Tacoma
Various bugs and crashes
I'd like to share some technical issues playing Tacoma, mostly crashes, which typically seem to occur in one of three scenarios:

1) idling in the pause menu for 15+ mins
2) transitioning between modules after spending some time there
3) when exiting the game, which erases unsaved progress made up to that point

Briefly looking at the error.txts reveals the following:
KERNELBASE.dll caused a Breakpoint (0x80000003) in module KERNELBASE.dll at 0023:75a32ca2
Tacoma.exe caused an Access Violation (0xc0000005) in module Tacoma.exe at 0023:00c17c2b
In 5 out of 10 cases, log folders are created but empty.

I have also noticed that in the menu, text is initially displayed in my native language, although OS/steam/game language are all set to English. It automatically changes to English by entering the language settings menu or loading a savegame, so that's just a minor bug.

Occasionally, directional inputs stop working (both mouse and controller) and are not recoverable without restarting the game.

OS is running from an SSD, while the game is run from an HDD (5400 rpm) at maximum settings. The system shows no signs of instability otherwise. Specs:

CPU: Intel Core i5-4670k
RAM: 16 Gb DDR3
Nvidia GTX 1080 Ti
Windows 10 64 Bit

Thank your for taking this into consideration & a heartfelt Thank You for releasing Tacoma, which I've enjoyed very much so far despite the aforementioned issues. :earthday:
Last edited by Void Fill Product; Jan 7, 2018 @ 4:28am
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Showing 1-4 of 4 comments
Void Fill Product Jan 13, 2018 @ 4:57am 
Additionally:
- billard cues glitching through floor and permanently disappearing after being dropped
- desktop drawers disappearing when opened, including contents (Bert's)
Last edited by Void Fill Product; Jan 13, 2018 @ 5:28am
Cow Tools Jan 17, 2018 @ 9:12am 
Hello! Thanks for the input! could you send any crash logs you have saved to support@fullbrig.ht so they can fix it in a future patch? thank you!
Perfidious Feb 2, 2018 @ 2:55pm 
I second the Pause menu crash.
AllTracTurbo Feb 24, 2023 @ 1:11pm 
I guess the pause menu crash hasn't been fixed in the past 5 years.

There is some kind of memory leak in the game that keeps using more and more memory until it fills up. While the game is paused, it increases memory usage by about 3MB per second. If I exit the pause screen, it stops increasing the memory usage. I had it crash twice from running out of memory. The first crash, I don't think I left the game paused. The 2nd time I did, but I don't think it was paused long enough to fill the memory increasing at 3 MB/s unless it was already almost full.

I am running Windows 7 with 8GB of system memory and a 4GB GTX 980. My computer has 1.44 GB of memory used with Steam running just before launching the game. After launching, sitting in the main menu 2.04 GB is used. Clicking continue to load my current game increases memory usage to 5.06 GB. The GTX 980 VRAM is filled to 4083 MB as soon as I load into my current game, but that is probably fine.

I think I am almost done with the game, so I guess I will just play it in smaller chunks while exiting and relaunching the game periodically to prevent it from crashing.
Last edited by AllTracTurbo; Feb 24, 2023 @ 2:09pm
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