Total War: SHOGUN 2

Total War: SHOGUN 2

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Romy Jun 12, 2015 @ 7:20am
darthmod or radious?
title says it all
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Showing 1-15 of 16 comments
Iceira Jun 12, 2015 @ 8:26am 
this was a shogun2 campaign test only not ROTS and FOTS

none, they both make a fuse over all the things they think is best, but with so overhaul of game
you will hit loads of bugs and see passivity gameplay from AI. and i'm not the first one that mention that...

but if you want to see huge armies on campaign map - 4-5 full stack enemies at the front lines then this is for you + you also get the castle build up, but that is nothing new in that
only then its added to the battle so time 60minute on battlemap and they keep send reinforcement in that flow you kill them in...

so you most have a stable very good pc that can handle this , if unit size has been maxed

and then you will have bigger trouble with fit unit in defense wall and such

and odd ghost ships and in some case stock men in wall at castle...

that was dathmod in general and then i read radious change , but this can be broke down to many smaller mods some of the idea sounds good ... but all of them no way in hell that to far fetch imo.
Last edited by Iceira; Jun 13, 2015 @ 9:02am
Iceira Jun 12, 2015 @ 8:50am 
but as many other , then you had play all clans , you want to try new ways to the game, so
problem with darthmod is the setting he has change that you cant undo.. lower ashigaru moral on units and the size of army you did then you start the campaign you have to stick with it or new campaign. but it seem do not change unit size could be a good thing, so castle defense unit will fit in the walls and you can better controll spearwall and other tac we did before the mod...imo something goes wrong here not sure what that is

but again whats is the point of huge armies if the just stand and do nothing

so i was force to build up and gather my agents and they i did as all commander do strike and split and terminate them one by one...no big deal ...


lets hear other hornest judgement, if they dare and see what other those thougts is
maybe its just me that wanna stick to much to the general gameplay
Last edited by Iceira; Jun 12, 2015 @ 9:06am
Mauler34 Jun 12, 2015 @ 9:50am 
Radious for ROTS but Darthmod + Darthmod AUM for Sengoku Campaign... its a toss up for FOTS but anything over vanilla - no idea wtf Iceira is going on about lol...

the only major overhaul mod that has playabiltiy problems is Sekigahara Campaign... Darth and Radious are just as stable as vanilla (which is to say, not 100% as with every TW game since Rome 1 but especially the more recent warscape ones)
Last edited by Mauler34; Jun 12, 2015 @ 9:52am
The_Yogi Jun 12, 2015 @ 10:43am 
Neither.

Radious are too much of a grindfest. Units in Campaign are too cheap and too numerous; AI raises armies after armies like its nothing. Units in Battlefield have such unshakable morale, men fight without fear till the last men; meaning flanking attacks and morale shock useless. The game become a matter of whose have the more numbers.

Darthmod is a pretty good overhaul mod...except for the accuracy - all ranged projectiles so inaccurate they are almost useless. Darth went overboard at adding spread value into the projectiles; I mean, an archer can't even hit a broad side of a barn level of spread value.
Last edited by The_Yogi; Jun 12, 2015 @ 11:37am
Destin Faroda Jun 12, 2015 @ 11:10am 
Neither.
I recommend Shougun II Total Realism.
Iceira Jun 12, 2015 @ 1:01pm 
@Mauler34 its okay you dont understand it, but we dont have to agree on it, but then you change moral then you do fiddle with core rules, and other units and tac can suffer from it

those mods is so big that in dartmod case you cant just do some of it you agree on, and i can see im not the only one with that idea, and then it is complex to judge
Kilrathii Jun 12, 2015 @ 1:56pm 
I use a few select Radious mods for base Shogun 2 but not complete mod packs.
Iceira Jun 12, 2015 @ 2:00pm 
Originally posted by Kilrathii:
I use a few select Radious mods for base Shogun 2 but not complete mod packs.

hehe please try be more detail. if you want other to try your idea, atleast the name of them because that is the exactly why i dont want run all of them and some need others to work
Last edited by Iceira; Jun 12, 2015 @ 2:01pm
Kilrathii Jun 12, 2015 @ 2:11pm 
Ok this is the Radious mods i got: BuildingsV10, DiplomacyV7, ExperienceV15, FixesV21, FoodV8, GarrisonV6, RecolourV3.

I find that it doesnt change the base game too much and only improves on it. Also avoid the Unit Cost/Upkeep mod it ♥♥♥♥♥ things up big time.

I usually play on H/H.
Last edited by Kilrathii; Jun 12, 2015 @ 2:18pm
Iceira Jun 12, 2015 @ 2:28pm 
i dont aspect other to agree with you, but now they know exatly what mod you meant, and not all of them,

most of us has fiddle with the idea to change game but, some of the mod goes way off my personal taste,
Last edited by Iceira; Jun 12, 2015 @ 2:31pm
Romy Jun 13, 2015 @ 5:47am 
thanks for all the replies , ive been playin Attila with radious mod lately and i got to say im a bit disapointed , units are way too cheap and numerous , just too easy overall, i was wonderin if it was the same thing in shogun,. well i might just pick up some smaller mods but i think ill stay away from radious mod from now on .
rory.b.p Jun 13, 2015 @ 7:08am 
Originally posted by Rommano:
thanks for all the replies , ive been playin Attila with radious mod lately and i got to say im a bit disapointed , units are way too cheap and numerous , just too easy overall, i was wonderin if it was the same thing in shogun,. well i might just pick up some smaller mods but i think ill stay away from radious mod from now on .


Darthmod is good for Shogun 2 sengoku and FOTS because of the customizable launcher, you can switch on and off a ton of different settings and actually despite what Iceira has said I find the AI plays way way more aggresive and appears slightly more intelligent in actual battles.
I don't no the exact figure but around 170 hours of my Shogun 2 playtime has been with various differe darthmod settings (playing around with it) and in those 170 hours I experienced 1 bug cause by a steam patch that I was able to fix myself (after the patch bow sounds were replaced with gun sounds)...... not a single CTD not a single bug in a battle no other problems whatsoever.
Mile pro Libertate Jun 13, 2015 @ 11:02am 
Originally posted by The_Yogi:
Neither.

Radious are too much of a grindfest. Units in Campaign are too cheap and too numerous; AI raises armies after armies like its nothing. Units in Battlefield have such unshakable morale, men fight without fear till the last men; meaning flanking attacks and morale shock useless. The game become a matter of whose have the more numbers.

Darthmod is a pretty good overhaul mod...except for the accuracy - all ranged projectiles so inaccurate they are almost useless. Darth went overboard at adding spread value into the projectiles; I mean, an archer can't even hit a broad side of a barn level of spread value.

Agreed.

For Napoleon and Empire, Darthmod was more or less essential because CA never fixed the terrible musket sounds, poor line formations, kill rate, etc.

But I've always found Shogun 2 vanilla works a lot better than the modded versions.
RoninMike May 29, 2019 @ 10:32am 
I have only tried Radious, at first it looked interesting with the added options, but I had two major game breaking issues, at least for me lol. #1: I could not downgrade/destroy town buildings. If I conquered a province where there was a Rice Exchange or any building that put my food supply in the negative there was nothing I could do, just had to tough it out until I upgraded farms. Ok that was one thing I thought, but then #2: I could not upgrade any buildings, I played for 35 turns thinking that researching tech would allow me to upgrade them. Corresponding tech I researched was irrevelant. Maybe there was a specific path to follow but I never understood it. I went to the mod's WS page looking for answers and the last post I saw from the author was "I wont be making a guide because guides take time" so I was like F' it I'm getting rid of the mod.
Last edited by RoninMike; May 29, 2019 @ 10:35am
Peregrine May 29, 2019 @ 6:56pm 
I'm SOMEWHAT interested in a mod, though I don't use them.

I'd like one that reduces the research a bit, and I'd like to be able to field Onna Bushi, since they did fight in field battles, not just defensive sieges.
Last edited by Peregrine; May 29, 2019 @ 6:56pm
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Date Posted: Jun 12, 2015 @ 7:20am
Posts: 16