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- Fire by rank causes animation delays which decreases the unit's performance.
- Kneel Fire only allows 2/3 of the men to shoot. Besides, Kneel Fire locks your unit in place so it can't move anymore.
Moreover, if a unit is stuck somewhere due to pathfinding issues, you'll have a problem.
The best fire drill is "all ranks fire" as it causes the least amount of problems and you don't need to push a button.
If you remember from Empire or Napoleon total war, Platoon fire was even better than FbR, again, giving you constant fire in a wave-like fashion.
In Shogun, maybe kneeling fire would be better since the guns load faster, but it's not like they have different guns, they are still using muzzle loaders, (even though that is not appropriate for the time period).
I tend to just drag the unit as thin as possible and leave them on standard fire.
Elite infantry like the Tosa riflemen, Imperial Guard, Carbine cavalry, US marines, etc. actually use cartridge weapons.
You stated the units in FotS with kneel fire all use muzzle-loaders. Many of them actually use breech loaders with fixed cartridges. The units that do have these guns are far superior to their muzzle-loading counterparts both in reload speed and accuracy.
I find kneel fire works fine in FotS with these units, especially if you are expecting to be charged. It's less ideal on the offensive though.
Yea, they do use a muzzle-loading animation. Only the units with ram-rods are actually using muzzle loaders though.