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I do not think this is correct - I have had Daimyo with 6 honor and alliances by marriage, trade, mutual protection, even hostages and still my allies (and vassals) betrayed me within 10 turns of the realm divide event. Realm divide adds a cumulative negative effect every turn to any relationship and doesn't stop until it hits -200 or so. The only time I have been able to keep an ally is if after realm divide I conquer a province and resurrect an old clan as a vassal. That clan will be unaffected by the realm divide "debuff."
Realm divide happens when you reach a certain amount of provinces. In Fall of the Samurai it is 19 and I believe in Shogun 2 it is 21. So stop expanding at 18/20 provinces and spend a few years building up your power. Try to have a choke point or at least only be moving in one direction (Date, Shimazu, Otomo - Satsuma, Saga, Aizu, Nagaoka). I will typically try to make sure I have at least 2 fleets on my north and south shores for invasion fleet interception. I will also be thinking out my land attack routes while building up. You will typically need at least 2 armies moving together to keep your front straight - more likely you will need 3. (Think: Operation Barbarossa but without Hitler to screw it up) Try to make a reinforcement stack for each of those fronts - if too expensive just make ashigaru reinforcements but the main stack in each army group should be samurai.
Key is knowing when Realm Divide will hit and preparing for it. Good luck.
You can also make a sea elevator, keep several bow kobayas within range of eachother in the sea, if you need to move an army board a bow kobaya, merge with the next, leave the one without movement points behind, move to the next, and so on, so on, you can cross the entire map in a single turn this way.
keep a few fleets @ both sides of the country to stop invaders, you don't want an army landing at your capital, I also tend to leave a cheap army, mostly ashigaru and some gunners behind as an emergency defensive force.
Other than that just hope your preparations were enough, after you get used to RD it becomes quite easy really, oh and being old allies with a large clan far away helps, a lot, it will take some time for them to start hating you and they will exhaust your enemies resources for quite a while.
When I start, i pick a 'side' of Japan to conquer first.
Date, Uesugi, Takeda, Hojo = North (right side of the map)
Shimazu, Mori, Choksokobe, Ottomo = South (left side of the map)
Oda, Hattori, Ikko iki, Tokugawa = North
Make allies or have good relations with clans that are opposite to the side you picked. Eg. as Takeda, i usually ally with the strong clan in the center. Usually Ikko iki or Oda. When i declare war on a clan whose territory i want, i DONT call allies for help. They might end up capturing some of that territory instead. They might even stay with u for a while after realm divide, and act as a buffer.
As you are expanding, build buildings that generate money, over military ones. You dont want to be making most of your money with Trade Income. B/c sooner or later Trade Income= 0.
Have designated military recuitment regions. It should be your home region intially, later make it a region(s) with blacksmith specialty. Having superior weapons makes battles easier. I can get +6 melee attack.
Before realm divide
build up a strong navy that have cannons, the AI usually dont have any ships with cannons. This will allow you dominate the seas, and protect you from invasions in your less protected regions. Also build armies with buff stats, +6 melee attack for melee units, etc.
Train up a few ninja, this will allow to sabotage armies, allowing you to divide and conquer.
Position your armies to take a lot of enemy territory, right before realm divide.
Doing the above things, makes realm divide really fun to play. Good luck
And don't go for Kyoto unless you have towns near it. Odds are you'll be at war with everyone by then, and you'll need to have good defenses on your frontlines towns.