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Or be sure to play one of the easiest clans (for example not those located in the center of the island).
Most games allow players to develop bad habits or even rely on bad habits or mechanics to cheese wins that don't exist on normal or higher difficulty. So I avoid playing on easy for all games. I want to know what I am doing wrong / how to improve rather than lower the difficulty.
Also I am playing as the Chokobso(sp) that start on thier own island and have the "best?" bowman in the game.
Thank you for all this, I will try to apply this next time I play. I didn't consider running at the bowman at all and have been trying to break them with my own bows and cav. I also didn't consider using Yari Wall offensively. That's an awesome idea.
Bad habits can be overcome, game abandonment can't.
The Chokoboso are alright as they start on their own island. But there aren't enough provinces on it to scale up sufficiently at the outset before you'll be forced onto the main island.
My personal preference for an easy clan to play is the Shimazu. You start at the end of the map on an island. The goal is simple in the initial phase of the campaign, recruit ash, take over the island you start on with them, build ports and take over the euro trade nodes literally right by your starting position for reliable income the rest of the campaign. That's it. The rest is just a march up the island towards Kyoto, pausing to prep for realm divide along the way.
so what you have to work with is:
a/. A poor defensive army composition which has plenty of holes in it, wheres the bow samurai and yari/naginata samurai for cavalry denial or counter flanking? These units are very much needed in defensive builds. You need quality and quantity of missile units in an army @ give or take 50:50 ratios to push a missile advantage.
b. Bad rush army army composition you have no support for you ashigaru like katana or no dachi, no flankers like yari samurai, no proper high model cavalry units, your also carrying way to many missile units for this army to be rush, those slots are better given over to melee.
Another thing aswell is +2 armor is a really good thing to get on typically ashigaru, that can be got through a blacksmith or encampment upgrade well worth it when training ashigaru.
Even on normal, the only reliable way that yari ashigaru can beat massed samurai units is to use spear wall. And it takes a while to learn how to use it properly. Samurai have better melee stats and MUCH better morale, so they will last longer in a battle while ashigaru will rout much more easily.
If the enemy is coming at you, put your yari ashigaru in spear wall and just let them run into your units.
If the enemy is waiting for you to attack them, put your yari ashigaru into spear wall then order them to move over the enemy. Might take some practice to see what I mean. You can have your yari ashigaru run in spear wall formation if you hit R, they will run forward then go into spear wall when they hit the enemy.
If this is proving too tricky for you, then just replace all or most of your yari ashigaru with samurai. I recommend katana samurai, they are the best all-around samurai unit. The AI almost only uses yari samurai which have very poor stats compared to katana samurai. Samurai are expensive but you are playing on normal so you'll have more money to spend on them compared to higher difficulties.
Get rid of the fire bomb throwers, they are horrible. I think using 1 matchlock unit is a bit tricky but you can have it go to the side and fire into the flanks of the enemy. Protect it from enemy cavalry rushes with your light cavalry, or keep your light cav out of battle until everyone is in a big melee mosh pit, then have the light cav go around the back to kill off the enemy general.