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报告翻译问题
Switch to windowed mode! Don't switch back to Fullscreen or it will crash.
Just remove the files you added to the Shantae directory if you want to play full screen again, but you'll lose the CRT effect.
Edit:
Example screenshot.
https://steamcommunity.com/sharedfiles/filedetails/?id=843469154
Another Screenshot.
https://steamcommunity.com/sharedfiles/filedetails/?id=843482997
I recommend simply just using HQ4X to make it look better, the scanlines/CRT just wrecks the game.
HQ4X look like ♥♥♥♥ and not even remotely close to intended look
http://www.bilder-upload.eu/upload/eac8db-1504913512.jpg
Proper HQ4X, Adaptive Sharpening, CRT HD Scanlines via ReShade by me:
http://www.bilder-upload.eu/upload/8a4fba-1504913541.jpg
That is the worst advice I have ever heard in my life. The scanlines, blur, and sharpen MAKE the game lol.
Everything this author is talking about is true, and people are idiots for being such douchebags.
The game was meant to be played on a ♥♥♥♥♥♥ LCD screen with tiny pixels. Blowing this up on a 42 inch and you pixel art ♥♥♥♥♥♥ are ignorant as hell. This game looks terrible without any filtering.
Those pixels are so large and gross looking it's amazing anyone could call that look appeasing to the eye.
This mod makes the game very bearable. I use my own CRT settings in retroarch for all 2D games when I emulate, and I could never do without it. Games are not supposed to be unfiltered pixels on large screens.
And yes the DS may have not had CRT lines, but it gives it a true old school look. The resolution is what makes CRT lines work, it has nothing to do with how the game was meant to look on original hardware. The CRT lines make up for the lack of resolution, hence they work on any low resolution material.
Sorry dude that looks terrible. HQ4X is a terrible filter and should never be used in ANYTHING.
https://imgur.com/a/QP0LF
Note, if all you want is the CRT or whatever then just use that. You don't have to blur the image at all. The option is easy to use.
So far I have not gotten a good look from using Reshade myself. I cannot stand not being able to tweak settings in real time. This is a real good look for this game IMO.
I don't usually blur games, but with this one it does not look bad at all really.
I can already see this appearing on Jim Sterling's next Commentocracy.
Not only are you so delusional you think scanlines improve anything, you talk like an elitist brat with something shoved waaaaay up in your rear. It might be too short for Commentocracy though, unfortunately.
Scanlines do distinctly improve games. The art of low resolution games only had scanlines for years. Only in essence when the LCD became available and low resolution persisted in handhelds did you get ♥♥♥♥♥ like the GBA and DS with low resolution pixel art without scanlines. Scanlines qualify the enhancement or realization of more detail in the original art while masking the deficiencies of low resolution.
Furthermore, you suggest a filter so ♥♥♥♥♥♥♥ outdated no one but a random ignorant person is using it in 2017. Kind of like the idiots still using ZSNES. HQ filters are objectively garbage, and have long been replaced by xBRZ, ScaleFX, and xBR filters in that range.
Your idea that scanlines wreck an image is hilariously retarded since a majority of retro games were actually developed with scanlines in mind.
All an HQ filter does is smear all the detail in a less objectively accurate representation than say xBRZ or ScaleFX.
https://imgur.com/a/H7zCz
Oh look at how the image is so wrecked! Not.
NOW it's long enough for a Commentocracy, and in additional utter and complete hilarious elitist lies.
Not only does it look wrecked, looking at those scanlines would give me a migraine for life. It looks absolutely staggeringly amazingly horrible.
i added chromatic to imitate separation of rgb lines ( i even took care to imitate exact order of rgb elements in Nintendo DS screen) and also to make black lines less noticable. Its not that typical CA you see in many games, it only shifts by ~1 pixel vertically.
Can you please GTFO from my thread if you have nothing on subject to say and all you can do - ad hominem atacks on man who talks about subject?
You can piss off from your own thread if you don't like the replies, manchild. Go back to your game-making, which contributes absolutely nothing to the world.
Unlike you, I actually DID stay on topic and, angrily, explained at the idiots why scanlines is utter and complete ♥♥♥♥. You however, did not stay on topic and simply attacked ME! ♥♥♥♥♥♥♥ russians.
Hello, for me the CA makes the image slightly blurrier, and does not add anything I prefer to the image. It is nice you have the option, but I will take less blur.
I commented because your screenshot comparison link does not actually link to anything, so the only photo people have of the mod is the fairly blurry second shot that is not even the finished the mod. It has nothing to do with Steam, your screenshot comparison link just goes to a dead portion of another site.
This is why I linked the imgur image. It is compressed, but it looks much sharper overall with no CA and final mod settings.
Also, to the tool above me, Redux, you are an idiot. Not only is your opinion illogical to the extreme, you give no actual reasoning as to why CRT filters look bad. In fact, they fill in the image properly. That Lunar image is beautiful, and damn near perfectly how my Sony CRT used to display the image when the game actually came out.
https://imgur.com/a/QP0LF
People use scanlines for almost all retro games. They will continue to do so because the image simply looks better, and the overwhelming majority of people want their image to look better. You can continue to use some hideous Hq filter all you want, but you are still an idiot.
Your idea that scanlines somehow look bad is ludicrous. When done right they give cohesiveness and authority to the image and the art. And this is how everyone played these games on CRT and how games were designed in the first place to look on CRTs. Shantae works with a CRT filter despite not having on on the DS because of its low resolution art.
Your idea that old and outdated blur filters like Hq are how the game is supposed to look has to be the most laughably inane nonsense I have ever heard. Not only is Hq a terribly inaccurate filter, it simply doesn't even do its job correctly. Almost no one in their right mind uses Hq filters lmao. That was like back in 2004 dude. There are massively better blur filters like ScaleFX out there if that is what you are going for.