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My guess is the 2.4 ghz server you have cant quite handle it, I dont think it would be the hdd, that would only effect loading speed and ark autosaves with some stutters, thats a higher end hdd so not much to worry about. Ram your probibly good on, good numbers are always better for servers, ark has some memory leaks so a good number would be 32 gigs dedicated for the ark server which it seems you have, so yea.. cpu is only thing I can think of right now. (unless its a virtual server thing, ocasionally hear random reports of that being a issue too, shouldnt matter though)
Here is a link of the ark dev talking about the dedicated servers (3rd reply in), The servers he mentions that they use are i7s and 3.5ghz+ and overclocked.
http://steamcommunity.com/app/346110/discussions/0/133258092238706042/
Like I said, the lag isn't bad ... it's weird in that the actual gameplay is fine - no lag at all running across the world or anything like that. It's only when doing bulk inventory exchanges (like holding 'T' to move multiple stacks of an item to a remote dino's inventory, or holding 'E' to force-feed a dino.)
NOTE: I know they implemented a delay in the force-feeding mechanism .. but the delay I'm talking about is the the health bar itself will "jump". Kind of hard to explain. It's like, you'll feed it 3 stacks of meat, and then a few seconds later you see the health bar jump up. In a single player world, the health bar steadily rises with each meat you feed.
Thanks for the input. I don't know if this particular server can receive CPU upgrades or not. I'll have to jump on Cisco's website and see what options are available. I might also revive the workstation for a server again. I think I've got a couple of SSDs laying around I could throw in RAID0.
And yes, the memory leaks are really bad for this game right now. That's why I've set this server up in the first place, I was running a single-player world and my 16GB desktop kept throwing "Low Memory" errors after about 2 hours of gameplay. I figured offloading the server part to a remote machine would help alleviate that issue (which it has.)