because the Titanosaur is incredibly broken in so many technical ways that even attempting to address them gives the entire code staff a permanent migraine.

A very large part of the problem isn't even the specific dinosaurs, it's the size of the map. The available maps are just too damn small for the amount of population that likes using them on the official servers, and the population cap is far too low for what the community would like to do with them. These aren't even necessarily code problems... some of them may in fact be hardware problems, industrial standards problems, marketing problems... the scope of ARK is so enormous that the world actually isn't prepared for it yet.

This makes no sence, since wc are the ones who made them op. So instead of nerving them, they prohibit breeding. What a nonsene.
And snakes and bugs where never op..are you kidding? They are annoing at best. And how can a moth that has no attack be op?
The part with wyverns I agree with, they are ridiculouly overpowered.
Nemo May 2, 2017 @ 5:18am 
Originally posted by Awesome Mc Awesome:
This makes no sence, since wc are the ones who made them op. So instead of nerving them, they prohibit breeding. What a nonsene.
And snakes and bugs where never op..are you kidding? They are annoing at best. And how can a moth that has no attack be op?
The part with wyverns I agree with, they are ridiculouly overpowered.
they needed caves to be "challenging" but are not yet prepared for the development of meaningful AI systems, so until they get around to that, the creatures in caves are just numerically OP. As a result... because the breeding system is designed to let players create their own slightly OP versions of normal things... cave critters can't breed, due to already being OP.

One snake can KO an argentavis in two bites which takes 3 seconds to occur and the Argentavis can be mid-flight half a snake's body length above it when it happens. If you want to tame a flock of argies all at once, tame one snake first. That's kind of OP.

Bugs... if you are wandering around the beach naked because you just arrived on the server, friggin ants and dragonflies will tear you apart without so much as buzzing a warnign about their presence first, and there's not one damn thing you can do about it. Three dragonflies can kill a trike in a matter of seconds... that's kind of OP. It's a frickin dragonfly, not a damn dragon.

And as for that crazy fart-moth... that thing has a ten foot radius stun that stops all activity of anything it touches, and it can be used to fly REALLY fast for very short distances if you level it purely for speed. I ruined one by doing that... they're actually a lot better if you level them for weight and use them for slowly moving around a large structure for building purposes... but their speed scale is off the freaking charts and you can make them a lot like a pteranodon as far as speed is concerned... which in conjunction with a pile of grenades means rapid precision explosive strikes for PvP players on a creature that can stun targets without stopping to get hit first... so a well organized PvP team can have these things buzzing in and out of a fight delivering explosive hail from the riders and constant AoE stuns at the same time, which is on the obscene side of the crazy line.

Basically, dude... if you could breed any of those things, you could singlehandedly bring down an alpha tribe... and that makes them OP.

Compared to all of those things, wyverns aren't dramatically OP for how difficult it is to obtain and maintain them.
Last edited by Nemo; May 2, 2017 @ 5:19am
Originally posted by Marduk:
[quote=Awesome Mc

{Bugs... if you are wandering around the beach naked because you just arrived on the server, friggin ants and dragonflies will tear you apart without so much as buzzing a warnign about their presence first, and there's not one damn thing you can do about it. Three dragonflies can kill a trike in a matter of seconds... that's kind of OP. It's a frickin dragonfly, not a damn dragon.}

Got to agree with this buddy, I had just trained a lvl 10 Carno and it agro'd 2 or 3 of those dragonflies I watched stunned as it fought with them but couldn't find their hitboxes while they ganked him and devoured the corpse, stunned says I.
They also break armour if I'm not mistaken and cause torpor or fatigue? so early game they are way too powerful but merely a nuisence after leveling up and getting the pike.
It would be helpful if WC added a warning buzz for them when you agro them.
Last edited by TheBestestDictator; May 2, 2017 @ 5:31am
Humpenstilzchen May 2, 2017 @ 5:35am 
Originally posted by Marduk:
Originally posted by Awesome Mc Awesome:
This makes no sence, since wc are the ones who made them op. So instead of nerving them, they prohibit breeding. What a nonsene.
And snakes and bugs where never op..are you kidding? They are annoing at best. And how can a moth that has no attack be op?
The part with wyverns I agree with, they are ridiculouly overpowered.
they needed caves to be "challenging" but are not yet prepared for the development of meaningful AI systems, so until they get around to that, the creatures in caves are just numerically OP. As a result... because the breeding system is designed to let players create their own slightly OP versions of normal things... cave critters can't breed, due to already being OP.

One snake can KO an argentavis in two bites which takes 3 seconds to occur and the Argentavis can be mid-flight half a snake's body length above it when it happens. If you want to tame a flock of argies all at once, tame one snake first. That's kind of OP.

Bugs... if you are wandering around the beach naked because you just arrived on the server, friggin ants and dragonflies will tear you apart without so much as buzzing a warnign about their presence first, and there's not one damn thing you can do about it. Three dragonflies can kill a trike in a matter of seconds... that's kind of OP. It's a frickin dragonfly, not a damn dragon.

And as for that crazy fart-moth... that thing has a ten foot radius stun that stops all activity of anything it touches, and it can be used to fly REALLY fast for very short distances if you level it purely for speed. I ruined one by doing that... they're actually a lot better if you level them for weight and use them for slowly moving around a large structure for building purposes... but their speed scale is off the freaking charts and you can make them a lot like a pteranodon as far as speed is concerned... which in conjunction with a pile of grenades means rapid precision explosive strikes for PvP players on a creature that can stun targets without stopping to get hit first... so a well organized PvP team can have these things buzzing in and out of a fight delivering explosive hail from the riders and constant AoE stuns at the same time, which is on the obscene side of the crazy line.

Basically, dude... if you could breed any of those things, you could singlehandedly bring down an alpha tribe... and that makes them OP.

Compared to all of those things, wyverns aren't dramatically OP for how difficult it is to obtain and maintain them.

Oh well, I see..

I really hope they you´re right and this whole "numbers-game" moves more towards a skill based game.
Regarding bugs: Do you play on a modded server? Because dragonflies and ants were never an issue for a trike, one or two hits and all are dead duo to their area of effect attack. Furthermore you can easily outrun them. I agree they are way too agressive, but more annoying then a real challenge. Maybe don´t tame low level animals idk, I have already used my trike to kill an alpha carno, their AOE is definitly OP, but not the dragonflies.
They are only annoying as hell. Try to walk backwards while biting and bugs will NEVER be a problem again. This works with every creature.
Thanks for the insight with the moth, I didn´t see it that way and what you are describing makes sence. I dind´t thought about that, probably dou to me being more of a pve player.

Edit:
Almost forgot it:

Snakes are not tameable and no, snakes are not op at all. I kill them all the time with my argent, I kill every snake in sight if I want to and my bird never goes down. Really never.
What snakes are you referring to? The snakes from the "hard-caves" or the regular ones, I´m a bit confused.
The regular ones are canonfodder, those untameable ones from the caves can be harder..I know..just thought we´re discussing the regular ones.
Last edited by Humpenstilzchen; May 2, 2017 @ 6:17am
Nemo May 2, 2017 @ 5:47am 
Originally posted by Awesome Mc Awesome:
Oh well, I see..

I really hope they you´re right and this whole "numbers-game" moves more towards a skill based game.
Regarding bugs: Do you play on a modded server? Because dragonflies and ants were never an issue for a trike, one or two hits and all are dead duo to their area of effect attack. Furthermore you can easily outrun them. I agree they are way too agressive, but more annoying then a real challenge. Maybe don´t tame low level animals idk, I have already used my trike to kill an alpha carno, their AOE is definitly OP, but not the dragonflies.
They are only annoying as hell. Try to walk backwards while biting and bugs will NEVER be a problem again. This works with every creature.
Thanks for the insight with the moth, I didn´t see it that way and what you are describing makes sence. I dind´t thought about that, probably dou to me being more of a pve player.

Beyond that, you seem to be someone who plays on the super-laggy official servers. On private servers and in solo games you don't have that lag, which means insects and raptors are absolutely lethal as hell and just walking slowly backwards while stabbing them in the face does not work... at all. Hell, three compies is a lethal group of enemies for someone who doesn't have leather armor and metal weapons, or a couple of tamed beasts to fight for them.

What you have experienced of the game is a pale shadow of what it can be... I was once in your shoes and didn't understand a lot of the balance decisions, but then I rented myself a private server and discovered that ARK is actually hard as balls to play on a fresh lagless server with a new character because of things like bugs, compies, and snakes. Caves are ridiculous... you go into a cave with anything short of riot gear and rockets, and you're not coming back out. Bats hit so damn hard they break riot gear in seconds, scorpions spiders and snakes knock you out before you even know they're there, and crocodiles can RUN dude... they're too fast to escape from and if you can't jump because you're being chewed on by a flock of bats, you're just straight up done.

So, before you go around telling people "this is OP" and "that's not OP" I highly recommend playing the game in some other way than the official public servers... because THAT version of the game is absolute trash in every conceivable way.
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Date Posted: May 2, 2017 @ 2:29am
Posts: 22