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- billard cues glitching through floor and permanently disappearing after being dropped
- desktop drawers disappearing when opened, including contents (Bert's)
There is some kind of memory leak in the game that keeps using more and more memory until it fills up. While the game is paused, it increases memory usage by about 3MB per second. If I exit the pause screen, it stops increasing the memory usage. I had it crash twice from running out of memory. The first crash, I don't think I left the game paused. The 2nd time I did, but I don't think it was paused long enough to fill the memory increasing at 3 MB/s unless it was already almost full.
I am running Windows 7 with 8GB of system memory and a 4GB GTX 980. My computer has 1.44 GB of memory used with Steam running just before launching the game. After launching, sitting in the main menu 2.04 GB is used. Clicking continue to load my current game increases memory usage to 5.06 GB. The GTX 980 VRAM is filled to 4083 MB as soon as I load into my current game, but that is probably fine.
I think I am almost done with the game, so I guess I will just play it in smaller chunks while exiting and relaunching the game periodically to prevent it from crashing.