ARK: Survival Evolved

ARK: Survival Evolved

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Adair Apr 20, 2017 @ 2:58am
Confusing Crash Error [Solved]
Hello. yesterday i uninstalled a bunch of mods from Ark when i got off and today, when i got back on the game kept crashing so i did what i thought would work which is installing all the mods back in to the game again but i still get the crash error.

https://www.dropbox.com/home?preview=Ark+Crash.PNG
This link is to a picture of the error. if anyone of you could please be so kind to help me figure out what i have to delete/ edit/ change to get this game to work again. normally i can read through the crash error and it tells me specically what file is making the game crash but of this one i can not see any names of files that are causing the issue. i cannot play this game unless i get this fixed. please help
Last edited by Adair; Apr 21, 2017 @ 4:05am
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Showing 1-9 of 9 comments
[SC]ChFender Apr 20, 2017 @ 3:07am 
hello i have this problem fréquently help me please


Fatal error!



VERSION: 256.43
ShooterGame.exe!UPrimalItem::Serialize() (0x000000013f942fe1) + 62 bytes [h:\svn_ark\projects\shootergame\source\shootergame\private\primalitem.cpp:4715]
ShooterGame.exe!WorldSerializedObject::SerializeObjectData() (0x000000014034f185) + 0 bytes [h:\svn_ark\engine\source\runtime\coreuobject\private\uobject\worldserializedobject.cpp:604]
ShooterGame.exe!UWorld::LoadFromFile() (0x0000000140d23769) + 0 bytes [h:\svn_ark\engine\source\runtime\engine\private\world.cpp:6207]
ShooterGame.exe!AShooterGameMode::LoadWorld() (0x000000013fabb29b) + 722 bytes [h:\svn_ark\projects\shootergame\source\shootergame\private\shootergamemode.cpp:1272]
ShooterGame.exe!AShooterGameMode::InitGame() (0x000000013fab08ec) + 0 bytes [h:\svn_ark\projects\shootergame\source\shootergame\private\shootergamemode.cpp:756]
ShooterGame.exe!UWorld::InitializeActorsForPlay() (0x0000000140d1886a) + 43 bytes [h:\svn_ark\engine\source\runtime\engine\private\world.cpp:3088]
ShooterGame.exe!UEngine::LoadMap() (0x0000000140cf13ae) + 0 bytes [h:\svn_ark\engine\source\runtime\engine\private\unrealengine.cpp:9828]
ShooterGame.exe!UEngine::Browse() (0x0000000140cec142) + 38 bytes [h:\svn_ark\engine\source\runtime\engine\private\unrealengine.cpp:8557]
ShooterGame.exe!UEngine::TickWorldTravel() (0x0000000140cece00) + 68 bytes [h:\svn_ark\engine\source\runtime\engine\private\unrealengine.cpp:8729]
ShooterGame.exe!UGameEngine::Tick() (0x0000000140a3c64f) + 0 bytes [h:\svn_ark\engine\source\runtime\engine\private\gameengine.cpp:1125]
ShooterGame.exe!FEngineLoop::Tick() (0x000000013f75045c) + 0 bytes [h:\svn_ark\engine\source\runtime\launch\private\launchengineloop.cpp:2412]
ShooterGame.exe!GuardedMain() (0x000000013f74a8bc) + 0 bytes [h:\svn_ark\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGame.exe!GuardedMainWrapper() (0x000000013f75190a) + 5 bytes [h:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x000000013f751a38) + 8 bytes [h:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
ShooterGame.exe!__tmainCRTStartup() (0x0000000141c82bfd) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
kernel32.dll!UnknownFunction (0x0000000077a559cd) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x0000000077b8a561) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x0000000077b8a561) + 0 bytes [UnknownFile:0]
Adair Apr 20, 2017 @ 3:13am 
Originally posted by SCChFender:
hello i have this problem fréquently help me please


Fatal error!



VERSION: 256.43
ShooterGame.exe!UPrimalItem::Serialize() (0x000000013f942fe1) + 62 bytes [h:\svn_ark\projects\shootergame\source\shootergame\private\primalitem.cpp:4715]
ShooterGame.exe!WorldSerializedObject::SerializeObjectData() (0x000000014034f185) + 0 bytes [h:\svn_ark\engine\source\runtime\coreuobject\private\uobject\worldserializedobject.cpp:604]
ShooterGame.exe!UWorld::LoadFromFile() (0x0000000140d23769) + 0 bytes [h:\svn_ark\engine\source\runtime\engine\private\world.cpp:6207]
ShooterGame.exe!AShooterGameMode::LoadWorld() (0x000000013fabb29b) + 722 bytes [h:\svn_ark\projects\shootergame\source\shootergame\private\shootergamemode.cpp:1272]
ShooterGame.exe!AShooterGameMode::InitGame() (0x000000013fab08ec) + 0 bytes [h:\svn_ark\projects\shootergame\source\shootergame\private\shootergamemode.cpp:756]
ShooterGame.exe!UWorld::InitializeActorsForPlay() (0x0000000140d1886a) + 43 bytes [h:\svn_ark\engine\source\runtime\engine\private\world.cpp:3088]
ShooterGame.exe!UEngine::LoadMap() (0x0000000140cf13ae) + 0 bytes [h:\svn_ark\engine\source\runtime\engine\private\unrealengine.cpp:9828]
ShooterGame.exe!UEngine::Browse() (0x0000000140cec142) + 38 bytes [h:\svn_ark\engine\source\runtime\engine\private\unrealengine.cpp:8557]
ShooterGame.exe!UEngine::TickWorldTravel() (0x0000000140cece00) + 68 bytes [h:\svn_ark\engine\source\runtime\engine\private\unrealengine.cpp:8729]
ShooterGame.exe!UGameEngine::Tick() (0x0000000140a3c64f) + 0 bytes [h:\svn_ark\engine\source\runtime\engine\private\gameengine.cpp:1125]
ShooterGame.exe!FEngineLoop::Tick() (0x000000013f75045c) + 0 bytes [h:\svn_ark\engine\source\runtime\launch\private\launchengineloop.cpp:2412]
ShooterGame.exe!GuardedMain() (0x000000013f74a8bc) + 0 bytes [h:\svn_ark\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGame.exe!GuardedMainWrapper() (0x000000013f75190a) + 5 bytes [h:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x000000013f751a38) + 8 bytes [h:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
ShooterGame.exe!__tmainCRTStartup() (0x0000000141c82bfd) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
kernel32.dll!UnknownFunction (0x0000000077a559cd) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x0000000077b8a561) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x0000000077b8a561) + 0 bytes [UnknownFile:0]

are you correcting my post in a comment in to correct format or posting that you have the same problem?
jmchandler_99 Apr 20, 2017 @ 6:12am 
I had the exact Fatal Error. You need to delete or move your old saved games. Back it up and delete it from Steam/steamapps/common/ark/shootergame/saved/SavedArksLocal.
It fixed it for me, Hopefully it will fix yours too.
DarthMoli Apr 20, 2017 @ 9:30pm 
I tried removing my old saved games but it still seems to be happening to me. I have a hunch it was the latest patch that caused this as I had been playing for the last week without a problem until I updated today. Now I've crashed 5-6 times within the last 30 mins. I can usually make it for about 5 min before I crash
Adair Apr 20, 2017 @ 10:54pm 
Nothing listed above works...

Bump
Adair Apr 21, 2017 @ 4:06am 
i found out the issue. Pugnacia, for some reason removed itself from being first in mod load order and completely removed itself from the load order so when i added it back it worked
Savagekat Mar 22, 2020 @ 11:10am 
Fatal error!



VERSION: 307.59
ShooterGame.exe!APrimalCharacter::ShouldAttackStopMoveCollapsing() (0x00007ff7ad524336) + 45 bytes [f:\build\trunk\projects\shootergame\source\shootergame\private\primalcharacter.cpp:5967]
ShooterGame.exe!UCharacterMovementComponent::ReplicateMoveToServer() (0x00007ff7af51db46) + 156 bytes [f:\build\trunk\engine\source\runtime\engine\private\charactermovementcomponent.cpp:7897]
ShooterGame.exe!UCharacterMovementComponent::TickComponent() (0x00007ff7af4fd290) + 0 bytes [f:\build\trunk\engine\source\runtime\engine\private\charactermovementcomponent.cpp:1303]
ShooterGame.exe!UActorComponent::ConditionalTickComponent() (0x00007ff7af4baaee) + 22 bytes [f:\build\trunk\engine\source\runtime\engine\private\actorcomponent.cpp:985]
ShooterGame.exe!FTickTaskManager::StartFrame() (0x00007ff7af8437e9) + 45 bytes [f:\build\trunk\engine\source\runtime\engine\private\ticktaskmanager.cpp:803]
ShooterGame.exe!UWorld::Tick() (0x00007ff7af686fe6) + 0 bytes [f:\build\trunk\engine\source\runtime\engine\private\leveltick.cpp:1209]
ShooterGame.exe!UGameEngine::Tick() (0x00007ff7af5b49c0) + 0 bytes [f:\build\trunk\engine\source\runtime\engine\private\gameengine.cpp:1173]
ShooterGame.exe!FEngineLoop::Tick() (0x00007ff7ad18fa91) + 0 bytes [f:\build\trunk\engine\source\runtime\launch\private\launchengineloop.cpp:2432]
ShooterGame.exe!GuardedMain() (0x00007ff7ad18a10c) + 0 bytes [f:\build\trunk\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGame.exe!GuardedMainWrapper() (0x00007ff7ad19100a) + 5 bytes [f:\build\trunk\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x00007ff7ad191159) + 8 bytes [f:\build\trunk\engine\source\runtime\launch\private\windows\launchwindows.cpp:213]
ShooterGame.exe!__tmainCRTStartup() (0x00007ff7b0885951) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffe0bcf7bd4) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffe0c16ced1) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffe0c16ced1) + 0 bytes [UnknownFile:0]

HELP
Budda Dawg Mar 31, 2020 @ 10:12pm 
Originally posted by Barry Allen:
Fatal error!



VERSION: 307.59
ShooterGame.exe!APrimalCharacter::ShouldAttackStopMoveCollapsing() (0x00007ff7ad524336) + 45 bytes [f:\build\trunk\projects\shootergame\source\shootergame\private\primalcharacter.cpp:5967]
ShooterGame.exe!UCharacterMovementComponent::ReplicateMoveToServer() (0x00007ff7af51db46) + 156 bytes [f:\build\trunk\engine\source\runtime\engine\private\charactermovementcomponent.cpp:7897]
ShooterGame.exe!UCharacterMovementComponent::TickComponent() (0x00007ff7af4fd290) + 0 bytes [f:\build\trunk\engine\source\runtime\engine\private\charactermovementcomponent.cpp:1303]
ShooterGame.exe!UActorComponent::ConditionalTickComponent() (0x00007ff7af4baaee) + 22 bytes [f:\build\trunk\engine\source\runtime\engine\private\actorcomponent.cpp:985]
ShooterGame.exe!FTickTaskManager::StartFrame() (0x00007ff7af8437e9) + 45 bytes [f:\build\trunk\engine\source\runtime\engine\private\ticktaskmanager.cpp:803]
ShooterGame.exe!UWorld::Tick() (0x00007ff7af686fe6) + 0 bytes [f:\build\trunk\engine\source\runtime\engine\private\leveltick.cpp:1209]
ShooterGame.exe!UGameEngine::Tick() (0x00007ff7af5b49c0) + 0 bytes [f:\build\trunk\engine\source\runtime\engine\private\gameengine.cpp:1173]
ShooterGame.exe!FEngineLoop::Tick() (0x00007ff7ad18fa91) + 0 bytes [f:\build\trunk\engine\source\runtime\launch\private\launchengineloop.cpp:2432]
ShooterGame.exe!GuardedMain() (0x00007ff7ad18a10c) + 0 bytes [f:\build\trunk\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGame.exe!GuardedMainWrapper() (0x00007ff7ad19100a) + 5 bytes [f:\build\trunk\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x00007ff7ad191159) + 8 bytes [f:\build\trunk\engine\source\runtime\launch\private\windows\launchwindows.cpp:213]
ShooterGame.exe!__tmainCRTStartup() (0x00007ff7b0885951) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffe0bcf7bd4) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffe0c16ced1) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffe0c16ced1) + 0 bytes [UnknownFile:0]

HELP
i have same crash report, havent found much help yet
zerassar Mar 31, 2020 @ 10:15pm 
Ya'll the author has fixed their issue. Start a new thread if the fix that worked for them did not help you.

The author marked this thread as solved 3 years ago lol
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Date Posted: Apr 20, 2017 @ 2:58am
Posts: 9