Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I'm playing with chosokabe, legendary difficult. I'm sieging Awa with 6 units, while enemy has 9 units. There is also my ally with full stack army right next to Awa castle, so it is for sure close enough to reinforce. What happens in battle, it just stays outside of map border.
Autoresolving battle will use reinforcing army too.
What is strange is if you save a replay of such a glitched battle, in the replay the AI reinforcements will march in like they are supposed to.
More often than not though, the reinforcements work as they should.
I also had a battle where there was a river on the edge of the map (it wasn't a bridge or river crossing battle; the river was just in the background) and my army was the reinforcing one. When I marched in, I couldn't actually fight because there was no way to cross the river lol. I just had to watch as the friendly element on the other side got cut to pieces by the much larger enemy army.
The AI enemy tried to then move on my men, but they couldn't cross either. So we just ended up shooting matchlocks and bows at each other till we ran out of ammunition, and then I finally ordered all the units to withdraw.
That was the only battle that has ever worked out like that though.
You're right though when you stated that they usually work, and I haven't seen this bug in Rome II so there is that.
I think a more irritating bug is when your reinforcements march in at the exact same spot as the enemy reinforcements...that has happened to me several times :)
I once lost my daimyo and my main army from that. They spawned literally on top of the enemy army. So both enemy and ally were marching in and fighting at the same time in this really weird looking blob.
It was in a stream too, not near a stream but actually right at the mouth of it, which just added to the surreal look of it.
I thought I had the battle in the bag because my besieged fort was getting my daimyo's stack as reinforcements, and sure enough, I heard the advisor say, "My lord! A glorious victory will soon be yours!" when the battle loaded.
So I'm sitting there at the fort waiting, wondering why the unit cards aren't showing up, then I see some cards appear, then turn the "routing" color almost immediately. Then I hear, "Our general has fallen my lord!"
I was like "wtf?" but I can't immediately find where they are at because the radar is turned off, so I start scanning around. I could only go so far because of camera restrictions, but I could hear all the guys screaming and swords clanging, and was like "ah crap." :D
I went back and watched the replay later and was laughing my ass off at how retarded it all looked.
Yeah it's only happend to me like three times since 2011, and a couple of those times probably had to do with me trying to split a bunch of units out of my reinforcing stack, so I had like 10 units all around the castle on the campaign map.
Don't get into battles with your ally.
Choose an ally that borders the other side of your main enemy so that you can act independently of each other against the common foe.
And always remember that, in solo play:
The only thing worse than an AI controlled allied army failing to enter the battlefield, is an AI controlled allied army that succeeds in entering the battlefield.
it's not a bug, they do it intentionally. I've had it happen numerous times over the years. They have to join the battle because it's in the mechanics of the game, but if it's an untrustworthy ally they will do this from time to time, especially early on in the campaign. What i do, when this happens is just reload the auto save and just auto resolve it, then they can't pull that crap. But this issue has been there for me from day one back when the game came out. I used to get pissed, but now I kinda figured out why they do that, and it doesn't ever happen to me anymore.
me: it will never end
If it's not a bug then why does combat literally never end? If you remove the combat timer and all of your troops are annihilated and your reinforcements are standing on the edge of the map combat will never end..
It's definitely a bug buddy and it's still happening