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100 like that in 30 minutes?
https://www.youtube.com/watch?v=JHv4tEkaGfg&t=67s
https://www.youtube.com/watch?v=JHv4tEkaGfg&t=67s
i think that such dino should not destroy the raft if it is fully covered with elements like foundations, ceilings and walls — then it we be balanced; also the main best part of the raft was that you could swim in open sea and stay there for a while
Also, harpoons. The fact that they paint the alpha leed as the moby ♥♥♥♥ of ARK is too obvious, there needs to be an added effect of shooting these creatures with one. Extra damage, bleed, something. Maybe even let us create a chained harpoon.
Quite frankly, I think the devs have it backwards. Only the alpha leed should be aggressive towards our ships, the normal ones should try to be swimming away in fear as players chase them down.
Amazing idea!
I mean, c'mon.
Before there were rafts, I wanted them so that we could hunt in the ocean. When we got rafts, I wanted a sea monster that we could hunt with spears.
But megalondons don't agro, and mosasaurs-plus pleses-don't swim high enough.
Now we have a harpoon and nothing to shoot it with? What the hell?!
Finally leeds are in, swim near the surface, but they break our rafts without fear.
I'm just saying. If a cannon is better at taming titanos and golems despite being lower tier, can't harpoons have a special relationship with leeds.
Like, say they up the leeds health pool (don't want this to be an easy task) and keep the speed as is (makes more sense and isn't as game breaking). If we attack it, it'll swim faster and deeper into the water where we can't follow with our best equipment. Hit it with a chained harpoon, mounted on a raft (or mosa/plesi), and let it swim. The leed will drag the raft and attempt to break the chain, use the time it spends fleeing to deal damage and drain it's stamina with harpoons, spears, and arrows; they'll have a bleed effect as well.
It might swim under your raft when it gets too tired of swimming away and at this point, fair game. You can choose between killing it, scrap off fish meat (just change it so they have several spots on them instead of one with a timer), and-OOH. At this point, you can drag it towards the shallows. Right into your pen if you want to keep it. Just be careful, the blood will attract nearby predators.
As for Moby Sycthis, that should be a random boss battle.
You're out one day, hoping to grab a leed for lunch when a white one, twice the normal size tries making lunch out of you and your raft.
Hit with a harpoon, chase sequence all over again-but, it'll fight back after swimming.
There are so many abandoned rafts in the ocean/rivers and it would have been great to see them removed this way. But instead, the leedsichthys totally ignores them.
Also, leeds are too powerful. There is nothing we can really do to protect ourselves because my megalodons bug out and stop moving when trying to follow me. I have only ever encountered level 1 leeds, but I can't imagine a level 150...do they just look at boats at 100 miles away and they spontaneously combust?
I think all the changes, including the flier nerf, would have been accepted had the game's AI worked. The developers seem to be creating content for the AI we expect, but just isn't there. I don't really know if they understand....their AI is not just broken...it doesn't exist.
Do you think they are even capable of coding the AI neccessary to fix all this? I think they are a little ambitious.