Total War: SHOGUN 2

Total War: SHOGUN 2

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soshial Jan 27, 2013 @ 6:20pm
[BUG] Ally reinforcement army can't join my battle (just don't step in the battle)
So, I was besieging the enemy's castle and an ally of mine approached (we had an agreement of having a war against common enemy). Then, the enemy attacked me and the battle started.

BUT! Whereas my ally forces were marked as reinforcement,.they were just standing outside the map border, they did not move for the entire battle, not once and I could not move them, they were not even within the map so they couldn't fight either.

As to my opinion, this is an obvious bug.

Some people were having the same bug since 2011:
http://forums.totalwar.com/showthread.php/11804-Reinforcement-army-couldn-t-join
http://forums.totalwar.com/showthread.php/37859-Ally-support-doesn-t-work

Does anybody know, whether this issue was resolved in some way?
Last edited by soshial; Jan 27, 2013 @ 6:22pm
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Showing 1-15 of 17 comments
Erick_Bloodaxe Feb 2, 2013 @ 2:49pm 
I'm having the same issue consistently when I am being reinforced by the my AI ally. There is a particular battle I've played where no matter how many times I play it the reinforcing army just clumps up outside of the battlefield. There was another battle where this happened to me before this one. I've tried reloading and approaching the enemy castle from different angles but it makes no difference. Very annoying.
Hervertti Apr 21, 2016 @ 10:57am 
I can confirm that this bug is still alive at 2016, five years later :steamfacepalm:

I'm playing with chosokabe, legendary difficult. I'm sieging Awa with 6 units, while enemy has 9 units. There is also my ally with full stack army right next to Awa castle, so it is for sure close enough to reinforce. What happens in battle, it just stays outside of map border.

Autoresolving battle will use reinforcing army too.
Last edited by Hervertti; Apr 21, 2016 @ 11:05am
Yeah this bug still exists.

What is strange is if you save a replay of such a glitched battle, in the replay the AI reinforcements will march in like they are supposed to.

More often than not though, the reinforcements work as they should.

I also had a battle where there was a river on the edge of the map (it wasn't a bridge or river crossing battle; the river was just in the background) and my army was the reinforcing one. When I marched in, I couldn't actually fight because there was no way to cross the river lol. I just had to watch as the friendly element on the other side got cut to pieces by the much larger enemy army.

The AI enemy tried to then move on my men, but they couldn't cross either. So we just ended up shooting matchlocks and bows at each other till we ran out of ammunition, and then I finally ordered all the units to withdraw.

That was the only battle that has ever worked out like that though.
Erick_Bloodaxe Jul 12, 2016 @ 9:19pm 
The only problem with that solution, Hervertti, is that I don't auto resolve battles. Ever.
Erick_Bloodaxe Jul 12, 2016 @ 9:22pm 
Mile pro Libertate, that wouldn't bother me as much since that's actually something that's been known to happen historically. Sometimes a natural obstacle just stops the action in real battles, and that's just how it works out, but to have them just clump up and do nothing in a flat plain is rediculous, and the fact that this bug hasn't been resolved is disturbing. If they can figure out flying units for a BS fantasy Total War, then getting some infantry army to march onto a battlefield shouldn't be hard.

You're right though when you stated that they usually work, and I haven't seen this bug in Rome II so there is that.
Mile pro Libertate Jul 12, 2016 @ 10:51pm 
Yeah it works most of the time, so I don't get too upset. And I agree with you about the river: irl you can't always count on reinforcements, so it's best to plan for contingencies in the game as well.

I think a more irritating bug is when your reinforcements march in at the exact same spot as the enemy reinforcements...that has happened to me several times :)

I once lost my daimyo and my main army from that. They spawned literally on top of the enemy army. So both enemy and ally were marching in and fighting at the same time in this really weird looking blob.

It was in a stream too, not near a stream but actually right at the mouth of it, which just added to the surreal look of it.

I thought I had the battle in the bag because my besieged fort was getting my daimyo's stack as reinforcements, and sure enough, I heard the advisor say, "My lord! A glorious victory will soon be yours!" when the battle loaded.

So I'm sitting there at the fort waiting, wondering why the unit cards aren't showing up, then I see some cards appear, then turn the "routing" color almost immediately. Then I hear, "Our general has fallen my lord!"

I was like "wtf?" but I can't immediately find where they are at because the radar is turned off, so I start scanning around. I could only go so far because of camera restrictions, but I could hear all the guys screaming and swords clanging, and was like "ah crap." :D

I went back and watched the replay later and was laughing my ass off at how retarded it all looked.
Erick_Bloodaxe Jul 15, 2016 @ 12:15am 
That's just nuts, I haven't seen that happen yet, but I'd totally post that to youtube if it did because that's hilarious.
shiggies713 Jul 15, 2016 @ 4:27am 
1100 hours and I've never seen it, so it must be pretty rare.
Originally posted by shiggies713:
1100 hours and I've never seen it, so it must be pretty rare.

Yeah it's only happend to me like three times since 2011, and a couple of those times probably had to do with me trying to split a bunch of units out of my reinforcing stack, so I had like 10 units all around the castle on the campaign map.
Dr_Samurai Mar 27, 2023 @ 10:11pm 
10 years later, I still got hit with this bug :OhNoBlue:
markeason Mar 27, 2023 @ 10:32pm 
The solution is simple.

Don't get into battles with your ally.

Choose an ally that borders the other side of your main enemy so that you can act independently of each other against the common foe.

And always remember that, in solo play:
The only thing worse than an AI controlled allied army failing to enter the battlefield, is an AI controlled allied army that succeeds in entering the battlefield.
Eddie G Mar 28, 2023 @ 1:40pm 
Originally posted by soshial:
So, I was besieging the enemy's castle and an ally of mine approached (we had an agreement of having a war against common enemy). Then, the enemy attacked me and the battle started.

BUT! Whereas my ally forces were marked as reinforcement,.they were just standing outside the map border, they did not move for the entire battle, not once and I could not move them, they were not even within the map so they couldn't fight either.

As to my opinion, this is an obvious bug.

Some people were having the same bug since 2011:
http://forums.totalwar.com/showthread.php/11804-Reinforcement-army-couldn-t-join
http://forums.totalwar.com/showthread.php/37859-Ally-support-doesn-t-work

Does anybody know, whether this issue was resolved in some way?

it's not a bug, they do it intentionally. I've had it happen numerous times over the years. They have to join the battle because it's in the mechanics of the game, but if it's an untrustworthy ally they will do this from time to time, especially early on in the campaign. What i do, when this happens is just reload the auto save and just auto resolve it, then they can't pull that crap. But this issue has been there for me from day one back when the game came out. I used to get pissed, but now I kinda figured out why they do that, and it doesn't ever happen to me anymore.
B10ck Jul 11, 2023 @ 7:36pm 
grandson: how long will it take to kill a bug
me: it will never end
easytarget Jul 11, 2023 @ 8:38pm 
Tell me you didn't read the thread w/o telling me.
Abram Volkov Jun 29, 2024 @ 1:21pm 
Originally posted by Eddie G:
Originally posted by soshial:
So, I was besieging the enemy's castle and an ally of mine approached (we had an agreement of having a war against common enemy). Then, the enemy attacked me and the battle started.

BUT! Whereas my ally forces were marked as reinforcement,.they were just standing outside the map border, they did not move for the entire battle, not once and I could not move them, they were not even within the map so they couldn't fight either.

As to my opinion, this is an obvious bug.

Some people were having the same bug since 2011:
http://forums.totalwar.com/showthread.php/11804-Reinforcement-army-couldn-t-join
http://forums.totalwar.com/showthread.php/37859-Ally-support-doesn-t-work

Does anybody know, whether this issue was resolved in some way?

it's not a bug, they do it intentionally. I've had it happen numerous times over the years. They have to join the battle because it's in the mechanics of the game, but if it's an untrustworthy ally they will do this from time to time, especially early on in the campaign. What i do, when this happens is just reload the auto save and just auto resolve it, then they can't pull that crap. But this issue has been there for me from day one back when the game came out. I used to get pissed, but now I kinda figured out why they do that, and it doesn't ever happen to me anymore.

If it's not a bug then why does combat literally never end? If you remove the combat timer and all of your troops are annihilated and your reinforcements are standing on the edge of the map combat will never end..

It's definitely a bug buddy and it's still happening
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Date Posted: Jan 27, 2013 @ 6:20pm
Posts: 17