Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Fatal error!
VERSION: 256.43
ShooterGame.exe!UPrimalItem::Serialize() (0x000000013f942fe1) + 62 bytes [h:\svn_ark\projects\shootergame\source\shootergame\private\primalitem.cpp:4715]
ShooterGame.exe!WorldSerializedObject::SerializeObjectData() (0x000000014034f185) + 0 bytes [h:\svn_ark\engine\source\runtime\coreuobject\private\uobject\worldserializedobject.cpp:604]
ShooterGame.exe!UWorld::LoadFromFile() (0x0000000140d23769) + 0 bytes [h:\svn_ark\engine\source\runtime\engine\private\world.cpp:6207]
ShooterGame.exe!AShooterGameMode::LoadWorld() (0x000000013fabb29b) + 722 bytes [h:\svn_ark\projects\shootergame\source\shootergame\private\shootergamemode.cpp:1272]
ShooterGame.exe!AShooterGameMode::InitGame() (0x000000013fab08ec) + 0 bytes [h:\svn_ark\projects\shootergame\source\shootergame\private\shootergamemode.cpp:756]
ShooterGame.exe!UWorld::InitializeActorsForPlay() (0x0000000140d1886a) + 43 bytes [h:\svn_ark\engine\source\runtime\engine\private\world.cpp:3088]
ShooterGame.exe!UEngine::LoadMap() (0x0000000140cf13ae) + 0 bytes [h:\svn_ark\engine\source\runtime\engine\private\unrealengine.cpp:9828]
ShooterGame.exe!UEngine::Browse() (0x0000000140cec142) + 38 bytes [h:\svn_ark\engine\source\runtime\engine\private\unrealengine.cpp:8557]
ShooterGame.exe!UEngine::TickWorldTravel() (0x0000000140cece00) + 68 bytes [h:\svn_ark\engine\source\runtime\engine\private\unrealengine.cpp:8729]
ShooterGame.exe!UGameEngine::Tick() (0x0000000140a3c64f) + 0 bytes [h:\svn_ark\engine\source\runtime\engine\private\gameengine.cpp:1125]
ShooterGame.exe!FEngineLoop::Tick() (0x000000013f75045c) + 0 bytes [h:\svn_ark\engine\source\runtime\launch\private\launchengineloop.cpp:2412]
ShooterGame.exe!GuardedMain() (0x000000013f74a8bc) + 0 bytes [h:\svn_ark\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGame.exe!GuardedMainWrapper() (0x000000013f75190a) + 5 bytes [h:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x000000013f751a38) + 8 bytes [h:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
ShooterGame.exe!__tmainCRTStartup() (0x0000000141c82bfd) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
kernel32.dll!UnknownFunction (0x0000000077a559cd) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x0000000077b8a561) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x0000000077b8a561) + 0 bytes [UnknownFile:0]
are you correcting my post in a comment in to correct format or posting that you have the same problem?
It fixed it for me, Hopefully it will fix yours too.
Bump
VERSION: 307.59
ShooterGame.exe!APrimalCharacter::ShouldAttackStopMoveCollapsing() (0x00007ff7ad524336) + 45 bytes [f:\build\trunk\projects\shootergame\source\shootergame\private\primalcharacter.cpp:5967]
ShooterGame.exe!UCharacterMovementComponent::ReplicateMoveToServer() (0x00007ff7af51db46) + 156 bytes [f:\build\trunk\engine\source\runtime\engine\private\charactermovementcomponent.cpp:7897]
ShooterGame.exe!UCharacterMovementComponent::TickComponent() (0x00007ff7af4fd290) + 0 bytes [f:\build\trunk\engine\source\runtime\engine\private\charactermovementcomponent.cpp:1303]
ShooterGame.exe!UActorComponent::ConditionalTickComponent() (0x00007ff7af4baaee) + 22 bytes [f:\build\trunk\engine\source\runtime\engine\private\actorcomponent.cpp:985]
ShooterGame.exe!FTickTaskManager::StartFrame() (0x00007ff7af8437e9) + 45 bytes [f:\build\trunk\engine\source\runtime\engine\private\ticktaskmanager.cpp:803]
ShooterGame.exe!UWorld::Tick() (0x00007ff7af686fe6) + 0 bytes [f:\build\trunk\engine\source\runtime\engine\private\leveltick.cpp:1209]
ShooterGame.exe!UGameEngine::Tick() (0x00007ff7af5b49c0) + 0 bytes [f:\build\trunk\engine\source\runtime\engine\private\gameengine.cpp:1173]
ShooterGame.exe!FEngineLoop::Tick() (0x00007ff7ad18fa91) + 0 bytes [f:\build\trunk\engine\source\runtime\launch\private\launchengineloop.cpp:2432]
ShooterGame.exe!GuardedMain() (0x00007ff7ad18a10c) + 0 bytes [f:\build\trunk\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGame.exe!GuardedMainWrapper() (0x00007ff7ad19100a) + 5 bytes [f:\build\trunk\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x00007ff7ad191159) + 8 bytes [f:\build\trunk\engine\source\runtime\launch\private\windows\launchwindows.cpp:213]
ShooterGame.exe!__tmainCRTStartup() (0x00007ff7b0885951) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffe0bcf7bd4) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffe0c16ced1) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffe0c16ced1) + 0 bytes [UnknownFile:0]
HELP
The author marked this thread as solved 3 years ago lol