Total War: SHOGUN 2

Total War: SHOGUN 2

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Bl3achDrinker 15. juni 2015 kl. 15.15
Power And Prosperity Levels
Ok so I searched all over the internet and could not find it but what are all the levels of prosoperity and power. At first I thought Strong was the highest in power but then in a game I achieved 'Mighty' so now Im curious what they are, in order please and thank you.
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joystick22 15. juni 2015 kl. 16.00 
Well up until today, I thought so too.......
untill I started attacking oda in my shimazu campain.......

and ohhhh my.......

(Screenshot below). (interesting too see what it wll say when Oda are gone ?)

http://steamcommunity.com/sharedfiles/filedetails/?id=462151631
Sist redigert av joystick22; 15. juni 2015 kl. 16.01
Mile pro Libertate 15. juni 2015 kl. 23.15 
Opprinnelig skrevet av Kamina:
Ok so I searched all over the internet and could not find it but what are all the levels of prosoperity and power. At first I thought Strong was the highest in power but then in a game I achieved 'Mighty' so now Im curious what they are, in order please and thank you.

In order from least to maximum:

Strength/Power[/u]

- Feeble
- Weak
- Moderate
- Strong
- Mighty
- Terrifying

Prosperity[/u]

- Destitute
- Meager
- Moderate
- Affluent
- Rich
- Spectacular
Bl3achDrinker 15. juni 2015 kl. 23.24 
thanks
Mile pro Libertate 15. juni 2015 kl. 23.27 
Sure thing.
bkkm12 3. jan. 2016 kl. 8.09 
For new user a reference when you are at the diplomacy meeting.
bkkm12 19. mars 2016 kl. 3.38 
bump
JesseB 1. jan. 2017 kl. 9.06 
But what are the income levels on all of those?
Mile pro Libertate 1. jan. 2017 kl. 15.07 
Opprinnelig skrevet av JesseB:
But what are the income levels on all of those?
It's relative to all the other factions, not determined by a specific amount of koku, or provinces, or stacks.

It scales somewhat. Late game, having 3 stacks isn't considered as strong as early game, for example, because the surviving clans all have multiple stacks by that point.

Generally, a "feeble" clan won't have more than 1 very weak stack. A "moderate" clan will have either 3-4 weak stacks, or 2 strong ones.

The income is not really important, imo, because regardless of ai prosperity levels, they can get extra money compared to the player, especially on H and VH.

PS: By the time you are "rich" or "spectacular," you'll know it. You'll have about 2,000 koku net profit coming in per turn at the least, even with like 6 stacks and multiple garrisons and small detachment running around.
Sist redigert av Mile pro Libertate; 1. jan. 2017 kl. 15.10
Flashback 1. jan. 2017 kl. 18.34 
Opprinnelig skrevet av Mile pro Libertate:
Opprinnelig skrevet av JesseB:
But what are the income levels on all of those?
It's relative to all the other factions, not determined by a specific amount of koku, or provinces, or stacks.

It scales somewhat. Late game, having 3 stacks isn't considered as strong as early game, for example, because the surviving clans all have multiple stacks by that point.

Generally, a "feeble" clan won't have more than 1 very weak stack. A "moderate" clan will have either 3-4 weak stacks, or 2 strong ones.

The income is not really important, imo, because regardless of ai prosperity levels, they can get extra money compared to the player, especially on H and VH.

PS: By the time you are "rich" or "spectacular," you'll know it. You'll have about 2,000 koku net profit coming in per turn at the least, even with like 6 stacks and multiple garrisons and small detachment running around.

Hah,

Im getting like 12k every turn, I donno what to do with it all!

Satsuma taking over the whole western islands, the trade alone is like 9k
Mile pro Libertate 2. jan. 2017 kl. 1.00 
Opprinnelig skrevet av Flashback:
Opprinnelig skrevet av Mile pro Libertate:
It's relative to all the other factions, not determined by a specific amount of koku, or provinces, or stacks.

It scales somewhat. Late game, having 3 stacks isn't considered as strong as early game, for example, because the surviving clans all have multiple stacks by that point.

Generally, a "feeble" clan won't have more than 1 very weak stack. A "moderate" clan will have either 3-4 weak stacks, or 2 strong ones.

The income is not really important, imo, because regardless of ai prosperity levels, they can get extra money compared to the player, especially on H and VH.

PS: By the time you are "rich" or "spectacular," you'll know it. You'll have about 2,000 koku net profit coming in per turn at the least, even with like 6 stacks and multiple garrisons and small detachment running around.

Hah,

Im getting like 12k every turn, I donno what to do with it all!

Satsuma taking over the whole western islands, the trade alone is like 9k
The monies are bigger in FotS, although things like town upgrades will cost more.

Higher difficulties will see less money coming in as well.
JesseB 2. jan. 2017 kl. 6.58 
Opprinnelig skrevet av Flashback:
Opprinnelig skrevet av Mile pro Libertate:
It's relative to all the other factions, not determined by a specific amount of koku, or provinces, or stacks.

It scales somewhat. Late game, having 3 stacks isn't considered as strong as early game, for example, because the surviving clans all have multiple stacks by that point.

Generally, a "feeble" clan won't have more than 1 very weak stack. A "moderate" clan will have either 3-4 weak stacks, or 2 strong ones.

The income is not really important, imo, because regardless of ai prosperity levels, they can get extra money compared to the player, especially on H and VH.

PS: By the time you are "rich" or "spectacular," you'll know it. You'll have about 2,000 koku net profit coming in per turn at the least, even with like 6 stacks and multiple garrisons and small detachment running around.

Hah,

Im getting like 12k every turn, I donno what to do with it all!

Satsuma taking over the whole western islands, the trade alone is like 9k
I'm actually getting 35K per turn, with around 30k military upkeep (including navy) I'm upgrading all of the buildings in all of my towns:steamhappy:
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